mirror of
https://github.com/luau-lang/luau.git
synced 2025-01-05 19:09:11 +00:00
8fe95c9963
- TableOperations lint now includes a warning for table.create(N, {}) (which is likely a mistake since the table is shared by all entries) - Type checker now type checks #v when v is a union - Parser now rejects sources that consists of a single unfinished long comment - Work around significant MSVC 2022 performance regression, bringing it more or less in line with MSVC 2019 - Compiler now predicts array size for newly allocated tables when the table is filled in a short loop - Small improvements in compilation throughput (~2% faster) - Implement paged sweeper for GC which improves sweep throughput 2-3x and reduces memory consumption by 8 bytes per object (once it is stabilized we will see additional 8 bytes per object of savings) - Improve Repl Tab completion - Repl now supports -i (interactive mode to run code in context of a script's environment) and -On (to control optimization flags)
29 lines
1.3 KiB
C
29 lines
1.3 KiB
C
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
|
|
// This code is based on Lua 5.x implementation licensed under MIT License; see lua_LICENSE.txt for details
|
|
#pragma once
|
|
|
|
#include "lobject.h"
|
|
|
|
#define gnode(t, i) (&(t)->node[i])
|
|
#define gkey(n) (&(n)->key)
|
|
#define gval(n) (&(n)->val)
|
|
#define gnext(n) ((n)->key.next)
|
|
|
|
#define gval2slot(t, v) int(cast_to(LuaNode*, static_cast<const TValue*>(v)) - t->node)
|
|
|
|
LUAI_FUNC const TValue* luaH_getnum(Table* t, int key);
|
|
LUAI_FUNC TValue* luaH_setnum(lua_State* L, Table* t, int key);
|
|
LUAI_FUNC const TValue* luaH_getstr(Table* t, TString* key);
|
|
LUAI_FUNC TValue* luaH_setstr(lua_State* L, Table* t, TString* key);
|
|
LUAI_FUNC const TValue* luaH_get(Table* t, const TValue* key);
|
|
LUAI_FUNC TValue* luaH_set(lua_State* L, Table* t, const TValue* key);
|
|
LUAI_FUNC Table* luaH_new(lua_State* L, int narray, int lnhash);
|
|
LUAI_FUNC void luaH_resizearray(lua_State* L, Table* t, int nasize);
|
|
LUAI_FUNC void luaH_resizehash(lua_State* L, Table* t, int nhsize);
|
|
LUAI_FUNC void luaH_free(lua_State* L, Table* t, struct lua_Page* page);
|
|
LUAI_FUNC int luaH_next(lua_State* L, Table* t, StkId key);
|
|
LUAI_FUNC int luaH_getn(Table* t);
|
|
LUAI_FUNC Table* luaH_clone(lua_State* L, Table* tt);
|
|
LUAI_FUNC void luaH_clear(Table* tt);
|
|
|
|
extern const LuaNode luaH_dummynode;
|