2021-10-29 21:25:12 +01:00
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// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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// This code is based on Lua 5.x implementation licensed under MIT License; see lua_LICENSE.txt for details
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#pragma once
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#include "lobject.h"
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#define gnode(t, i) (&(t)->node[i])
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#define gkey(n) (&(n)->key)
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#define gval(n) (&(n)->val)
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#define gnext(n) ((n)->key.next)
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#define gval2slot(t, v) int(cast_to(LuaNode*, static_cast<const TValue*>(v)) - t->node)
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LUAI_FUNC const TValue* luaH_getnum(Table* t, int key);
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LUAI_FUNC TValue* luaH_setnum(lua_State* L, Table* t, int key);
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LUAI_FUNC const TValue* luaH_getstr(Table* t, TString* key);
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LUAI_FUNC TValue* luaH_setstr(lua_State* L, Table* t, TString* key);
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LUAI_FUNC const TValue* luaH_get(Table* t, const TValue* key);
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LUAI_FUNC TValue* luaH_set(lua_State* L, Table* t, const TValue* key);
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LUAI_FUNC Table* luaH_new(lua_State* L, int narray, int lnhash);
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LUAI_FUNC void luaH_resizearray(lua_State* L, Table* t, int nasize);
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LUAI_FUNC void luaH_resizehash(lua_State* L, Table* t, int nhsize);
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2022-01-21 17:00:19 +00:00
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LUAI_FUNC void luaH_free(lua_State* L, Table* t, struct lua_Page* page);
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2021-10-29 21:25:12 +01:00
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LUAI_FUNC int luaH_next(lua_State* L, Table* t, StkId key);
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LUAI_FUNC int luaH_getn(Table* t);
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LUAI_FUNC Table* luaH_clone(lua_State* L, Table* tt);
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LUAI_FUNC void luaH_clear(Table* tt);
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extern const LuaNode luaH_dummynode;
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