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# General All code has been re-formatted by `clang-format`; this is not mechanically enforced, so Luau may go out-of-sync over the course of the year. # New Solver * Track free types interior to a block of code on `Scope`, which should reduce the number of free types that remain un-generalized after type checking is complete (e.g.: less errors like `'a <: number is incompatible with number`). # Autocomplete * Fragment autocomplete now does *not* provide suggestions within comments (matching non-fragment autocomplete behavior). * Autocomplete now respects iteration and recursion limits (some hangs will now early exit with a "unification too complex error," some crashes will now become internal complier exceptions). # Runtime * Add a limit to how many Luau codegen slot nodes addresses can be in use at the same time (fixes #1605, fixes #1558). * Added constant folding for vector arithmetic (fixes #1553). * Added support for `buffer.readbits` and `buffer.writebits` (see: https://github.com/luau-lang/rfcs/pull/18). --- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
65 lines
2.4 KiB
C
65 lines
2.4 KiB
C
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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// This code is based on Lua 5.x implementation licensed under MIT License; see lua_LICENSE.txt for details
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#pragma once
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#include "lobject.h"
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#include "lstate.h"
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#include "luaconf.h"
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#include "ldebug.h"
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// returns target stack for 'n' extra elements to reallocate
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// if possible, stack size growth factor is 2x
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#define getgrownstacksize(L, n) ((n) <= L->stacksize ? 2 * L->stacksize : L->stacksize + (n))
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#define luaD_checkstackfornewci(L, n) \
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if ((char*)L->stack_last - (char*)L->top <= (n) * (int)sizeof(TValue)) \
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luaD_reallocstack(L, getgrownstacksize(L, (n)), 1); \
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else \
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condhardstacktests(luaD_reallocstack(L, L->stacksize - EXTRA_STACK, 1));
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#define luaD_checkstack(L, n) \
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if ((char*)L->stack_last - (char*)L->top <= (n) * (int)sizeof(TValue)) \
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luaD_growstack(L, n); \
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else \
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condhardstacktests(luaD_reallocstack(L, L->stacksize - EXTRA_STACK, 0));
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#define incr_top(L) \
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{ \
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luaD_checkstack(L, 1); \
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L->top++; \
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}
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#define savestack(L, p) ((char*)(p) - (char*)L->stack)
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#define restorestack(L, n) ((TValue*)((char*)L->stack + (n)))
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#define expandstacklimit(L, p) \
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{ \
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LUAU_ASSERT((p) <= (L)->stack_last); \
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if ((L)->ci->top < (p)) \
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(L)->ci->top = (p); \
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}
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#define incr_ci(L) ((L->ci == L->end_ci) ? luaD_growCI(L) : (condhardstacktests(luaD_reallocCI(L, L->size_ci)), ++L->ci))
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#define saveci(L, p) ((char*)(p) - (char*)L->base_ci)
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#define restoreci(L, n) ((CallInfo*)((char*)L->base_ci + (n)))
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// results from luaD_precall
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#define PCRLUA 0 // initiated a call to a Lua function
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#define PCRC 1 // did a call to a C function
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#define PCRYIELD 2 // C function yielded
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// type of protected functions, to be ran by `runprotected'
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typedef void (*Pfunc)(lua_State* L, void* ud);
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LUAI_FUNC CallInfo* luaD_growCI(lua_State* L);
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LUAI_FUNC void luaD_call(lua_State* L, StkId func, int nresults);
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LUAI_FUNC int luaD_pcall(lua_State* L, Pfunc func, void* u, ptrdiff_t oldtop, ptrdiff_t ef);
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LUAI_FUNC void luaD_reallocCI(lua_State* L, int newsize);
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LUAI_FUNC void luaD_reallocstack(lua_State* L, int newsize, int fornewci);
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LUAI_FUNC void luaD_growstack(lua_State* L, int n);
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LUAI_FUNC void luaD_checkCstack(lua_State* L);
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LUAI_FUNC l_noret luaD_throw(lua_State* L, int errcode);
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LUAI_FUNC int luaD_rawrunprotected(lua_State* L, Pfunc f, void* ud);
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