luau/CodeGen/include/Luau/IrCallWrapperX64.h
Andy Friesen ba67fb275e
Sync to upstream/release/571 (#895)
* `table.sort` was improved further. It now guarentees N*log(N) time
complexity in the worst case.
* Fix https://github.com/Roblox/luau/issues/880

We are also working on fixing final bugs and crashes in the new type
solver.

On the CodeGen front we have a few things going on:
* We have a smarter register allocator for the x86 JIT
* We lower more instructions on arm64
* The vector constructor builtin is now translated to IR

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-04-07 14:01:29 -07:00

79 lines
2.2 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/AssemblyBuilderX64.h"
#include "Luau/IrData.h"
#include "Luau/OperandX64.h"
#include "Luau/RegisterX64.h"
#include <array>
// TODO: call wrapper can be used to suggest target registers for ScopedRegX64 to compute data into argument registers directly
namespace Luau
{
namespace CodeGen
{
namespace X64
{
struct IrRegAllocX64;
struct ScopedRegX64;
struct CallArgument
{
SizeX64 targetSize = SizeX64::none;
OperandX64 source = noreg;
IrOp sourceOp;
OperandX64 target = noreg;
bool candidate = true;
};
class IrCallWrapperX64
{
public:
IrCallWrapperX64(IrRegAllocX64& regs, AssemblyBuilderX64& build, uint32_t instIdx = kInvalidInstIdx);
void addArgument(SizeX64 targetSize, OperandX64 source, IrOp sourceOp = {});
void addArgument(SizeX64 targetSize, ScopedRegX64& scopedReg);
void call(const OperandX64& func);
IrRegAllocX64& regs;
AssemblyBuilderX64& build;
uint32_t instIdx = ~0u;
private:
void assignTargetRegisters();
void countRegisterUses();
CallArgument* findNonInterferingArgument();
bool interferesWithOperand(const OperandX64& op, RegisterX64 reg) const;
bool interferesWithActiveSources(const CallArgument& targetArg, int targetArgIndex) const;
bool interferesWithActiveTarget(RegisterX64 sourceReg) const;
void moveToTarget(CallArgument& arg);
void freeSourceRegisters(CallArgument& arg);
void renameRegister(RegisterX64& target, RegisterX64 reg, RegisterX64 replacement);
void renameSourceRegisters(RegisterX64 reg, RegisterX64 replacement);
RegisterX64 findConflictingTarget() const;
void renameConflictingRegister(RegisterX64 conflict);
int getRegisterUses(RegisterX64 reg) const;
void addRegisterUse(RegisterX64 reg);
void removeRegisterUse(RegisterX64 reg);
static const int kMaxCallArguments = 6;
std::array<CallArgument, kMaxCallArguments> args;
int argCount = 0;
OperandX64 funcOp;
// Internal counters for remaining register use counts
std::array<uint8_t, 16> gprUses;
std::array<uint8_t, 16> xmmUses;
};
} // namespace X64
} // namespace CodeGen
} // namespace Luau