A fast, small, safe, gradually typed embeddable scripting language derived from Lua
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Aviral Goel 230ab81326 Sync to upstream/release/654
* Luau: support dead store elimination for STORE_VECTOR instruction
* Fixed hang when Luau class declaration props are incorrectly separated
* Provide properties and a metatable for Luau built-in vector type
* Pick the correct global scope based on the solver
* Conversational AI gets all required scripts as context
* Clip LuauRequireCyclesDontAlwaysReturnAny
* Fix Parentheses in Fragment Autocomplete
* Remove write-only locals in `Luau::getDocumentOffsets`
* The lexer can resume parsing from any arbitrary position
* Added support for 'thread' and 'buffer' primitive types in Luau user-defined type functions

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Co-authored-by: Andrew Miranti <amiranti@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Shiqi Ai <sai@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Yohoo Lin <yohoo@roblox.com>
2024-12-02 15:02:24 -08:00
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Luau

Luau is a fast, small, safe and gradually typed embeddable scripting language derived from Lua. It is used by Roblox game developers to write game code, as well as by Roblox engineers to implement large parts of the user-facing application code as well as portions of the editor (Roblox Studio) as plugins.

This repository hosts documentation for the language as well as satellite materials.