After a very auspicious release last week, we have a new bevy of changes
for you!
## What's Changed
### Deprecated Attribute
This release includes an implementation of the `@deprecated` attribute
proposed in [this
RFC](https://rfcs.luau.org/syntax-attribute-functions-deprecated.html).
It relies on the new type solver to propagate deprecation information
from function and method AST nodes to the corresponding type objects.
These objects are queried by a linter pass when it encounters local,
global, or indexed variables, to issue deprecation warnings. Uses of
deprecated functions and methods in recursion are ignored. To support
deprecation of class methods, the parser has been extended to allow
attribute declarations on class methods. The implementation does not
support parameters, so it is not currently possible for users to
customize deprecation messages.
### General
- Add a limit for normalization of function types.
### New Type Solver
- Fix type checker to accept numbers as concat operands (Fixes#1671).
- Fix user-defined type functions failing when used inside type
aliases/nested calls (Fixes#1738, Fixes#1679).
- Improve constraint generation for overloaded functions (in part thanks
to @vvatheus in #1694).
- Improve type inference for indexers on table literals, especially when
passing table literals directly as a function call argument.
- Equate regular error type and intersection with a negation of an error
type.
- Avoid swapping types in 2-part union when RHS is optional.
- Use simplification when doing `~nil` refinements.
- `len<>` now works on metatables without `__len` function.
### AST
- Retain source information for `AstTypeUnion` and
`AstTypeIntersection`.
### Transpiler
- Print attributes on functions.
### Parser
- Allow types in indexers to begin with string literals by @jackdotink
in #1750.
### Autocomplete
- Evaluate user-defined type functions in ill-formed source code to
provide autocomplete.
- Fix the start location of functions that have attributes.
- Implement better fragment selection.
### Internal Contributors
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Ariel Weiss <aaronweiss@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Sora Kanosue <skanosue@roblox.com>
Co-authored-by: Talha Pathan <tpathan@roblox.com>
Co-authored-by: Varun Saini <vsaini@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
**Full Changelog**:
https://github.com/luau-lang/luau/compare/0.666...0.667
---------
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Varun Saini <61795485+vrn-sn@users.noreply.github.com>
Co-authored-by: Menarul Alam <malam@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Ariel Weiss <aaronweiss@roblox.com>
Another week, another release. Happy spring! 🌷
## New Type Solver
- Add typechecking and autocomplete support for user-defined type
functions!
- Improve the display of type paths, making type mismatch errors far
more human-readable.
- Enhance various aspects of the `index` type function: support function
type metamethods, fix crashes involving cyclic metatables, and forward
`any` types through the type function.
- Fix incorrect subtyping results involving the `buffer` type.
- Fix crashes related to typechecking anonymous functions in nonstrict
mode.
## AST
- Retain source information for type packs, functions, and type
functions.
- Introduce `AstTypeOptional` to differentiate `T?` from `T | nil` in
the AST.
- Prevent the transpiler from advancing before tokens when the AST has
errors.
## Autocomplete
- Introduce demand-based cloning and better module isolation for
fragment autocomplete, leading to a substantial speedup in performance.
- Guard against recursive unions in `autocompleteProps`.
## Miscellaneous
- #1720 (thank you!)
## Internal Contributors
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Ariel Weiss <aaronweiss@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Talha Pathan <tpathan@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
As always, a weekly Luau update!
This week we have further improvements to new type solver, fixing a few
of the popular issues reported. The fragment autocomplete is even more
stable and we believe it's ready for broader use.
Aside from that we have a few general fixes/improvements:
* Fixed data race when multi-threaded typechecking is used, appearing as
a random crash at the end of typechecking
* AST data is now available from `Luau::Module`
## New Type Solver
* Fixed type refinements made by function calls which could attach `nil`
as an option of a type before (Fixes#1528)
* Improved bidirectional typechecking in tables (Fixes#1596)
* Fixed normalization of negated types
* `getmetatable()` on `any` type should no longer report an error
## Fragment Autocomplete
* Fixed auto-complete suggestions being provided inside multiline
comments
* Fixed an assertion failure that could happen when old type solver was
used
* Fixed issues with missing suggestions when multiple statements are on
the same line
* Fixed memory safety issues
## Internal Contributors
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
## What's new
This update brings improvements to the new type solver, roundtrippable
AST parsing mode and closes multiple issues reported in this repository.
* `require` dependency tracing for non-string requires now supports `()`
groups in expressions and types as well as an ability to type annotate a
value with a `typeof` of a different module path
* Fixed rare misaligned memory access in Compiler/Typechecker on 32 bit
platforms (Closes#1572)
## New Solver
* Fixed crash/UB in subtyping of type packs (Closes#1449)
* Fixed incorrect type errors when calling `debug.info` (Closes#1534
and Resolves#966)
* Fixed incorrect boolean and string equality comparison result in
user-defined type functions (Closes#1623)
* Fixed incorrect class types being produced in user-defined type
functions when multiple classes share the same name (Closes#1639)
* Improved bidirectional typechecking for table literals containing
elements that have not been solved yet (Closes#1641)
## Roundtrippable AST
* Added source information for `AstStatTypeAlias`
* Fixed an issue with `AstTypeGroup` node (added in #1643) producing
invalid AST json. Contained type is now named 'inner' instead of 'type'
* Fixed end location of the `do ... end` statement
---
Internal Contributors:
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Talha Pathan <tpathan@roblox.com>
Co-authored-by: Varun Saini <vsaini@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
# General
- Additional logging enabled for fragment autocomplete.
## Roundtrippable AST
- Add a new `AstNode`, `AstGenericType`
- Retain source information for `AstExprTypeAssertion`
## New Type Solver
- New non-strict mode will report unknown symbol errors, e.g
```
foo = 5
local wrong1 = foob <- issue warning
```
- Fixed a bug where new non-strict mode failed to visit large parts of
the program.
- We now infer the types of unnanotated local variables in statements
with multiple assignments, e.g. `local x: "a", y, z = "a", f()`
- Fixed bugs in constraint dispatch ordering.
- Fixed a bug that caused an infinite loop between `Subtyping`,
`OverloadResolution`, and `Type Function Reduction`, by preventing calls
to `Type Function Reduction` being re-entrant.
- Fixed a crash in bidirectional type inference caused by asserting read
and write properties on a type that was readonly.
## Runtime
- Fix a stack overflow caused by `luaL_checkstack` consuming stack space
even if the function fails to reserve memory.
- Using '%c' with a 0 value in Luau string.format will append a '\0'.
Resolves https://github.com/luau-lang/luau/issues/1650
## Miscellaneous
- Miscellaneous small bugfixes for the new solver.
**Full Changelog**:
https://github.com/luau-lang/luau/compare/0.660...0.661
----
Co-authored-by: Ariel Weiss <aaronweiss@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Talha Pathan <tpathan@roblox.com>
Co-authored-by: Varun Saini <vsaini@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
---------
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Varun Saini <61795485+vrn-sn@users.noreply.github.com>
Co-authored-by: Alexander Youngblood <ayoungblood@roblox.com>
Co-authored-by: Menarul Alam <malam@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
## What's Changed
General performance improvements and bug fixes. `lua_clonetable` was
added too.
### General
## Runtime
- Improvements were made to Luau's performance, including a
`lua_clonetable` function and optimizations to string caching. Buffer
read/write operations were optimized for big-endian machines.
## New Solver
- Crashes related to duplicate keys in table literals, fragment AC
crashes, and potential hash collisions in the StringCache.
- We now handle user-defined type functions as opaque and track interior
free table types.
## Require By String
- Require-by-string path resolution was simplified.
**Full Changelog**:
https://github.com/luau-lang/luau/compare/0.658...0.659
---
Co-authored-by: Ariel Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Varun Saini <vsaini@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Yohoo Lin <yohoo@roblox.com>
---------
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Varun Saini <61795485+vrn-sn@users.noreply.github.com>
Co-authored-by: Alexander Youngblood <ayoungblood@roblox.com>
## What's new?
* Add support for mixed-mode type checking, which allows modules checked
in the old type solver to be checked and autocompleted by the new one.
* Generalize `RequireResolver` to support require-by-string semantics in
`luau-analyze`.
* Fix a bug in incremental autocomplete where `DefId`s associated with
index expressions were not correctly picked up.
* Fix a bug that prevented "complex" types in generic parameters (for
example, `local x: X<(() -> ())?>`).
### Issues fixed
* #1507
* #1518
---
Internal Contributors:
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Varun Saini <vsaini@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
## What's new
* Added `math.map` function to the standard library, based on
https://rfcs.luau-lang.org/function-math-map.html
* `FileResolver` can provide an implementation of
`getRequireSuggestions` to provide auto-complete suggestions for
require-by-string
## New Solver
* In user-defined type functions, `readproperty` and `writeproperty`
will return `nil` instead of erroring if property is not found
* Fixed incorrect scope of variadic arguments in the data-flow graph
* Fixed multiple assertion failures
---
Internal Contributors:
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Varun Saini <vsaini@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
# What's Changed?
- Variety of bugfixes in the new solver
## New Solver
- Fix an issue where we would hit a recursion limit when applying long
chains of type refinements.
- Weaken the types of `table.freeze` and `table.clone` in the new solver
so we can accept common code patterns like `local a = table.freeze({x=5,
x=0})` at the expense of accepting code like `table.freeze(true)`.
- Don't warn when the # operator is used on a value of type never
## VM
- Fix a bug in lua_resume where too many values might be removed from
stack when resume throws an error
---
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
---------
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Junseo Yoo <jyoo@roblox.com>
# What's Changed?
- Code refactoring with a new clang-format
- More bug fixes / test case fixes in the new solver
## New Solver
- More precise telemetry collection of `any` types
- Simplification of two completely disjoint tables combines them into a
single table that inherits all properties / indexers
- Refining a `never & <anything>` does not produce type family types nor
constraints
- Silence "inference failed to complete" error when it is the only error
reported
---
### Internal Contributors
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Dibri Nsofor <dnsofor@roblox.com>
Co-authored-by: Jeremy Yoo <jyoo@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
---------
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
### What's new
* A bug in exception handling in GCC(11/12/13) on MacOS prevents our
test suite from running.
* Parser now supports leading `|` or `&` when declaring `Union` and
`Intersection` types (#1286)
* We now support parsing of attributes on functions as described in the
[rfc](https://github.com/luau-lang/rfcs/pull/30)
* With this change, expressions such as `local x = @native function(x)
return x+1 end` and `f(@native function(x) return x+1 end)` are now
valid.
* Added support for `@native` attribute - we can now force native
compilation of individual functions if the `@native` attribute is
specified before the `function` keyword (works for lambdas too).
### New Solver
* Many fixes in the new solver for crashes and instability
* Refinements now use simplification and not normalization in a specific
case of two tables
* Assume that compound assignments do not change the type of the
left-side operand
* Fix error that prevented Class Methods from being overloaded
### VM
* Updated description of Garbage Collector invariant
---
### Internal Contributors
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
---------
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
# What's changed?
### New Type Solver
- Unification of two fresh types no longer binds them together.
- Replaced uses of raw `emplace` with `emplaceType` to catch cyclic
bound types when they are created.
- `SetIndexerConstraint` is blocked until the indexer result type is not
blocked.
- Fix a case where a blocked type got past the constraint solver.
- Searching for free types should no longer traverse into `ClassType`s.
- Fix a corner case that could result in the non-testable type `~{}`.
- Fix incorrect flagging when `any` was a parameter of some checked
function in nonstrict type checker.
- `IterableConstraint` now consider tables without `__iter` to be
iterables.
### Native Code Generation
- Improve register type info lookup by program counter.
- Generate type information for locals and upvalues
---
### Internal Contributors
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: James McNellis <jmcnellis@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
---------
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
# What's changed?
* Improved the actual message for the type errors for `cannot call
non-function` when attempting to call a union of functions/callable
tables. The error now correctly explains the issue is an inability to
determine the return type of the call in this situation.
* Resolve an issue where tables and metatables were not correctly being
cloned during instantiation (fixes#1176).
* Refactor `luaM_getnextgcopage` to `luaM_getnextpage` (generally
removing `gco` prefix where appropriate).
* Optimize `table.move` between tables for large ranges of elements.
* Reformat a bunch of code automatically using `clang-format`.
### New Type Solver
* Clean up minimally-used or unused constraints in the constraint solver
(`InstantiationConstraint`, `SetOpConstraint`,
`SingletonOrTopTypeConstraint`).
* Add a builtin `singleton` type family to replace
`SingletonOrTopTypeConstraint` when inferring refinements.
* Fixed a crash involving type path reasoning by recording when type
family reduction has taken place in the path.
* Improved constraint ordering by blocking on unreduced types families
that are not yet proven uninhabitable.
* Improved the handling of `SetIndexerConstraints` for both better
inference quality and to resolve crashes.
* Fix a crash when normalizing cyclic unions of intersections.
* Fix a crash when normalizing an intersection with the negation of
`unknown`.
* Fix a number of crashes caused by missing `follow` calls on `TypeId`s.
* Changed type family reduction to correctly use a semantic notion of
uninhabited types, rather than checking for `never` types specifically.
* Refactor the `union` and `intersect` type families to be variadic.
### Native Code Generation
* Improve translation for userdata key get/set and userdata/vector
namecall.
* Provide `[top level]` and `[anonymous]` as function names to
`FunctionStats` as appropriate when no function name is available.
* Disable unwind support on Android platforms since it is unsupported.
*
---
### Internal Contributors
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
---------
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
# What's changed?
* Support for new 'require by string' RFC with relative paths and
aliases in now enabled in Luau REPL application
### New Type Solver
* Fixed assertion failure on generic table keys (`[expr] = value`)
* Fixed an issue with type substitution traversing into the substituted
parts during type instantiation
* Fixed crash in union simplification when that union contained
uninhabited unions and other types inside
* Union types in binary type families like `add<a | b, c>` are expanded
into `add<a, c> | add<b, c>` to handle
* Added handling for type family solving creating new type families
* Fixed a bug with normalization operation caching types with unsolved
parts
* Tables with uninhabited properties are now simplified to `never`
* Fixed failures found by fuzzer
### Native Code Generation
* Added support for shared code generation between multiple Luau VM
instances
* Fixed issue in load-store propagation and new tagged LOAD_TVALUE
instructions
* Fixed issues with partial register dead store elimination causing
failures in GC assists
---
### Internal Contributors
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: James McNellis <jmcnellis@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
# What's changed
### Debugger
* Values after a 'continue' statement should not be accessible by
debugger in the 'until' condition
### New Type Solver
* Many fixes to crashes and hangs
* Better bidirectional inference of table literal expressions
### Native Code Generation
* Initial steps toward a shared code allocator
---
### Internal Contributors
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>