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411 lines
14 KiB
Markdown
411 lines
14 KiB
Markdown
<!-- markdownlint-disable MD023 -->
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<!-- markdownlint-disable MD033 -->
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# Changelog
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All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## Unreleased
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### Added
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- Implemented a new task scheduler which resolves several long-standing issues:
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- Issues with yielding across the c-call/metamethod boundary no longer occur when calling certain async APIs that Lune provides.
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- Ordering of interleaved calls to `task.spawn/task.defer` is now completely deterministic, defer is now guaranteed to run last even in these cases.
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- The minimum wait time possible when using `task.wait` and minimum delay time using `task.delay` are now much smaller, and only limited by the underlying OS implementation. For most systems this means `task.wait` and `task.delay` are now accurate down to about 5 milliseconds or less.
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### Changed
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- Type definitions are now bundled as part of the Lune executable, meaning they no longer need to be downloaded.
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- `lune --generate-selene-types` will generate the Selene type definitions file, replacing `lune --download-selene-types`
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- `lune --generate-luau-types` will generate the Luau type definitions file, replacing `lune --download-luau-types`
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- Improved accuracy of Selene type definitions, strongly typed arrays are now used where possible
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- Improve error handling and messages for `net.serve`
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- Improve error handling and messages for `stdio.prompt`
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### Fixed
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- Fixed `process.cwd` not having the correct ending path separator on Windows
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- Fixed remaining edge cases where the `task` and `coroutine` libraries weren't interoperable
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- Fixed `task.delay` keeping the script running even if it was cancelled using `task.cancel`
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- Fixed `stdio.prompt` blocking all other lua threads while prompting for input
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## `0.4.0` - February 11th, 2023
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### Added
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- ### Web Sockets
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`net` now supports web sockets for both clients and servers! <br />
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Note that the web socket object is identical on both client and
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server, but how you retrieve a web socket object is different.
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#### Server API
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The server web socket API is an extension of the existing `net.serve` function. <br />
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This allows for serving both normal HTTP requests and web socket requests on the same port.
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Example usage:
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```lua
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net.serve(8080, {
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handleRequest = function(request)
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return "Hello, world!"
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end,
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handleWebSocket = function(socket)
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task.delay(10, function()
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socket.send("Timed out!")
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socket.close()
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end)
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-- The message will be nil when the socket has closed
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repeat
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local messageFromClient = socket.next()
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if messageFromClient == "Ping" then
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socket.send("Pong")
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end
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until messageFromClient == nil
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end,
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})
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```
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#### Client API
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Example usage:
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```lua
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local socket = net.socket("ws://localhost:8080")
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socket.send("Ping")
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task.delay(5, function()
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socket.close()
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end)
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-- The message will be nil when the socket has closed
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repeat
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local messageFromServer = socket.next()
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if messageFromServer == "Ping" then
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socket.send("Pong")
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end
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until messageFromServer == nil
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```
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### Changed
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- `net.serve` now returns a `NetServeHandle` which can be used to stop serving requests safely.
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Example usage:
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```lua
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local handle = net.serve(8080, function()
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return "Hello, world!"
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end)
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print("Shutting down after 1 second...")
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task.wait(1)
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handle.stop()
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print("Shut down succesfully")
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```
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- The third and optional argument of `process.spawn` is now a global type `ProcessSpawnOptions`.
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- Setting `cwd` in the options for `process.spawn` to a path starting with a tilde (`~`) will now use a path relative to the platform-specific home / user directory.
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- `NetRequest` query parameters value has been changed to be a table of key-value pairs similar to `process.env`.
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If any query parameter is specified more than once in the request url, the value chosen will be the last one that was specified.
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- The internal http client for `net.request` now reuses headers and connections for more efficient requests.
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- Refactored the Lune rust crate to be much more user-friendly and documented all of the public functions.
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### Fixed
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- Fixed `process.spawn` blocking all lua threads if the spawned child process yields.
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## `0.3.0` - February 6th, 2023
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### Added
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- Added a new global `stdio` which replaces `console`
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- Added `stdio.write` which writes a string directly to stdout, without any newlines
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- Added `stdio.ewrite` which writes a string directly to stderr, without any newlines
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- Added `stdio.prompt` which will prompt the user for different kinds of input
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Example usage:
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```lua
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local text = stdio.prompt()
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local text2 = stdio.prompt("text", "Please write some text")
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local didConfirm = stdio.prompt("confirm", "Please confirm this action")
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local optionIndex = stdio.prompt("select", "Please select an option", { "one", "two", "three" })
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local optionIndices = stdio.prompt(
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"multiselect",
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"Please select one or more options",
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{ "one", "two", "three", "four", "five" }
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)
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```
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### Changed
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- Migrated `console.setColor/resetColor` and `console.setStyle/resetStyle` to `stdio.color` and `stdio.style` to allow for more flexibility in custom printing using ANSI color codes. Check the documentation for new usage and behavior.
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- Migrated the pretty-printing and formatting behavior of `console.log/info/warn/error` to the standard Luau printing functions.
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### Removed
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- Removed printing functions `console.log/info/warn/error` in favor of regular global functions for printing.
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### Fixed
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- Fixed scripts hanging indefinitely on error
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## `0.2.2` - February 5th, 2023
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### Added
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- Added global types for networking & child process APIs
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- `net.request` gets `NetFetchParams` and `NetFetchResponse` for its argument and return value
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- `net.serve` gets `NetRequest` and `NetResponse` for the handler function argument and return value
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- `process.spawn` gets `ProcessSpawnOptions` for its third and optional parameter
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### Changed
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- Reorganize repository structure to take advantage of cargo workspaces, improves compile times
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## `0.2.1` - February 3rd, 2023
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### Added
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- Added support for string interpolation syntax (update to Luau 0.561)
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- Added network server functionality using `net.serve`
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Example usage:
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```lua
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net.serve(8080, function(request)
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print(`Got a {request.method} request at {request.path}!`)
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local data = net.jsonDecode(request.body)
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-- For simple text responses with a 200 status
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return "OK"
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-- For anything else
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return {
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status = 203,
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headers = { ["Content-Type"] = "application/json" },
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body = net.jsonEncode({
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message = "echo",
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data = data,
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})
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}
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end)
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```
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### Changed
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- Improved type definitions file for Selene, now including constants like `process.env` + tags such as `readonly` and `mustuse` wherever applicable
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### Fixed
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- Fixed type definitions file for Selene not including all API members and parameters
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- Fixed `process.exit` exiting at the first yield instead of exiting instantly as it should
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## `0.2.0` - January 28th, 2023
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### Added
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- Added full documentation for all global APIs provided by Lune! This includes over 200 lines of pure documentation about behavior & error cases for all of the current 35 constants & functions. Check the [README](/README.md) to find out how to enable documentation in your editor.
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- Added a third argument `options` for `process.spawn`:
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- `cwd` - The current working directory for the process
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- `env` - Extra environment variables to give to the process
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- `shell` - Whether to run in a shell or not - set to `true` to run using the default shell, or a string to run using a specific shell
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- `stdio` - How to treat output and error streams from the child process - set to `"inherit"` to pass output and error streams to the current process
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- Added `process.cwd`, the path to the current working directory in which the Lune script is running
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## `0.1.3` - January 25th, 2023
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### Added
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- Added a `--list` subcommand to list scripts found in the `lune` or `.lune` directory.
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## `0.1.2` - January 24th, 2023
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### Added
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- Added automatic publishing of the Lune library to [crates.io](https://crates.io/crates/lune)
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### Fixed
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- Fixed scripts that terminate instantly sometimes hanging
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## `0.1.1` - January 24th, 2023
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### Fixed
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- Fixed errors containing `./` and / or `../` in the middle of file paths
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- Potential fix for spawned processes that yield erroring with "attempt to yield across metamethod/c-call boundary"
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## `0.1.0` - January 24th, 2023
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### Added
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- `task` now supports passing arguments in `task.spawn` / `task.delay` / `task.defer`
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- `require` now uses paths relative to the file instead of being relative to the current directory, which is consistent with almost all other languages but not original Lua / Luau - this is a breaking change but will allow for proper packaging of third-party modules and more in the future.
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- **_NOTE:_** _If you still want to use the default Lua behavior instead of relative paths, set the environment variable `LUAU_PWD_REQUIRE` to `true`_
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### Changed
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- Improved error message when an invalid file path is passed to `require`
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- Much improved error formatting and stack traces
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### Fixed
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- Fixed downloading of type definitions making json files instead of the proper format
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- Process termination will now always make sure all lua state is cleaned up before exiting, in all cases
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## `0.0.6` - January 23rd, 2023
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### Added
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- Initial implementation of [Roblox's task library](https://create.roblox.com/docs/reference/engine/libraries/task), with some caveats:
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- Minimum wait / delay time is currently set to 10ms, subject to change
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- It is not yet possible to pass arguments to tasks created using `task.spawn` / `task.delay` / `task.defer`
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- Timings for `task.defer` are flaky and deferred tasks are not (yet) guaranteed to run after spawned tasks
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With all that said, everything else should be stable!
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- Mixing and matching the `coroutine` library with `task` works in all cases
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- `process.exit()` will stop all spawned / delayed / deferred threads and exit the process
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- Lune is guaranteed to keep running until there are no longer any waiting threads
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If any of the abovementioned things do not work as expected, it is a bug, please file an issue!
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### Fixed
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- Potential fix for spawned processes that yield erroring with "attempt to yield across metamethod/c-call boundary"
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## `0.0.5` - January 22nd, 2023
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### Added
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- Added full test suites for all Lune globals to ensure correct behavior
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- Added library version of Lune that can be used from other Rust projects
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### Changed
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- Large internal changes to allow for implementing the `task` library.
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- Improved general formatting of errors to make them more readable & glanceable
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- Improved output formatting of non-primitive types
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- Improved output formatting of empty tables
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### Fixed
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- Fixed double stack trace for certain kinds of errors
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## `0.0.4` - January 21st, 2023
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### Added
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- Added `process.args` for inspecting values given to Lune when running (read only)
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- Added `process.env` which is a plain table where you can get & set environment variables
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### Changed
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- Improved error formatting & added proper file name to stack traces
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### Removed
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- Removed `...` for process arguments, use `process.args` instead
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- Removed individual functions for getting & setting environment variables, use `process.env` instead
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## `0.0.3` - January 20th, 2023
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### Added
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- Added networking functions under `net`
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Example usage:
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```lua
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local apiResult = net.request({
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url = "https://jsonplaceholder.typicode.com/posts/1",
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method = "PATCH",
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headers = {
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["Content-Type"] = "application/json",
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},
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body = net.jsonEncode({
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title = "foo",
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body = "bar",
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}),
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})
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local apiResponse = net.jsonDecode(apiResult.body)
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assert(apiResponse.title == "foo", "Invalid json response")
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assert(apiResponse.body == "bar", "Invalid json response")
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```
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- Added console logging & coloring functions under `console`
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This piece of code:
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```lua
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local tab = { Integer = 1234, Hello = { "World" } }
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console.log(tab)
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```
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Will print the following formatted text to the console, **_with syntax highlighting_**:
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```lua
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{
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Integer = 1234,
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Hello = {
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"World",
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}
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}
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```
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Additional utility functions exist with the same behavior but that also print out a colored
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tag together with any data given to them: `console.info`, `console.warn`, `console.error` -
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These print out prefix tags `[INFO]`, `[WARN]`, `[ERROR]` in blue, orange, and red, respectively.
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### Changed
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- The `json` api is now part of `net`
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- `json.encode` becomes `net.jsonEncode`
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- `json.decode` become `net.jsonDecode`
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### Fixed
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- Fixed JSON decode not working properly
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## `0.0.2` - January 19th, 2023
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### Added
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- Added support for command-line parameters to scripts
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These can be accessed as a vararg in the root of a script:
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```lua
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local firstArg: string, secondArg: string = ...
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print(firstArg, secondArg)
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```
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- Added CLI parameters for downloading type definitions:
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- `lune --download-selene-types` to download Selene types to the current directory
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- `lune --download-luau-types` to download Luau types to the current directory
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These files will be downloaded as `lune.yml` and `luneTypes.d.luau`
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respectively and are also available in each release on GitHub.
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## `0.0.1` - January 18th, 2023
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Initial Release
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