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49 lines
1.5 KiB
Markdown
49 lines
1.5 KiB
Markdown
<!-- markdownlint-disable MD033 -->
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# 🏃 Running Lune Scripts
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After you've written a script file, for example `script-name.luau`, you can run it:
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```sh
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lune script-name
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```
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This will look for the file `script-name.luau`**_<sup>[1]</sup>_** in a few locations:
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- The current directory
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- The folder `lune` in the current directory, if it exists
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- The folder `.lune` in the current directory, if it exists
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## 🎛️ Passing Command-Line Arguments
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Arguments can be passed to a Lune script directory from the command line when running it:
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```sh
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lune script-name arg1 arg2 "argument three"
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```
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These arguments will then be available in your script using `process.args`:
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```lua
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print(process.args)
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--> { "arg1", "arg2", "argument three" }
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```
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## 💭 Additional Commands
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```sh
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lune --list
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```
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Lists all scripts found in `lune` or `.lune` directories, including any top-level description comments. <br />
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Lune description comments are always written at the top of a file and start with a lua-style comment arrow (`-->`).
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```sh
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lune -
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```
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Runs a script passed to Lune using stdin. Occasionally useful for running scripts piped to Lune from external sources.
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---
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**_<sup>[1]</sup>_** _Lune also supports files with the `.lua` extension but using the `.luau` extension is highly recommended. Additionally, if you don't want Lune to look in sub-directories or try to find files with `.lua` / `.luau` extensions at all, you can provide an absolute file path. This will disable all file path parsing and checks, and just run the file directly._
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