lune/CHANGELOG.md
2023-01-27 21:32:08 -05:00

6.6 KiB

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

Unreleased

Added

  • Added full documentation for all global APIs provided by Lune! This includes over 200 lines of pure documentation about behavior, error cases, and more for all of the current 35 global functions, parameters, return values, and more. Check out the README to find out how to enable documentation in your editor.

  • Added a third argument options for process.spawn:

    • cwd - The current working directory for the process
    • env - Extra environment variables to give to the process
    • shell - Whether to run in a shell or not - set to true to run using the default shell, or a string to run using a specific shell
    • stdio - How to treat output and error streams from the child process - set to "inherit" to pass output and error streams to the current process
  • Added process.cwd, the path to the current working directory in which the Lune script is running

0.1.3 - January 25th, 2023

Added

  • Added a --list subcommand to list scripts found in the lune or .lune directory.

0.1.2 - January 24th, 2023

Added

  • Added automatic publishing of the Lune library to crates.io

Fixed

  • Fixed scripts that terminate instantly sometimes hanging

0.1.1 - January 24th, 2023

Fixed

  • Fixed errors containing ./ and / or ../ in the middle of file paths
  • Potential fix for spawned processes that yield erroring with "attempt to yield across metamethod/c-call boundary"

0.1.0 - January 24th, 2023

Added

  • task now supports passing arguments in task.spawn / task.delay / task.defer
  • require now uses paths relative to the file instead of being relative to the current directory, which is consistent with almost all other languages but not original Lua / Luau - this is a breaking change but will allow for proper packaging of third-party modules and more in the future.
    • NOTE: If you still want to use the default Lua behavior instead of relative paths, set the environment variable LUAU_PWD_REQUIRE to true

Changed

  • Improved error message when an invalid file path is passed to require
  • Much improved error formatting and stack traces

Fixed

  • Fixed downloading of type definitions making json files instead of the proper format
  • Process termination will now always make sure all lua state is cleaned up before exiting, in all cases

0.0.6 - January 23rd, 2023

Added

  • Initial implementation of Roblox's task library, with some caveats:

    • Minimum wait / delay time is currently set to 10ms, subject to change
    • It is not yet possible to pass arguments to tasks created using task.spawn / task.delay / task.defer
    • Timings for task.defer are flaky and deferred tasks are not (yet) guaranteed to run after spawned tasks

    With all that said, everything else should be stable!

    • Mixing and matching the coroutine library with task works in all cases
    • process.exit() will stop all spawned / delayed / deferred threads and exit the process
    • Lune is guaranteed to keep running until there are no longer any waiting threads

    If any of the abovementioned things do not work as expected, it is a bug, please file an issue!

Fixed

  • Potential fix for spawned processes that yield erroring with "attempt to yield across metamethod/c-call boundary"

0.0.5 - January 22nd, 2023

Added

  • Added full test suites for all Lune globals to ensure correct behavior
  • Added library version of Lune that can be used from other Rust projects

Changed

  • Large internal changes to allow for implementing the task library.
  • Improved general formatting of errors to make them more readable & glanceable
  • Improved output formatting of non-primitive types
  • Improved output formatting of empty tables

Fixed

  • Fixed double stack trace for certain kinds of errors

0.0.4 - January 21st, 2023

Added

  • Added process.args for inspecting values given to Lune when running (read only)
  • Added process.env which is a plain table where you can get & set environment variables

Changed

  • Improved error formatting & added proper file name to stack traces

Removed

  • Removed ... for process arguments, use process.args instead
  • Removed individual functions for getting & setting environment variables, use process.env instead

0.0.3 - January 20th, 2023

Added

  • Added networking functions under net

    Example usage:

    local apiResult = net.request({
    	url = "https://jsonplaceholder.typicode.com/posts/1",
    	method = "PATCH",
    	headers = {
    		["Content-Type"] = "application/json",
    	},
    	body = net.jsonEncode({
    		title = "foo",
    		body = "bar",
    	}),
    })
    
    local apiResponse = net.jsonDecode(apiResult.body)
    assert(apiResponse.title == "foo", "Invalid json response")
    assert(apiResponse.body == "bar", "Invalid json response")
    
  • Added console logging & coloring functions under console

    This piece of code:

    local tab = { Integer = 1234, Hello = { "World" } }
    console.log(tab)
    

    Will print the following formatted text to the console, with syntax highlighting:

    {
        Integer = 1234,
        Hello = {
            "World",
        }
    }
    

    Additional utility functions exist with the same behavior but that also print out a colored tag together with any data given to them: console.info, console.warn, console.error - These print out prefix tags [INFO], [WARN], [ERROR] in blue, orange, and red, respectively.

Changed

  • The json api is now part of net
    • json.encode becomes net.jsonEncode
    • json.decode become net.jsonDecode

Fixed

  • Fixed JSON decode not working properly

0.0.2 - January 19th, 2023

Added

  • Added support for command-line parameters to scripts

    These can be accessed as a vararg in the root of a script:

    local firstArg: string, secondArg: string = ...
    print(firstArg, secondArg)
    
  • Added CLI parameters for downloading type definitions:

    • lune --download-selene-types to download Selene types to the current directory
    • lune --download-luau-types to download Luau types to the current directory

    These files will be downloaded as lune.yml and luneTypes.d.luau respectively and are also available in each release on GitHub.

0.0.1 - January 18th, 2023

Initial Release