1.7 KiB
Running Lune Scripts
After you've written a script file, for example script-name.luau
, you can run it:
lune script-name
This will look for the file script-name.luau
[1] in a few locations:
- The current directory
- The folder
lune
in the current directory, if it exists - The folder
.lune
in the current directory, if it exists - The folder
lune
in the home directory, if it exists - The folder
.lune
in the home directory, if it exists
Passing Command-Line Arguments
Arguments can be passed to a Lune script directory from the command line when running it:
lune script-name arg1 arg2 "argument three"
These arguments will then be available in your script using process.args
:
local process = require("@lune/process")
print(process.args)
--> { "arg1", "arg2", "argument three" }
Additional Commands
lune --list
Lists all scripts found in lune
or .lune
directories, including any top-level description
comments.
Lune description comments are always written at the top of a file and start with a
lua-style comment arrow (-->
).
lune -
Runs a script passed to Lune using stdin. Occasionally useful for running scripts piped to Lune from external sources.
[1] Lune also supports files with the .lua
extension but using the .luau
extension is highly recommended. Additionally, if you don't want Lune to look in sub-directories or
try to find files with .lua
/ .luau
extensions at all, you can provide an absolute file path.
This will disable all file path parsing and checks, and just run the file directly.