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- Cleaned up `FFlag::FixFindBindingAtFunctionName`, `FFlag::LuauNormalizeBlockedTypes`, `FFlag::LuauPCallDebuggerFix` - Added support for break and continue into control flow analysis - The old type unification engine will now report a more fine-grained error at times, indicating that type normalization in particular failed # New Type Solver - Refactor of Unifier2, the new unification implementation for Luau - Completed MVP of new unification implementation - Dramatically simplified overload selection logic - Type family reduction can now apply sooner to free types that have been solved - Subtyping now supports table indexers - Generalization now replaces bad generics with unknown # Native Code Generation - Reduce stack spills caused by FINDUPVAL and STORE_TAG - Improve Generate SHL/SHR/SAR/rotates with immediate operands in X64 - Removed redundant case re-check in table lookup fallback --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com>
38 lines
1 KiB
C++
38 lines
1 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include "Luau/IrData.h"
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#include <array>
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namespace Luau
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{
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namespace CodeGen
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{
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struct IrValueLocationTracking
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{
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IrValueLocationTracking(IrFunction& function);
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void setRestoreCallack(void* context, void (*callback)(void* context, IrInst& inst));
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void beforeInstLowering(IrInst& inst);
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void afterInstLowering(IrInst& inst, uint32_t instIdx);
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void recordRestoreOp(uint32_t instIdx, IrOp location);
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void invalidateRestoreOp(IrOp location, bool skipValueInvalidation);
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void invalidateRestoreVmRegs(int start, int count);
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IrFunction& function;
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std::array<uint32_t, 256> vmRegValue;
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// For range/full invalidations, we only want to visit a limited number of data that we have recorded
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int maxReg = 0;
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void* restoreCallbackCtx = nullptr;
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void (*restoreCallback)(void* context, IrInst& inst) = nullptr;
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};
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} // namespace CodeGen
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} // namespace Luau
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