luau/Compiler/src/lcode.cpp
Arseny Kapoulkine 3f1508c83a
Sync to upstream/release/505 (#216)
- Improve error recovery during type checking
- Initial (not fully complete) implementation for singleton types (RFC RFC: Singleton types #37)
- Implement a C-friendly interface for compiler (luacode.h)
- Remove C++ features from lua.h (removed default arguments from luau_load and lua_pushcfunction)
- Fix lua_breakpoint behavior when enabled=false
- Implement coroutine.close (RFC RFC: coroutine.close #88)

Note, this introduces small breaking changes in lua.h:

- luau_load env argument is now required, pass an extra 0
- lua_pushcfunction now must be called with 3 arguments; if you were calling it with 2 arguments, pass an extra NULL; if you were calling it with 4, use lua_pushcclosure.

These changes are necessary to make sure lua.h can be used from pure C - the future release will make it possible by adding an option to luaconf.h to change function name mangling to be C-compatible. We don't anticipate breaking the FFI interface in the future, but this change was necessary to restore C compatibility.

Closes #121
Fixes #213
2021-11-19 08:10:07 -08:00

29 lines
825 B
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#include "luacode.h"
#include "Luau/Compiler.h"
#include <string.h>
char* luau_compile(const char* source, size_t size, lua_CompileOptions* options, size_t* outsize)
{
LUAU_ASSERT(outsize);
Luau::CompileOptions opts;
if (options)
{
static_assert(sizeof(lua_CompileOptions) == sizeof(Luau::CompileOptions), "C and C++ interface must match");
memcpy(static_cast<void*>(&opts), options, sizeof(opts));
}
std::string result = compile(std::string(source, size), opts);
char* copy = static_cast<char*>(malloc(result.size()));
if (!copy)
return nullptr;
memcpy(copy, result.data(), result.size());
*outsize = result.size();
return copy;
}