mirror of
https://github.com/luau-lang/luau.git
synced 2024-12-13 21:40:43 +00:00
2173938eb0
This change adds support for tagged lightuserdata and optional custom typenames for lightuserdata. Background: Lightuserdata is an efficient representation for many kinds of unmanaged handles and resources in a game engine. However, currently the VM only supports one kind of lightuserdata, which makes it problematic in practice. For example, it's not possible to distinguish between different kinds of lightuserdata in Lua bindings, which can lead to unsafe practices and even crashes when a wrong kind of lightuserdata is passed to a binding function. Tagged lightuserdata work similarly to tagged userdata, i.e. they allow checking the tag quickly using lua_tolightuserdatatagged (or lua_lightuserdatatag). The tag is stored in the 'extra' field of TValue so it will add no cost to the (untagged) lightuserdata type. Alternatives would be to use full userdata values or use bitpacking to embed type information into lightuserdata on application level. Unfortunately these options are not that great in practice: full userdata have major performance implications and bitpacking fails in cases where full 64 bits are already used (e.g. pointers or 64-bit hashes). Lightuserdata names are not strictly necessary but they are rather convenient when debugging Lua code. More precise error messages and tostring returning more specific typename are useful to have in practice (e.g. "resource" or "entity" instead of the more generic "userdata"). Impl note: I did not add support for renaming tags in lua_setlightuserdataname as I'm not sure if it's possible to free fixed strings. If it's simple enough, maybe we should allow renaming (although I can't think of a specific need for it)? --------- Co-authored-by: Petri Häkkinen <petrih@rmd.remedy.fi>
2156 lines
59 KiB
C++
2156 lines
59 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#include "lua.h"
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#include "lualib.h"
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#include "luacode.h"
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#include "luacodegen.h"
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#include "Luau/BuiltinDefinitions.h"
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#include "Luau/DenseHash.h"
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#include "Luau/ModuleResolver.h"
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#include "Luau/TypeInfer.h"
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#include "Luau/BytecodeBuilder.h"
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#include "Luau/Frontend.h"
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#include "Luau/Compiler.h"
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#include "Luau/CodeGen.h"
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#include "Luau/BytecodeSummary.h"
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#include "doctest.h"
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#include "ScopedFlags.h"
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#include <fstream>
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#include <string>
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#include <vector>
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#include <math.h>
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extern bool verbose;
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extern bool codegen;
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extern int optimizationLevel;
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LUAU_FASTFLAG(LuauBit32Byteswap);
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LUAU_FASTFLAG(LuauBufferBetterMsg);
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LUAU_FASTFLAG(LuauBufferDefinitions);
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LUAU_FASTFLAG(LuauCodeGenFixByteLower);
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LUAU_FASTFLAG(LuauCompileBufferAnnotation);
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LUAU_FASTFLAG(LuauLoopInterruptFix);
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LUAU_FASTFLAG(TaggedLuData);
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LUAU_DYNAMIC_FASTFLAG(LuauStricterUtf8);
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LUAU_FASTINT(CodegenHeuristicsInstructionLimit);
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static lua_CompileOptions defaultOptions()
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{
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lua_CompileOptions copts = {};
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copts.optimizationLevel = optimizationLevel;
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copts.debugLevel = 1;
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return copts;
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}
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static int lua_collectgarbage(lua_State* L)
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{
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static const char* const opts[] = {"stop", "restart", "collect", "count", "isrunning", "step", "setgoal", "setstepmul", "setstepsize", nullptr};
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static const int optsnum[] = {
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LUA_GCSTOP, LUA_GCRESTART, LUA_GCCOLLECT, LUA_GCCOUNT, LUA_GCISRUNNING, LUA_GCSTEP, LUA_GCSETGOAL, LUA_GCSETSTEPMUL, LUA_GCSETSTEPSIZE};
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int o = luaL_checkoption(L, 1, "collect", opts);
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int ex = luaL_optinteger(L, 2, 0);
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int res = lua_gc(L, optsnum[o], ex);
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switch (optsnum[o])
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{
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case LUA_GCSTEP:
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case LUA_GCISRUNNING:
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{
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lua_pushboolean(L, res);
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return 1;
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}
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default:
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{
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lua_pushnumber(L, res);
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return 1;
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}
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}
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}
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static int lua_loadstring(lua_State* L)
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{
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size_t l = 0;
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const char* s = luaL_checklstring(L, 1, &l);
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const char* chunkname = luaL_optstring(L, 2, s);
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lua_setsafeenv(L, LUA_ENVIRONINDEX, false);
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size_t bytecodeSize = 0;
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char* bytecode = luau_compile(s, l, nullptr, &bytecodeSize);
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int result = luau_load(L, chunkname, bytecode, bytecodeSize, 0);
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free(bytecode);
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if (result == 0)
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return 1;
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lua_pushnil(L);
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lua_insert(L, -2); // put before error message
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return 2; // return nil plus error message
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}
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static int lua_vector(lua_State* L)
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{
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double x = luaL_checknumber(L, 1);
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double y = luaL_checknumber(L, 2);
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double z = luaL_checknumber(L, 3);
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#if LUA_VECTOR_SIZE == 4
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double w = luaL_optnumber(L, 4, 0.0);
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lua_pushvector(L, float(x), float(y), float(z), float(w));
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#else
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lua_pushvector(L, float(x), float(y), float(z));
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#endif
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return 1;
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}
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static int lua_vector_dot(lua_State* L)
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{
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const float* a = luaL_checkvector(L, 1);
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const float* b = luaL_checkvector(L, 2);
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lua_pushnumber(L, a[0] * b[0] + a[1] * b[1] + a[2] * b[2]);
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return 1;
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}
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static int lua_vector_index(lua_State* L)
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{
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const float* v = luaL_checkvector(L, 1);
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const char* name = luaL_checkstring(L, 2);
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if (strcmp(name, "Magnitude") == 0)
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{
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lua_pushnumber(L, sqrtf(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]));
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return 1;
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}
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if (strcmp(name, "Dot") == 0)
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{
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lua_pushcfunction(L, lua_vector_dot, "Dot");
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return 1;
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}
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luaL_error(L, "%s is not a valid member of vector", name);
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}
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static int lua_vector_namecall(lua_State* L)
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{
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if (const char* str = lua_namecallatom(L, nullptr))
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{
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if (strcmp(str, "Dot") == 0)
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return lua_vector_dot(L);
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}
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luaL_error(L, "%s is not a valid method of vector", luaL_checkstring(L, 1));
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}
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int lua_silence(lua_State* L)
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{
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return 0;
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}
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using StateRef = std::unique_ptr<lua_State, void (*)(lua_State*)>;
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static StateRef runConformance(const char* name, void (*setup)(lua_State* L) = nullptr, void (*yield)(lua_State* L) = nullptr,
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lua_State* initialLuaState = nullptr, lua_CompileOptions* options = nullptr, bool skipCodegen = false)
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{
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#ifdef LUAU_CONFORMANCE_SOURCE_DIR
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std::string path = LUAU_CONFORMANCE_SOURCE_DIR;
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path += "/";
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path += name;
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#else
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std::string path = __FILE__;
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path.erase(path.find_last_of("\\/"));
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path += "/conformance/";
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path += name;
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#endif
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std::fstream stream(path, std::ios::in | std::ios::binary);
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INFO(path);
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REQUIRE(stream);
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std::string source(std::istreambuf_iterator<char>(stream), {});
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stream.close();
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if (!initialLuaState)
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initialLuaState = luaL_newstate();
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StateRef globalState(initialLuaState, lua_close);
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lua_State* L = globalState.get();
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if (codegen && !skipCodegen && luau_codegen_supported())
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luau_codegen_create(L);
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luaL_openlibs(L);
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// Register a few global functions for conformance tests
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std::vector<luaL_Reg> funcs = {
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{"collectgarbage", lua_collectgarbage},
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{"loadstring", lua_loadstring},
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};
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if (!verbose)
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{
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funcs.push_back({"print", lua_silence});
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}
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// "null" terminate the list of functions to register
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funcs.push_back({nullptr, nullptr});
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lua_pushvalue(L, LUA_GLOBALSINDEX);
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luaL_register(L, nullptr, funcs.data());
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lua_pop(L, 1);
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// In some configurations we have a larger C stack consumption which trips some conformance tests
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#if defined(LUAU_ENABLE_ASAN) || defined(_NOOPT) || defined(_DEBUG)
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lua_pushboolean(L, true);
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lua_setglobal(L, "limitedstack");
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#endif
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// Extra test-specific setup
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if (setup)
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setup(L);
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// Protect core libraries and metatables from modification
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luaL_sandbox(L);
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// Create a new writable global table for current thread
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luaL_sandboxthread(L);
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// Lua conformance tests treat _G synonymously with getfenv(); for now cater to them
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lua_pushvalue(L, LUA_GLOBALSINDEX);
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lua_pushvalue(L, LUA_GLOBALSINDEX);
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lua_setfield(L, -1, "_G");
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std::string chunkname = "=" + std::string(name);
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// note: luau_compile supports nullptr options, but we need to customize our defaults to improve test coverage
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lua_CompileOptions opts = options ? *options : defaultOptions();
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size_t bytecodeSize = 0;
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char* bytecode = luau_compile(source.data(), source.size(), &opts, &bytecodeSize);
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int result = luau_load(L, chunkname.c_str(), bytecode, bytecodeSize, 0);
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free(bytecode);
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if (result == 0 && codegen && !skipCodegen && luau_codegen_supported())
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Luau::CodeGen::compile(L, -1, Luau::CodeGen::CodeGen_ColdFunctions);
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int status = (result == 0) ? lua_resume(L, nullptr, 0) : LUA_ERRSYNTAX;
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while (yield && (status == LUA_YIELD || status == LUA_BREAK))
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{
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yield(L);
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status = lua_resume(L, nullptr, 0);
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}
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extern void luaC_validate(lua_State * L); // internal function, declared in lgc.h - not exposed via lua.h
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luaC_validate(L);
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if (status == 0)
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{
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REQUIRE(lua_isstring(L, -1));
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CHECK(std::string(lua_tostring(L, -1)) == "OK");
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}
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else
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{
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std::string error = (status == LUA_YIELD) ? "thread yielded unexpectedly" : lua_tostring(L, -1);
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error += "\nstacktrace:\n";
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error += lua_debugtrace(L);
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FAIL(error);
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}
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return globalState;
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}
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static void* limitedRealloc(void* ud, void* ptr, size_t osize, size_t nsize)
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{
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if (nsize == 0)
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{
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free(ptr);
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return nullptr;
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}
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else if (nsize > 8 * 1024 * 1024)
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{
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// For testing purposes return null for large allocations so we can generate errors related to memory allocation failures
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return nullptr;
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}
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else
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{
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return realloc(ptr, nsize);
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}
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}
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static std::vector<Luau::CodeGen::FunctionBytecodeSummary> analyzeFile(const char* source, const unsigned nestingLimit)
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{
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Luau::BytecodeBuilder bcb;
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Luau::CompileOptions options;
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options.optimizationLevel = optimizationLevel;
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options.debugLevel = 1;
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compileOrThrow(bcb, source, options);
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const std::string& bytecode = bcb.getBytecode();
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std::unique_ptr<lua_State, void (*)(lua_State*)> globalState(luaL_newstate(), lua_close);
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lua_State* L = globalState.get();
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int result = luau_load(L, "source", bytecode.data(), bytecode.size(), 0);
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REQUIRE(result == 0);
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return Luau::CodeGen::summarizeBytecode(L, -1, nestingLimit);
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}
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TEST_SUITE_BEGIN("Conformance");
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TEST_CASE("CodegenSupported")
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{
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if (codegen && !luau_codegen_supported())
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MESSAGE("Native code generation is not supported by the current configuration and will be disabled");
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}
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TEST_CASE("Assert")
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{
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runConformance("assert.lua");
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}
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TEST_CASE("Basic")
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{
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runConformance("basic.lua");
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}
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TEST_CASE("Buffers")
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{
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ScopedFastFlag luauBufferBetterMsg{FFlag::LuauBufferBetterMsg, true};
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ScopedFastFlag luauCodeGenFixByteLower{FFlag::LuauCodeGenFixByteLower, true};
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runConformance("buffers.lua");
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}
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TEST_CASE("Math")
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{
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runConformance("math.lua");
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}
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TEST_CASE("Tables")
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{
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runConformance("tables.lua", [](lua_State* L) {
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lua_pushcfunction(
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L,
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[](lua_State* L) {
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if (lua_type(L, 1) == LUA_TNUMBER)
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{
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unsigned v = luaL_checkunsigned(L, 1);
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lua_pushlightuserdata(L, reinterpret_cast<void*>(uintptr_t(v)));
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}
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else
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{
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const void* p = lua_topointer(L, 1);
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LUAU_ASSERT(p); // we expect the test call to only pass GC values here
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lua_pushlightuserdata(L, const_cast<void*>(p));
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}
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return 1;
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},
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"makelud");
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lua_setglobal(L, "makelud");
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});
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}
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TEST_CASE("PatternMatch")
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{
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runConformance("pm.lua");
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}
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TEST_CASE("Sort")
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{
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runConformance("sort.lua");
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}
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TEST_CASE("Move")
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{
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runConformance("move.lua");
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}
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TEST_CASE("Clear")
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{
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runConformance("clear.lua");
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}
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TEST_CASE("Strings")
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{
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runConformance("strings.lua");
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}
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TEST_CASE("StringInterp")
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{
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runConformance("stringinterp.lua");
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}
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TEST_CASE("VarArg")
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{
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runConformance("vararg.lua");
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}
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TEST_CASE("Locals")
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{
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runConformance("locals.lua");
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}
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TEST_CASE("Literals")
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{
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runConformance("literals.lua");
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}
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TEST_CASE("Errors")
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{
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runConformance("errors.lua");
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}
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TEST_CASE("Events")
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{
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runConformance("events.lua");
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}
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TEST_CASE("Constructs")
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{
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runConformance("constructs.lua");
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}
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TEST_CASE("Closure")
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{
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runConformance("closure.lua");
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}
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TEST_CASE("Calls")
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{
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runConformance("calls.lua");
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}
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TEST_CASE("Attrib")
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{
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runConformance("attrib.lua");
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}
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TEST_CASE("GC")
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{
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runConformance("gc.lua");
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}
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TEST_CASE("Bitwise")
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{
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ScopedFastFlag sffs{FFlag::LuauBit32Byteswap, true};
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runConformance("bitwise.lua");
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}
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TEST_CASE("UTF8")
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{
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ScopedFastFlag sff(DFFlag::LuauStricterUtf8, true);
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runConformance("utf8.lua");
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}
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TEST_CASE("Coroutine")
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{
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runConformance("coroutine.lua");
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}
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static int cxxthrow(lua_State* L)
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{
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#if LUA_USE_LONGJMP
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luaL_error(L, "oops");
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#else
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throw std::runtime_error("oops");
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#endif
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}
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TEST_CASE("PCall")
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{
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runConformance(
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"pcall.lua",
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[](lua_State* L) {
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lua_pushcfunction(L, cxxthrow, "cxxthrow");
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lua_setglobal(L, "cxxthrow");
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lua_pushcfunction(
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L,
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[](lua_State* L) -> int {
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lua_State* co = lua_tothread(L, 1);
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lua_xmove(L, co, 1);
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lua_resumeerror(co, L);
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return 0;
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},
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"resumeerror");
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lua_setglobal(L, "resumeerror");
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},
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nullptr, lua_newstate(limitedRealloc, nullptr));
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}
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TEST_CASE("Pack")
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{
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runConformance("tpack.lua");
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}
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TEST_CASE("Vector")
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{
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lua_CompileOptions copts = defaultOptions();
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copts.vectorCtor = "vector";
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runConformance(
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"vector.lua",
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[](lua_State* L) {
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lua_pushcfunction(L, lua_vector, "vector");
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lua_setglobal(L, "vector");
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#if LUA_VECTOR_SIZE == 4
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lua_pushvector(L, 0.0f, 0.0f, 0.0f, 0.0f);
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#else
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lua_pushvector(L, 0.0f, 0.0f, 0.0f);
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#endif
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luaL_newmetatable(L, "vector");
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lua_pushstring(L, "__index");
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lua_pushcfunction(L, lua_vector_index, nullptr);
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lua_settable(L, -3);
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lua_pushstring(L, "__namecall");
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lua_pushcfunction(L, lua_vector_namecall, nullptr);
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lua_settable(L, -3);
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lua_setreadonly(L, -1, true);
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lua_setmetatable(L, -2);
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lua_pop(L, 1);
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},
|
|
nullptr, nullptr, &copts);
|
|
}
|
|
|
|
static void populateRTTI(lua_State* L, Luau::TypeId type)
|
|
{
|
|
if (auto p = Luau::get<Luau::PrimitiveType>(type))
|
|
{
|
|
switch (p->type)
|
|
{
|
|
case Luau::PrimitiveType::Boolean:
|
|
lua_pushstring(L, "boolean");
|
|
break;
|
|
|
|
case Luau::PrimitiveType::NilType:
|
|
lua_pushstring(L, "nil");
|
|
break;
|
|
|
|
case Luau::PrimitiveType::Number:
|
|
lua_pushstring(L, "number");
|
|
break;
|
|
|
|
case Luau::PrimitiveType::String:
|
|
lua_pushstring(L, "string");
|
|
break;
|
|
|
|
case Luau::PrimitiveType::Thread:
|
|
lua_pushstring(L, "thread");
|
|
break;
|
|
|
|
case Luau::PrimitiveType::Buffer:
|
|
lua_pushstring(L, "buffer");
|
|
break;
|
|
|
|
default:
|
|
LUAU_ASSERT(!"Unknown primitive type");
|
|
}
|
|
}
|
|
else if (auto t = Luau::get<Luau::TableType>(type))
|
|
{
|
|
lua_newtable(L);
|
|
|
|
for (const auto& [name, prop] : t->props)
|
|
{
|
|
populateRTTI(L, prop.type());
|
|
lua_setfield(L, -2, name.c_str());
|
|
}
|
|
}
|
|
else if (Luau::get<Luau::FunctionType>(type))
|
|
{
|
|
lua_pushstring(L, "function");
|
|
}
|
|
else if (Luau::get<Luau::AnyType>(type))
|
|
{
|
|
lua_pushstring(L, "any");
|
|
}
|
|
else if (auto i = Luau::get<Luau::IntersectionType>(type))
|
|
{
|
|
for (const auto& part : i->parts)
|
|
LUAU_ASSERT(Luau::get<Luau::FunctionType>(part));
|
|
|
|
lua_pushstring(L, "function");
|
|
}
|
|
else
|
|
{
|
|
LUAU_ASSERT(!"Unknown type");
|
|
}
|
|
}
|
|
|
|
TEST_CASE("Types")
|
|
{
|
|
ScopedFastFlag luauBufferDefinitions{FFlag::LuauBufferDefinitions, true};
|
|
|
|
runConformance("types.lua", [](lua_State* L) {
|
|
Luau::NullModuleResolver moduleResolver;
|
|
Luau::NullFileResolver fileResolver;
|
|
Luau::NullConfigResolver configResolver;
|
|
Luau::Frontend frontend{&fileResolver, &configResolver};
|
|
Luau::registerBuiltinGlobals(frontend, frontend.globals);
|
|
Luau::freeze(frontend.globals.globalTypes);
|
|
|
|
lua_newtable(L);
|
|
|
|
for (const auto& [name, binding] : frontend.globals.globalScope->bindings)
|
|
{
|
|
populateRTTI(L, binding.typeId);
|
|
lua_setfield(L, -2, toString(name).c_str());
|
|
}
|
|
|
|
lua_setglobal(L, "RTTI");
|
|
});
|
|
}
|
|
|
|
TEST_CASE("DateTime")
|
|
{
|
|
runConformance("datetime.lua");
|
|
}
|
|
|
|
TEST_CASE("Debug")
|
|
{
|
|
runConformance("debug.lua");
|
|
}
|
|
|
|
TEST_CASE("Debugger")
|
|
{
|
|
static int breakhits = 0;
|
|
static lua_State* interruptedthread = nullptr;
|
|
static bool singlestep = false;
|
|
static int stephits = 0;
|
|
|
|
SUBCASE("")
|
|
{
|
|
singlestep = false;
|
|
}
|
|
SUBCASE("SingleStep")
|
|
{
|
|
singlestep = true;
|
|
}
|
|
|
|
breakhits = 0;
|
|
interruptedthread = nullptr;
|
|
stephits = 0;
|
|
|
|
lua_CompileOptions copts = defaultOptions();
|
|
copts.debugLevel = 2;
|
|
|
|
runConformance(
|
|
"debugger.lua",
|
|
[](lua_State* L) {
|
|
lua_Callbacks* cb = lua_callbacks(L);
|
|
|
|
lua_singlestep(L, singlestep);
|
|
|
|
// this will only be called in single-step mode
|
|
cb->debugstep = [](lua_State* L, lua_Debug* ar) {
|
|
stephits++;
|
|
};
|
|
|
|
// for breakpoints to work we should make sure debugbreak is installed
|
|
cb->debugbreak = [](lua_State* L, lua_Debug* ar) {
|
|
breakhits++;
|
|
|
|
// make sure we can trace the stack for every breakpoint we hit
|
|
lua_debugtrace(L);
|
|
|
|
// for every breakpoint, we break on the first invocation and continue on second
|
|
// this allows us to easily step off breakpoints
|
|
// (real implementaiton may require singlestepping)
|
|
if (breakhits % 2 == 1)
|
|
lua_break(L);
|
|
};
|
|
|
|
// for resuming off a breakpoint inside a coroutine we need to resume the interrupted coroutine
|
|
cb->debuginterrupt = [](lua_State* L, lua_Debug* ar) {
|
|
CHECK(interruptedthread == nullptr);
|
|
CHECK(ar->userdata); // userdata contains the interrupted thread
|
|
|
|
interruptedthread = static_cast<lua_State*>(ar->userdata);
|
|
};
|
|
|
|
// add breakpoint() function
|
|
lua_pushcclosurek(
|
|
L,
|
|
[](lua_State* L) -> int {
|
|
int line = luaL_checkinteger(L, 1);
|
|
bool enabled = luaL_optboolean(L, 2, true);
|
|
|
|
lua_Debug ar = {};
|
|
lua_getinfo(L, lua_stackdepth(L) - 1, "f", &ar);
|
|
|
|
lua_breakpoint(L, -1, line, enabled);
|
|
return 0;
|
|
},
|
|
"breakpoint", 0, nullptr);
|
|
lua_setglobal(L, "breakpoint");
|
|
},
|
|
[](lua_State* L) {
|
|
CHECK(breakhits % 2 == 1);
|
|
|
|
lua_checkstack(L, LUA_MINSTACK);
|
|
|
|
if (breakhits == 1)
|
|
{
|
|
// test lua_getargument
|
|
int a = lua_getargument(L, 0, 1);
|
|
REQUIRE(a);
|
|
CHECK(lua_tointeger(L, -1) == 50);
|
|
lua_pop(L, 1);
|
|
|
|
int v = lua_getargument(L, 0, 2);
|
|
REQUIRE(v);
|
|
CHECK(lua_tointeger(L, -1) == 42);
|
|
lua_pop(L, 1);
|
|
|
|
// test lua_getlocal
|
|
const char* l = lua_getlocal(L, 0, 1);
|
|
REQUIRE(l);
|
|
CHECK(strcmp(l, "b") == 0);
|
|
CHECK(lua_tointeger(L, -1) == 50);
|
|
lua_pop(L, 1);
|
|
|
|
// test lua_getupvalue
|
|
lua_Debug ar = {};
|
|
lua_getinfo(L, 0, "f", &ar);
|
|
|
|
const char* u = lua_getupvalue(L, -1, 1);
|
|
REQUIRE(u);
|
|
CHECK(strcmp(u, "a") == 0);
|
|
CHECK(lua_tointeger(L, -1) == 5);
|
|
lua_pop(L, 2);
|
|
}
|
|
else if (breakhits == 3)
|
|
{
|
|
// validate assignment via lua_getlocal
|
|
const char* l = lua_getlocal(L, 0, 1);
|
|
REQUIRE(l);
|
|
CHECK(strcmp(l, "a") == 0);
|
|
CHECK(lua_tointeger(L, -1) == 6);
|
|
lua_pop(L, 1);
|
|
}
|
|
else if (breakhits == 5)
|
|
{
|
|
// validate assignment via lua_getlocal
|
|
const char* l = lua_getlocal(L, 1, 1);
|
|
REQUIRE(l);
|
|
CHECK(strcmp(l, "a") == 0);
|
|
CHECK(lua_tointeger(L, -1) == 7);
|
|
lua_pop(L, 1);
|
|
}
|
|
else if (breakhits == 7)
|
|
{
|
|
// validate assignment via lua_getlocal
|
|
const char* l = lua_getlocal(L, 1, 1);
|
|
REQUIRE(l);
|
|
CHECK(strcmp(l, "a") == 0);
|
|
CHECK(lua_tointeger(L, -1) == 8);
|
|
lua_pop(L, 1);
|
|
}
|
|
else if (breakhits == 9)
|
|
{
|
|
// validate assignment via lua_getlocal
|
|
const char* l = lua_getlocal(L, 1, 1);
|
|
REQUIRE(l);
|
|
CHECK(strcmp(l, "a") == 0);
|
|
CHECK(lua_tointeger(L, -1) == 9);
|
|
lua_pop(L, 1);
|
|
}
|
|
else if (breakhits == 13)
|
|
{
|
|
// validate assignment via lua_getlocal
|
|
const char* l = lua_getlocal(L, 0, 1);
|
|
REQUIRE(l);
|
|
CHECK(strcmp(l, "a") == 0);
|
|
CHECK(lua_isnil(L, -1));
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
if (interruptedthread)
|
|
{
|
|
lua_resume(interruptedthread, nullptr, 0);
|
|
interruptedthread = nullptr;
|
|
}
|
|
},
|
|
nullptr, &copts, /* skipCodegen */ true); // Native code doesn't support debugging yet
|
|
|
|
CHECK(breakhits == 14); // 2 hits per breakpoint
|
|
|
|
if (singlestep)
|
|
CHECK(stephits > 100); // note; this will depend on number of instructions which can vary, so we just make sure the callback gets hit often
|
|
}
|
|
|
|
TEST_CASE("NDebugGetUpValue")
|
|
{
|
|
lua_CompileOptions copts = defaultOptions();
|
|
copts.debugLevel = 0;
|
|
// Don't optimize away any upvalues
|
|
copts.optimizationLevel = 0;
|
|
|
|
runConformance(
|
|
"ndebug_upvalues.lua", nullptr,
|
|
[](lua_State* L) {
|
|
lua_checkstack(L, LUA_MINSTACK);
|
|
|
|
// push the second frame's closure to the stack
|
|
lua_Debug ar = {};
|
|
REQUIRE(lua_getinfo(L, 1, "f", &ar));
|
|
|
|
// get the first upvalue
|
|
const char* u = lua_getupvalue(L, -1, 1);
|
|
REQUIRE(u);
|
|
// upvalue name is unknown without debug info
|
|
CHECK(strcmp(u, "") == 0);
|
|
CHECK(lua_tointeger(L, -1) == 5);
|
|
lua_pop(L, 2);
|
|
},
|
|
nullptr, &copts, /* skipCodegen */ false);
|
|
}
|
|
|
|
TEST_CASE("SameHash")
|
|
{
|
|
extern unsigned int luaS_hash(const char* str, size_t len); // internal function, declared in lstring.h - not exposed via lua.h
|
|
|
|
// To keep VM and compiler separate, we duplicate the hash function definition
|
|
// This test validates that the hash function in question returns the same results on basic inputs
|
|
// If this is violated, some code may regress in performance due to hash slot misprediction in inline caches
|
|
CHECK(luaS_hash("", 0) == Luau::BytecodeBuilder::getStringHash({"", 0}));
|
|
CHECK(luaS_hash("lua", 3) == Luau::BytecodeBuilder::getStringHash({"lua", 3}));
|
|
CHECK(luaS_hash("luau", 4) == Luau::BytecodeBuilder::getStringHash({"luau", 4}));
|
|
CHECK(luaS_hash("luaubytecode", 12) == Luau::BytecodeBuilder::getStringHash({"luaubytecode", 12}));
|
|
CHECK(luaS_hash("luaubytecodehash", 16) == Luau::BytecodeBuilder::getStringHash({"luaubytecodehash", 16}));
|
|
|
|
// Also hash should work on unaligned source data even when hashing long strings
|
|
char buf[128] = {};
|
|
CHECK(luaS_hash(buf + 1, 120) == luaS_hash(buf + 2, 120));
|
|
}
|
|
|
|
TEST_CASE("Reference")
|
|
{
|
|
static int dtorhits = 0;
|
|
|
|
dtorhits = 0;
|
|
|
|
StateRef globalState(luaL_newstate(), lua_close);
|
|
lua_State* L = globalState.get();
|
|
|
|
// note, we push two userdata objects but only pin one of them (the first one)
|
|
lua_newuserdatadtor(L, 0, [](void*) {
|
|
dtorhits++;
|
|
});
|
|
lua_newuserdatadtor(L, 0, [](void*) {
|
|
dtorhits++;
|
|
});
|
|
|
|
lua_gc(L, LUA_GCCOLLECT, 0);
|
|
CHECK(dtorhits == 0);
|
|
|
|
int ref = lua_ref(L, -2);
|
|
lua_pop(L, 2);
|
|
|
|
lua_gc(L, LUA_GCCOLLECT, 0);
|
|
CHECK(dtorhits == 1);
|
|
|
|
lua_getref(L, ref);
|
|
CHECK(lua_isuserdata(L, -1));
|
|
lua_pop(L, 1);
|
|
|
|
lua_gc(L, LUA_GCCOLLECT, 0);
|
|
CHECK(dtorhits == 1);
|
|
|
|
lua_unref(L, ref);
|
|
|
|
lua_gc(L, LUA_GCCOLLECT, 0);
|
|
CHECK(dtorhits == 2);
|
|
}
|
|
|
|
TEST_CASE("NewUserdataOverflow")
|
|
{
|
|
StateRef globalState(luaL_newstate(), lua_close);
|
|
lua_State* L = globalState.get();
|
|
|
|
lua_pushcfunction(
|
|
L,
|
|
[](lua_State* L1) {
|
|
// The following userdata request might cause an overflow.
|
|
lua_newuserdatadtor(L1, SIZE_MAX, [](void* d) {});
|
|
// The overflow might segfault in the following call.
|
|
lua_getmetatable(L1, -1);
|
|
return 0;
|
|
},
|
|
nullptr);
|
|
|
|
CHECK(lua_pcall(L, 0, 0, 0) == LUA_ERRRUN);
|
|
CHECK(strcmp(lua_tostring(L, -1), "memory allocation error: block too big") == 0);
|
|
}
|
|
|
|
TEST_CASE("ApiTables")
|
|
{
|
|
StateRef globalState(luaL_newstate(), lua_close);
|
|
lua_State* L = globalState.get();
|
|
|
|
lua_newtable(L);
|
|
lua_pushnumber(L, 123.0);
|
|
lua_setfield(L, -2, "key");
|
|
lua_pushnumber(L, 456.0);
|
|
lua_rawsetfield(L, -2, "key2");
|
|
lua_pushstring(L, "test");
|
|
lua_rawseti(L, -2, 5);
|
|
|
|
// lua_gettable
|
|
lua_pushstring(L, "key");
|
|
CHECK(lua_gettable(L, -2) == LUA_TNUMBER);
|
|
CHECK(lua_tonumber(L, -1) == 123.0);
|
|
lua_pop(L, 1);
|
|
|
|
// lua_getfield
|
|
CHECK(lua_getfield(L, -1, "key") == LUA_TNUMBER);
|
|
CHECK(lua_tonumber(L, -1) == 123.0);
|
|
lua_pop(L, 1);
|
|
|
|
// lua_rawgetfield
|
|
CHECK(lua_rawgetfield(L, -1, "key2") == LUA_TNUMBER);
|
|
CHECK(lua_tonumber(L, -1) == 456.0);
|
|
lua_pop(L, 1);
|
|
|
|
// lua_rawget
|
|
lua_pushstring(L, "key");
|
|
CHECK(lua_rawget(L, -2) == LUA_TNUMBER);
|
|
CHECK(lua_tonumber(L, -1) == 123.0);
|
|
lua_pop(L, 1);
|
|
|
|
// lua_rawgeti
|
|
CHECK(lua_rawgeti(L, -1, 5) == LUA_TSTRING);
|
|
CHECK(strcmp(lua_tostring(L, -1), "test") == 0);
|
|
lua_pop(L, 1);
|
|
|
|
// lua_cleartable
|
|
lua_cleartable(L, -1);
|
|
lua_pushnil(L);
|
|
CHECK(lua_next(L, -2) == 0);
|
|
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
TEST_CASE("ApiIter")
|
|
{
|
|
StateRef globalState(luaL_newstate(), lua_close);
|
|
lua_State* L = globalState.get();
|
|
|
|
lua_newtable(L);
|
|
lua_pushnumber(L, 123.0);
|
|
lua_setfield(L, -2, "key");
|
|
lua_pushnumber(L, 456.0);
|
|
lua_rawsetfield(L, -2, "key2");
|
|
lua_pushstring(L, "test");
|
|
lua_rawseti(L, -2, 1);
|
|
|
|
// Lua-compatible iteration interface: lua_next
|
|
double sum1 = 0;
|
|
lua_pushnil(L);
|
|
while (lua_next(L, -2))
|
|
{
|
|
sum1 += lua_tonumber(L, -2); // key
|
|
sum1 += lua_tonumber(L, -1); // value
|
|
lua_pop(L, 1); // pop value, key is used by lua_next
|
|
}
|
|
CHECK(sum1 == 580);
|
|
|
|
// Luau iteration interface: lua_rawiter (faster and preferable to lua_next)
|
|
double sum2 = 0;
|
|
for (int index = 0; index = lua_rawiter(L, -1, index), index >= 0;)
|
|
{
|
|
sum2 += lua_tonumber(L, -2); // key
|
|
sum2 += lua_tonumber(L, -1); // value
|
|
lua_pop(L, 2); // pop both key and value
|
|
}
|
|
CHECK(sum2 == 580);
|
|
|
|
// pop table
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
TEST_CASE("ApiCalls")
|
|
{
|
|
StateRef globalState = runConformance("apicalls.lua", nullptr, nullptr, lua_newstate(limitedRealloc, nullptr));
|
|
lua_State* L = globalState.get();
|
|
|
|
// lua_call
|
|
{
|
|
lua_getfield(L, LUA_GLOBALSINDEX, "add");
|
|
lua_pushnumber(L, 40);
|
|
lua_pushnumber(L, 2);
|
|
lua_call(L, 2, 1);
|
|
CHECK(lua_isnumber(L, -1));
|
|
CHECK(lua_tonumber(L, -1) == 42);
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
// lua_pcall
|
|
{
|
|
lua_getfield(L, LUA_GLOBALSINDEX, "add");
|
|
lua_pushnumber(L, 40);
|
|
lua_pushnumber(L, 2);
|
|
lua_pcall(L, 2, 1, 0);
|
|
CHECK(lua_isnumber(L, -1));
|
|
CHECK(lua_tonumber(L, -1) == 42);
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
// lua_equal with a sleeping thread wake up
|
|
{
|
|
lua_State* L2 = lua_newthread(L);
|
|
|
|
lua_getfield(L2, LUA_GLOBALSINDEX, "create_with_tm");
|
|
lua_pushnumber(L2, 42);
|
|
lua_pcall(L2, 1, 1, 0);
|
|
|
|
lua_getfield(L2, LUA_GLOBALSINDEX, "create_with_tm");
|
|
lua_pushnumber(L2, 42);
|
|
lua_pcall(L2, 1, 1, 0);
|
|
|
|
// Reset GC
|
|
lua_gc(L2, LUA_GCCOLLECT, 0);
|
|
|
|
// Try to mark 'L2' as sleeping
|
|
// Can't control GC precisely, even in tests
|
|
lua_gc(L2, LUA_GCSTEP, 8);
|
|
|
|
CHECK(lua_equal(L2, -1, -2) == 1);
|
|
lua_pop(L2, 2);
|
|
}
|
|
|
|
// lua_clonefunction + fenv
|
|
{
|
|
lua_getfield(L, LUA_GLOBALSINDEX, "getpi");
|
|
lua_call(L, 0, 1);
|
|
CHECK(lua_tonumber(L, -1) == 3.1415926);
|
|
lua_pop(L, 1);
|
|
|
|
lua_getfield(L, LUA_GLOBALSINDEX, "getpi");
|
|
|
|
// clone & override env
|
|
lua_clonefunction(L, -1);
|
|
lua_newtable(L);
|
|
lua_pushnumber(L, 42);
|
|
lua_setfield(L, -2, "pi");
|
|
lua_setfenv(L, -2);
|
|
|
|
lua_call(L, 0, 1);
|
|
CHECK(lua_tonumber(L, -1) == 42);
|
|
lua_pop(L, 1);
|
|
|
|
// this one calls original function again
|
|
lua_call(L, 0, 1);
|
|
CHECK(lua_tonumber(L, -1) == 3.1415926);
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
// lua_clonefunction + upvalues
|
|
{
|
|
lua_getfield(L, LUA_GLOBALSINDEX, "incuv");
|
|
lua_call(L, 0, 1);
|
|
CHECK(lua_tonumber(L, -1) == 1);
|
|
lua_pop(L, 1);
|
|
|
|
lua_getfield(L, LUA_GLOBALSINDEX, "incuv");
|
|
// two clones
|
|
lua_clonefunction(L, -1);
|
|
lua_clonefunction(L, -2);
|
|
|
|
lua_call(L, 0, 1);
|
|
CHECK(lua_tonumber(L, -1) == 2);
|
|
lua_pop(L, 1);
|
|
|
|
lua_call(L, 0, 1);
|
|
CHECK(lua_tonumber(L, -1) == 3);
|
|
lua_pop(L, 1);
|
|
|
|
// this one calls original function again
|
|
lua_call(L, 0, 1);
|
|
CHECK(lua_tonumber(L, -1) == 4);
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
// lua_pcall on OOM
|
|
{
|
|
lua_getfield(L, LUA_GLOBALSINDEX, "largealloc");
|
|
int res = lua_pcall(L, 0, 0, 0);
|
|
CHECK(res == LUA_ERRMEM);
|
|
}
|
|
|
|
// lua_pcall on OOM with an error handler
|
|
{
|
|
lua_getfield(L, LUA_GLOBALSINDEX, "oops");
|
|
lua_getfield(L, LUA_GLOBALSINDEX, "largealloc");
|
|
int res = lua_pcall(L, 0, 1, -2);
|
|
CHECK(res == LUA_ERRMEM);
|
|
CHECK((lua_isstring(L, -1) && strcmp(lua_tostring(L, -1), "oops") == 0));
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
// lua_pcall on OOM with an error handler that errors
|
|
{
|
|
lua_getfield(L, LUA_GLOBALSINDEX, "error");
|
|
lua_getfield(L, LUA_GLOBALSINDEX, "largealloc");
|
|
int res = lua_pcall(L, 0, 1, -2);
|
|
CHECK(res == LUA_ERRERR);
|
|
CHECK((lua_isstring(L, -1) && strcmp(lua_tostring(L, -1), "error in error handling") == 0));
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
// lua_pcall on OOM with an error handler that OOMs
|
|
{
|
|
lua_getfield(L, LUA_GLOBALSINDEX, "largealloc");
|
|
lua_getfield(L, LUA_GLOBALSINDEX, "largealloc");
|
|
int res = lua_pcall(L, 0, 1, -2);
|
|
CHECK(res == LUA_ERRMEM);
|
|
CHECK((lua_isstring(L, -1) && strcmp(lua_tostring(L, -1), "not enough memory") == 0));
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
// lua_pcall on error with an error handler that OOMs
|
|
{
|
|
lua_getfield(L, LUA_GLOBALSINDEX, "largealloc");
|
|
lua_getfield(L, LUA_GLOBALSINDEX, "error");
|
|
int res = lua_pcall(L, 0, 1, -2);
|
|
CHECK(res == LUA_ERRERR);
|
|
CHECK((lua_isstring(L, -1) && strcmp(lua_tostring(L, -1), "error in error handling") == 0));
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
|
|
TEST_CASE("ApiAtoms")
|
|
{
|
|
StateRef globalState(luaL_newstate(), lua_close);
|
|
lua_State* L = globalState.get();
|
|
|
|
lua_callbacks(L)->useratom = [](const char* s, size_t l) -> int16_t {
|
|
if (strcmp(s, "string") == 0)
|
|
return 0;
|
|
if (strcmp(s, "important") == 0)
|
|
return 1;
|
|
|
|
return -1;
|
|
};
|
|
|
|
lua_pushstring(L, "string");
|
|
lua_pushstring(L, "import");
|
|
lua_pushstring(L, "ant");
|
|
lua_concat(L, 2);
|
|
lua_pushstring(L, "unimportant");
|
|
|
|
int a1, a2, a3;
|
|
const char* s1 = lua_tostringatom(L, -3, &a1);
|
|
const char* s2 = lua_tostringatom(L, -2, &a2);
|
|
const char* s3 = lua_tostringatom(L, -1, &a3);
|
|
|
|
CHECK(strcmp(s1, "string") == 0);
|
|
CHECK(a1 == 0);
|
|
|
|
CHECK(strcmp(s2, "important") == 0);
|
|
CHECK(a2 == 1);
|
|
|
|
CHECK(strcmp(s3, "unimportant") == 0);
|
|
CHECK(a3 == -1);
|
|
}
|
|
|
|
static bool endsWith(const std::string& str, const std::string& suffix)
|
|
{
|
|
if (suffix.length() > str.length())
|
|
return false;
|
|
|
|
return suffix == std::string_view(str.c_str() + str.length() - suffix.length(), suffix.length());
|
|
}
|
|
|
|
TEST_CASE("ApiType")
|
|
{
|
|
StateRef globalState(luaL_newstate(), lua_close);
|
|
lua_State* L = globalState.get();
|
|
|
|
lua_pushnumber(L, 2);
|
|
CHECK(strcmp(luaL_typename(L, -1), "number") == 0);
|
|
CHECK(strcmp(luaL_typename(L, 1), "number") == 0);
|
|
CHECK(lua_type(L, -1) == LUA_TNUMBER);
|
|
CHECK(lua_type(L, 1) == LUA_TNUMBER);
|
|
|
|
CHECK(strcmp(luaL_typename(L, 2), "no value") == 0);
|
|
CHECK(lua_type(L, 2) == LUA_TNONE);
|
|
CHECK(strcmp(lua_typename(L, lua_type(L, 2)), "no value") == 0);
|
|
|
|
lua_newuserdata(L, 0);
|
|
CHECK(strcmp(luaL_typename(L, -1), "userdata") == 0);
|
|
CHECK(lua_type(L, -1) == LUA_TUSERDATA);
|
|
|
|
lua_newtable(L);
|
|
lua_pushstring(L, "hello");
|
|
lua_setfield(L, -2, "__type");
|
|
lua_setmetatable(L, -2);
|
|
|
|
CHECK(strcmp(luaL_typename(L, -1), "hello") == 0);
|
|
CHECK(lua_type(L, -1) == LUA_TUSERDATA);
|
|
}
|
|
|
|
TEST_CASE("ApiBuffer")
|
|
{
|
|
StateRef globalState(luaL_newstate(), lua_close);
|
|
lua_State* L = globalState.get();
|
|
|
|
lua_newbuffer(L, 1000);
|
|
|
|
REQUIRE(lua_type(L, -1) == LUA_TBUFFER);
|
|
|
|
CHECK(lua_isbuffer(L, -1));
|
|
CHECK(lua_objlen(L, -1) == 1000);
|
|
|
|
CHECK(strcmp(lua_typename(L, LUA_TBUFFER), "buffer") == 0);
|
|
|
|
CHECK(strcmp(luaL_typename(L, -1), "buffer") == 0);
|
|
|
|
void* p1 = lua_tobuffer(L, -1, nullptr);
|
|
|
|
size_t len = 0;
|
|
void* p2 = lua_tobuffer(L, -1, &len);
|
|
CHECK(len == 1000);
|
|
CHECK(p1 == p2);
|
|
|
|
void* p3 = luaL_checkbuffer(L, -1, nullptr);
|
|
CHECK(p1 == p3);
|
|
|
|
len = 0;
|
|
void* p4 = luaL_checkbuffer(L, -1, &len);
|
|
CHECK(len == 1000);
|
|
CHECK(p1 == p4);
|
|
|
|
memset(p1, 0xab, 1000);
|
|
|
|
CHECK(lua_topointer(L, -1) != nullptr);
|
|
|
|
lua_newbuffer(L, 0);
|
|
|
|
lua_pushvalue(L, -2);
|
|
|
|
CHECK(lua_equal(L, -3, -1));
|
|
CHECK(!lua_equal(L, -2, -1));
|
|
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
TEST_CASE("AllocApi")
|
|
{
|
|
int ud = 0;
|
|
StateRef globalState(lua_newstate(limitedRealloc, &ud), lua_close);
|
|
lua_State* L = globalState.get();
|
|
|
|
void* udCheck = nullptr;
|
|
bool allocfIsSet = lua_getallocf(L, &udCheck) == limitedRealloc;
|
|
CHECK(allocfIsSet);
|
|
CHECK(udCheck == &ud);
|
|
}
|
|
|
|
#if !LUA_USE_LONGJMP
|
|
TEST_CASE("ExceptionObject")
|
|
{
|
|
struct ExceptionResult
|
|
{
|
|
bool exceptionGenerated;
|
|
std::string description;
|
|
};
|
|
|
|
auto captureException = [](lua_State* L, const char* functionToRun) {
|
|
try
|
|
{
|
|
lua_State* threadState = lua_newthread(L);
|
|
lua_getfield(threadState, LUA_GLOBALSINDEX, functionToRun);
|
|
CHECK(lua_isLfunction(threadState, -1));
|
|
lua_call(threadState, 0, 0);
|
|
}
|
|
catch (std::exception& e)
|
|
{
|
|
CHECK(e.what() != nullptr);
|
|
return ExceptionResult{true, e.what()};
|
|
}
|
|
return ExceptionResult{false, ""};
|
|
};
|
|
|
|
StateRef globalState = runConformance("exceptions.lua", nullptr, nullptr, lua_newstate(limitedRealloc, nullptr));
|
|
lua_State* L = globalState.get();
|
|
|
|
{
|
|
ExceptionResult result = captureException(L, "infinite_recursion_error");
|
|
CHECK(result.exceptionGenerated);
|
|
}
|
|
|
|
{
|
|
ExceptionResult result = captureException(L, "empty_function");
|
|
CHECK_FALSE(result.exceptionGenerated);
|
|
}
|
|
|
|
{
|
|
ExceptionResult result = captureException(L, "pass_number_to_error");
|
|
CHECK(result.exceptionGenerated);
|
|
CHECK(endsWith(result.description, "42"));
|
|
}
|
|
|
|
{
|
|
ExceptionResult result = captureException(L, "pass_string_to_error");
|
|
CHECK(result.exceptionGenerated);
|
|
CHECK(endsWith(result.description, "string argument"));
|
|
}
|
|
|
|
{
|
|
ExceptionResult result = captureException(L, "pass_table_to_error");
|
|
CHECK(result.exceptionGenerated);
|
|
}
|
|
|
|
{
|
|
ExceptionResult result = captureException(L, "large_allocation_error");
|
|
CHECK(result.exceptionGenerated);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
TEST_CASE("IfElseExpression")
|
|
{
|
|
runConformance("ifelseexpr.lua");
|
|
}
|
|
|
|
// Optionally returns debug info for the first Luau stack frame that is encountered on the callstack.
|
|
static std::optional<lua_Debug> getFirstLuauFrameDebugInfo(lua_State* L)
|
|
{
|
|
static std::string_view kLua = "Lua";
|
|
lua_Debug ar;
|
|
for (int i = 0; lua_getinfo(L, i, "sl", &ar); i++)
|
|
{
|
|
if (kLua == ar.what)
|
|
return ar;
|
|
}
|
|
return std::nullopt;
|
|
}
|
|
|
|
TEST_CASE("TagMethodError")
|
|
{
|
|
static std::vector<int> expectedHits;
|
|
|
|
// Loop over two modes:
|
|
// when doLuaBreak is false the test only verifies that callbacks occur on the expected lines in the Luau source
|
|
// when doLuaBreak is true the test additionally calls lua_break to ensure breaking the debugger doesn't cause the VM to crash
|
|
for (bool doLuaBreak : {false, true})
|
|
{
|
|
expectedHits = {22, 32};
|
|
|
|
static int index;
|
|
static bool luaBreak;
|
|
index = 0;
|
|
luaBreak = doLuaBreak;
|
|
|
|
// 'yieldCallback' doesn't do anything, but providing the callback to runConformance
|
|
// ensures that the call to lua_break doesn't cause an error to be generated because
|
|
// runConformance doesn't expect the VM to be in the state LUA_BREAK.
|
|
auto yieldCallback = [](lua_State* L) {};
|
|
|
|
runConformance(
|
|
"tmerror.lua",
|
|
[](lua_State* L) {
|
|
auto* cb = lua_callbacks(L);
|
|
|
|
cb->debugprotectederror = [](lua_State* L) {
|
|
std::optional<lua_Debug> ar = getFirstLuauFrameDebugInfo(L);
|
|
|
|
CHECK(lua_isyieldable(L));
|
|
REQUIRE(ar.has_value());
|
|
REQUIRE(index < int(std::size(expectedHits)));
|
|
CHECK(ar->currentline == expectedHits[index++]);
|
|
|
|
if (luaBreak)
|
|
{
|
|
// Cause luau execution to break when 'error' is called via 'pcall'
|
|
// This call to lua_break is a regression test for an issue where debugprotectederror
|
|
// was called on a thread that couldn't be yielded even though lua_isyieldable was true.
|
|
lua_break(L);
|
|
}
|
|
};
|
|
},
|
|
yieldCallback);
|
|
|
|
// Make sure the number of break points hit was the expected number
|
|
CHECK(index == std::size(expectedHits));
|
|
}
|
|
}
|
|
|
|
TEST_CASE("Coverage")
|
|
{
|
|
lua_CompileOptions copts = defaultOptions();
|
|
copts.optimizationLevel = 1; // disable inlining to get fixed expected hit results
|
|
copts.coverageLevel = 2;
|
|
|
|
runConformance(
|
|
"coverage.lua",
|
|
[](lua_State* L) {
|
|
lua_pushcfunction(
|
|
L,
|
|
[](lua_State* L) -> int {
|
|
luaL_argexpected(L, lua_isLfunction(L, 1), 1, "function");
|
|
|
|
lua_newtable(L);
|
|
lua_getcoverage(L, 1, L, [](void* context, const char* function, int linedefined, int depth, const int* hits, size_t size) {
|
|
lua_State* L = static_cast<lua_State*>(context);
|
|
|
|
lua_newtable(L);
|
|
|
|
lua_pushstring(L, function);
|
|
lua_setfield(L, -2, "name");
|
|
|
|
lua_pushinteger(L, linedefined);
|
|
lua_setfield(L, -2, "linedefined");
|
|
|
|
lua_pushinteger(L, depth);
|
|
lua_setfield(L, -2, "depth");
|
|
|
|
for (size_t i = 0; i < size; ++i)
|
|
if (hits[i] != -1)
|
|
{
|
|
lua_pushinteger(L, hits[i]);
|
|
lua_rawseti(L, -2, int(i));
|
|
}
|
|
|
|
lua_rawseti(L, -2, lua_objlen(L, -2) + 1);
|
|
});
|
|
|
|
return 1;
|
|
},
|
|
"getcoverage");
|
|
lua_setglobal(L, "getcoverage");
|
|
},
|
|
nullptr, nullptr, &copts);
|
|
}
|
|
|
|
TEST_CASE("StringConversion")
|
|
{
|
|
runConformance("strconv.lua");
|
|
}
|
|
|
|
TEST_CASE("GCDump")
|
|
{
|
|
// internal function, declared in lgc.h - not exposed via lua.h
|
|
extern void luaC_dump(lua_State * L, void* file, const char* (*categoryName)(lua_State * L, uint8_t memcat));
|
|
extern void luaC_enumheap(lua_State * L, void* context,
|
|
void (*node)(void* context, void* ptr, uint8_t tt, uint8_t memcat, size_t size, const char* name),
|
|
void (*edge)(void* context, void* from, void* to, const char* name));
|
|
|
|
StateRef globalState(luaL_newstate(), lua_close);
|
|
lua_State* L = globalState.get();
|
|
|
|
// push various objects on stack to cover different paths
|
|
lua_createtable(L, 1, 2);
|
|
lua_pushstring(L, "value");
|
|
lua_setfield(L, -2, "key");
|
|
|
|
lua_pushstring(L, "u42");
|
|
lua_setfield(L, -2, "__type");
|
|
|
|
lua_pushinteger(L, 42);
|
|
lua_rawseti(L, -2, 1000);
|
|
|
|
lua_pushinteger(L, 42);
|
|
lua_rawseti(L, -2, 1);
|
|
|
|
lua_pushvalue(L, -1);
|
|
lua_setmetatable(L, -2);
|
|
|
|
lua_newuserdata(L, 42);
|
|
lua_pushvalue(L, -2);
|
|
lua_setmetatable(L, -2);
|
|
|
|
lua_pushinteger(L, 1);
|
|
lua_pushcclosure(L, lua_silence, "test", 1);
|
|
|
|
lua_newbuffer(L, 100);
|
|
|
|
lua_State* CL = lua_newthread(L);
|
|
|
|
lua_pushstring(CL, "local x x = {} local function f() x[1] = math.abs(42) end function foo() coroutine.yield() end foo() return f");
|
|
lua_loadstring(CL);
|
|
lua_resume(CL, nullptr, 0);
|
|
|
|
#ifdef _WIN32
|
|
const char* path = "NUL";
|
|
#else
|
|
const char* path = "/dev/null";
|
|
#endif
|
|
|
|
FILE* f = fopen(path, "w");
|
|
REQUIRE(f);
|
|
|
|
luaC_dump(L, f, nullptr);
|
|
|
|
fclose(f);
|
|
|
|
struct Node
|
|
{
|
|
void* ptr;
|
|
uint8_t tag;
|
|
uint8_t memcat;
|
|
size_t size;
|
|
std::string name;
|
|
};
|
|
|
|
struct EnumContext
|
|
{
|
|
EnumContext()
|
|
: nodes{nullptr}
|
|
, edges{nullptr}
|
|
{
|
|
}
|
|
|
|
Luau::DenseHashMap<void*, Node> nodes;
|
|
Luau::DenseHashMap<void*, void*> edges;
|
|
} ctx;
|
|
|
|
luaC_enumheap(
|
|
L, &ctx,
|
|
[](void* ctx, void* gco, uint8_t tt, uint8_t memcat, size_t size, const char* name) {
|
|
EnumContext& context = *(EnumContext*)ctx;
|
|
|
|
if (tt == LUA_TUSERDATA)
|
|
CHECK(strcmp(name, "u42") == 0);
|
|
|
|
context.nodes[gco] = {gco, tt, memcat, size, name ? name : ""};
|
|
},
|
|
[](void* ctx, void* s, void* t, const char*) {
|
|
EnumContext& context = *(EnumContext*)ctx;
|
|
context.edges[s] = t;
|
|
});
|
|
|
|
CHECK(!ctx.nodes.empty());
|
|
CHECK(!ctx.edges.empty());
|
|
}
|
|
|
|
TEST_CASE("Interrupt")
|
|
{
|
|
ScopedFastFlag luauLoopInterruptFix{FFlag::LuauLoopInterruptFix, true};
|
|
|
|
lua_CompileOptions copts = defaultOptions();
|
|
copts.optimizationLevel = 1; // disable loop unrolling to get fixed expected hit results
|
|
|
|
static int index;
|
|
|
|
StateRef globalState = runConformance("interrupt.lua", nullptr, nullptr, nullptr, &copts);
|
|
|
|
lua_State* L = globalState.get();
|
|
|
|
// note: for simplicity here we setup the interrupt callback when the test starts
|
|
// however, this carries a noticeable performance cost. in a real application,
|
|
// it's advised to set interrupt callback on a timer from a different thread,
|
|
// and set it back to nullptr once the interrupt triggered.
|
|
|
|
// define the interrupt to check the expected hits
|
|
static const int expectedhits[] = {11, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, 20, 15, 15, 15, 15, 18, 25, 23, 26};
|
|
|
|
lua_callbacks(L)->interrupt = [](lua_State* L, int gc) {
|
|
if (gc >= 0)
|
|
return;
|
|
|
|
CHECK(index < int(std::size(expectedhits)));
|
|
|
|
lua_Debug ar = {};
|
|
lua_getinfo(L, 0, "l", &ar);
|
|
|
|
CHECK(ar.currentline == expectedhits[index]);
|
|
|
|
index++;
|
|
|
|
// check that we can yield inside an interrupt
|
|
if (index == 4)
|
|
lua_yield(L, 0);
|
|
};
|
|
|
|
{
|
|
lua_State* T = lua_newthread(L);
|
|
|
|
lua_getglobal(T, "test");
|
|
|
|
index = 0;
|
|
int status = lua_resume(T, nullptr, 0);
|
|
CHECK(status == LUA_YIELD);
|
|
CHECK(index == 4);
|
|
|
|
status = lua_resume(T, nullptr, 0);
|
|
CHECK(status == LUA_OK);
|
|
CHECK(index == int(std::size(expectedhits)));
|
|
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
// redefine the interrupt to break after 10 iterations of a loop that would otherwise be infinite
|
|
// the test exposes a few global functions that we will call; the interrupt will force a yield
|
|
lua_callbacks(L)->interrupt = [](lua_State* L, int gc) {
|
|
if (gc >= 0)
|
|
return;
|
|
|
|
CHECK(index < 11);
|
|
if (++index == 11)
|
|
lua_yield(L, 0);
|
|
};
|
|
|
|
for (int test = 1; test <= 10; ++test)
|
|
{
|
|
lua_State* T = lua_newthread(L);
|
|
|
|
std::string name = "infloop" + std::to_string(test);
|
|
lua_getglobal(T, name.c_str());
|
|
|
|
index = 0;
|
|
int status = lua_resume(T, nullptr, 0);
|
|
CHECK(status == LUA_YIELD);
|
|
CHECK(index == 11);
|
|
|
|
// abandon the thread
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
|
|
TEST_CASE("UserdataApi")
|
|
{
|
|
static int dtorhits = 0;
|
|
|
|
dtorhits = 0;
|
|
|
|
StateRef globalState(luaL_newstate(), lua_close);
|
|
lua_State* L = globalState.get();
|
|
|
|
// setup dtor for tag 42 (created later)
|
|
auto dtor = [](lua_State* l, void* data) {
|
|
dtorhits += *(int*)data;
|
|
};
|
|
bool dtorIsNull = lua_getuserdatadtor(L, 42) == nullptr;
|
|
CHECK(dtorIsNull);
|
|
lua_setuserdatadtor(L, 42, dtor);
|
|
bool dtorIsSet = lua_getuserdatadtor(L, 42) == dtor;
|
|
CHECK(dtorIsSet);
|
|
|
|
// light user data
|
|
int lud;
|
|
lua_pushlightuserdata(L, &lud);
|
|
|
|
CHECK(lua_tolightuserdata(L, -1) == &lud);
|
|
CHECK(lua_touserdata(L, -1) == &lud);
|
|
CHECK(lua_topointer(L, -1) == &lud);
|
|
|
|
// regular user data
|
|
int* ud1 = (int*)lua_newuserdata(L, 4);
|
|
*ud1 = 42;
|
|
|
|
CHECK(lua_tolightuserdata(L, -1) == nullptr);
|
|
CHECK(lua_touserdata(L, -1) == ud1);
|
|
CHECK(lua_topointer(L, -1) == ud1);
|
|
|
|
// tagged user data
|
|
int* ud2 = (int*)lua_newuserdatatagged(L, 4, 42);
|
|
*ud2 = -4;
|
|
|
|
CHECK(lua_touserdatatagged(L, -1, 42) == ud2);
|
|
CHECK(lua_touserdatatagged(L, -1, 41) == nullptr);
|
|
CHECK(lua_userdatatag(L, -1) == 42);
|
|
|
|
lua_setuserdatatag(L, -1, 43);
|
|
CHECK(lua_userdatatag(L, -1) == 43);
|
|
lua_setuserdatatag(L, -1, 42);
|
|
|
|
// user data with inline dtor
|
|
void* ud3 = lua_newuserdatadtor(L, 4, [](void* data) {
|
|
dtorhits += *(int*)data;
|
|
});
|
|
|
|
void* ud4 = lua_newuserdatadtor(L, 1, [](void* data) {
|
|
dtorhits += *(char*)data;
|
|
});
|
|
|
|
*(int*)ud3 = 43;
|
|
*(char*)ud4 = 3;
|
|
|
|
// user data with named metatable
|
|
luaL_newmetatable(L, "udata1");
|
|
luaL_newmetatable(L, "udata2");
|
|
|
|
void* ud5 = lua_newuserdata(L, 0);
|
|
lua_getfield(L, LUA_REGISTRYINDEX, "udata1");
|
|
lua_setmetatable(L, -2);
|
|
|
|
void* ud6 = lua_newuserdata(L, 0);
|
|
lua_getfield(L, LUA_REGISTRYINDEX, "udata2");
|
|
lua_setmetatable(L, -2);
|
|
|
|
CHECK(luaL_checkudata(L, -2, "udata1") == ud5);
|
|
CHECK(luaL_checkudata(L, -1, "udata2") == ud6);
|
|
|
|
globalState.reset();
|
|
|
|
CHECK(dtorhits == 42);
|
|
}
|
|
|
|
TEST_CASE("LightuserdataApi")
|
|
{
|
|
ScopedFastFlag taggedLuData{FFlag::TaggedLuData, true};
|
|
|
|
StateRef globalState(luaL_newstate(), lua_close);
|
|
lua_State* L = globalState.get();
|
|
|
|
void* value = (void*)0x12345678;
|
|
|
|
lua_pushlightuserdatatagged(L, value, 1);
|
|
CHECK(lua_lightuserdatatag(L, -1) == 1);
|
|
CHECK(lua_tolightuserdatatagged(L, -1, 0) == nullptr);
|
|
CHECK(lua_tolightuserdatatagged(L, -1, 1) == value);
|
|
|
|
lua_setlightuserdataname(L, 1, "id");
|
|
CHECK(!lua_getlightuserdataname(L, 0));
|
|
CHECK(strcmp(lua_getlightuserdataname(L, 1), "id") == 0);
|
|
CHECK(strcmp(luaL_typename(L, -1), "id") == 0);
|
|
|
|
lua_pushlightuserdatatagged(L, value, 0);
|
|
lua_pushlightuserdatatagged(L, value, 1);
|
|
CHECK(lua_rawequal(L, -1, -2) == 0);
|
|
|
|
globalState.reset();
|
|
}
|
|
|
|
TEST_CASE("Iter")
|
|
{
|
|
runConformance("iter.lua");
|
|
}
|
|
|
|
const int kInt64Tag = 1;
|
|
static int gInt64MT = -1;
|
|
|
|
static int64_t getInt64(lua_State* L, int idx)
|
|
{
|
|
if (void* p = lua_touserdatatagged(L, idx, kInt64Tag))
|
|
return *static_cast<int64_t*>(p);
|
|
|
|
if (lua_isnumber(L, idx))
|
|
return lua_tointeger(L, idx);
|
|
|
|
luaL_typeerror(L, 1, "int64");
|
|
}
|
|
|
|
static void pushInt64(lua_State* L, int64_t value)
|
|
{
|
|
void* p = lua_newuserdatatagged(L, sizeof(int64_t), kInt64Tag);
|
|
|
|
lua_getref(L, gInt64MT);
|
|
lua_setmetatable(L, -2);
|
|
|
|
*static_cast<int64_t*>(p) = value;
|
|
}
|
|
|
|
TEST_CASE("Userdata")
|
|
{
|
|
runConformance("userdata.lua", [](lua_State* L) {
|
|
// create metatable with all the metamethods
|
|
lua_newtable(L);
|
|
gInt64MT = lua_ref(L, -1);
|
|
|
|
// __index
|
|
lua_pushcfunction(
|
|
L,
|
|
[](lua_State* L) {
|
|
void* p = lua_touserdatatagged(L, 1, kInt64Tag);
|
|
if (!p)
|
|
luaL_typeerror(L, 1, "int64");
|
|
|
|
const char* name = luaL_checkstring(L, 2);
|
|
|
|
if (strcmp(name, "value") == 0)
|
|
{
|
|
lua_pushnumber(L, double(*static_cast<int64_t*>(p)));
|
|
return 1;
|
|
}
|
|
|
|
luaL_error(L, "unknown field %s", name);
|
|
},
|
|
nullptr);
|
|
lua_setfield(L, -2, "__index");
|
|
|
|
// __newindex
|
|
lua_pushcfunction(
|
|
L,
|
|
[](lua_State* L) {
|
|
void* p = lua_touserdatatagged(L, 1, kInt64Tag);
|
|
if (!p)
|
|
luaL_typeerror(L, 1, "int64");
|
|
|
|
const char* name = luaL_checkstring(L, 2);
|
|
|
|
if (strcmp(name, "value") == 0)
|
|
{
|
|
double value = luaL_checknumber(L, 3);
|
|
*static_cast<int64_t*>(p) = int64_t(value);
|
|
return 0;
|
|
}
|
|
|
|
luaL_error(L, "unknown field %s", name);
|
|
},
|
|
nullptr);
|
|
lua_setfield(L, -2, "__newindex");
|
|
|
|
// __eq
|
|
lua_pushcfunction(
|
|
L,
|
|
[](lua_State* L) {
|
|
lua_pushboolean(L, getInt64(L, 1) == getInt64(L, 2));
|
|
return 1;
|
|
},
|
|
nullptr);
|
|
lua_setfield(L, -2, "__eq");
|
|
|
|
// __lt
|
|
lua_pushcfunction(
|
|
L,
|
|
[](lua_State* L) {
|
|
lua_pushboolean(L, getInt64(L, 1) < getInt64(L, 2));
|
|
return 1;
|
|
},
|
|
nullptr);
|
|
lua_setfield(L, -2, "__lt");
|
|
|
|
// __le
|
|
lua_pushcfunction(
|
|
L,
|
|
[](lua_State* L) {
|
|
lua_pushboolean(L, getInt64(L, 1) <= getInt64(L, 2));
|
|
return 1;
|
|
},
|
|
nullptr);
|
|
lua_setfield(L, -2, "__le");
|
|
|
|
// __add
|
|
lua_pushcfunction(
|
|
L,
|
|
[](lua_State* L) {
|
|
pushInt64(L, getInt64(L, 1) + getInt64(L, 2));
|
|
return 1;
|
|
},
|
|
nullptr);
|
|
lua_setfield(L, -2, "__add");
|
|
|
|
// __sub
|
|
lua_pushcfunction(
|
|
L,
|
|
[](lua_State* L) {
|
|
pushInt64(L, getInt64(L, 1) - getInt64(L, 2));
|
|
return 1;
|
|
},
|
|
nullptr);
|
|
lua_setfield(L, -2, "__sub");
|
|
|
|
// __mul
|
|
lua_pushcfunction(
|
|
L,
|
|
[](lua_State* L) {
|
|
pushInt64(L, getInt64(L, 1) * getInt64(L, 2));
|
|
return 1;
|
|
},
|
|
nullptr);
|
|
lua_setfield(L, -2, "__mul");
|
|
|
|
// __div
|
|
lua_pushcfunction(
|
|
L,
|
|
[](lua_State* L) {
|
|
// ideally we'd guard against 0 but it's a test so eh
|
|
pushInt64(L, getInt64(L, 1) / getInt64(L, 2));
|
|
return 1;
|
|
},
|
|
nullptr);
|
|
lua_setfield(L, -2, "__div");
|
|
|
|
// __idiv
|
|
lua_pushcfunction(
|
|
L,
|
|
[](lua_State* L) {
|
|
// for testing we use different semantics here compared to __div: __idiv rounds to negative inf, __div truncates (rounds to zero)
|
|
// additionally, division loses precision here outside of 2^53 range
|
|
// we do not necessarily recommend this behavior in production code!
|
|
pushInt64(L, int64_t(floor(double(getInt64(L, 1)) / double(getInt64(L, 2)))));
|
|
return 1;
|
|
},
|
|
nullptr);
|
|
lua_setfield(L, -2, "__idiv");
|
|
|
|
// __mod
|
|
lua_pushcfunction(
|
|
L,
|
|
[](lua_State* L) {
|
|
// ideally we'd guard against 0 and INT64_MIN but it's a test so eh
|
|
pushInt64(L, getInt64(L, 1) % getInt64(L, 2));
|
|
return 1;
|
|
},
|
|
nullptr);
|
|
lua_setfield(L, -2, "__mod");
|
|
|
|
// __pow
|
|
lua_pushcfunction(
|
|
L,
|
|
[](lua_State* L) {
|
|
pushInt64(L, int64_t(pow(double(getInt64(L, 1)), double(getInt64(L, 2)))));
|
|
return 1;
|
|
},
|
|
nullptr);
|
|
lua_setfield(L, -2, "__pow");
|
|
|
|
// __unm
|
|
lua_pushcfunction(
|
|
L,
|
|
[](lua_State* L) {
|
|
pushInt64(L, -getInt64(L, 1));
|
|
return 1;
|
|
},
|
|
nullptr);
|
|
lua_setfield(L, -2, "__unm");
|
|
|
|
// __tostring
|
|
lua_pushcfunction(
|
|
L,
|
|
[](lua_State* L) {
|
|
int64_t value = getInt64(L, 1);
|
|
std::string str = std::to_string(value);
|
|
lua_pushlstring(L, str.c_str(), str.length());
|
|
return 1;
|
|
},
|
|
nullptr);
|
|
lua_setfield(L, -2, "__tostring");
|
|
|
|
// ctor
|
|
lua_pushcfunction(
|
|
L,
|
|
[](lua_State* L) {
|
|
double v = luaL_checknumber(L, 1);
|
|
pushInt64(L, int64_t(v));
|
|
return 1;
|
|
},
|
|
"int64");
|
|
lua_setglobal(L, "int64");
|
|
});
|
|
}
|
|
|
|
TEST_CASE("SafeEnv")
|
|
{
|
|
runConformance("safeenv.lua");
|
|
}
|
|
|
|
TEST_CASE("Native")
|
|
{
|
|
runConformance("native.lua");
|
|
}
|
|
|
|
TEST_CASE("NativeTypeAnnotations")
|
|
{
|
|
// This tests requires code to run natively, otherwise all 'is_native' checks will fail
|
|
if (!codegen || !luau_codegen_supported())
|
|
return;
|
|
|
|
ScopedFastFlag luauCompileBufferAnnotation{FFlag::LuauCompileBufferAnnotation, true};
|
|
|
|
lua_CompileOptions copts = defaultOptions();
|
|
copts.vectorCtor = "vector";
|
|
copts.vectorType = "vector";
|
|
|
|
runConformance(
|
|
"native_types.lua",
|
|
[](lua_State* L) {
|
|
// add is_native() function
|
|
lua_pushcclosurek(
|
|
L,
|
|
[](lua_State* L) -> int {
|
|
extern int luaG_isnative(lua_State * L, int level);
|
|
|
|
lua_pushboolean(L, luaG_isnative(L, 1));
|
|
return 1;
|
|
},
|
|
"is_native", 0, nullptr);
|
|
lua_setglobal(L, "is_native");
|
|
|
|
// for vector tests
|
|
lua_pushcfunction(L, lua_vector, "vector");
|
|
lua_setglobal(L, "vector");
|
|
|
|
#if LUA_VECTOR_SIZE == 4
|
|
lua_pushvector(L, 0.0f, 0.0f, 0.0f, 0.0f);
|
|
#else
|
|
lua_pushvector(L, 0.0f, 0.0f, 0.0f);
|
|
#endif
|
|
luaL_newmetatable(L, "vector");
|
|
|
|
lua_setreadonly(L, -1, true);
|
|
lua_setmetatable(L, -2);
|
|
lua_pop(L, 1);
|
|
},
|
|
nullptr, nullptr, &copts);
|
|
}
|
|
|
|
TEST_CASE("HugeFunction")
|
|
{
|
|
std::string source;
|
|
|
|
// add non-executed block that requires JUMPKX and generates a lot of constants that take available short (15-bit) constant space
|
|
source += "if ... then\n";
|
|
source += "local _ = {\n";
|
|
|
|
for (int i = 0; i < 40000; ++i)
|
|
{
|
|
source += "0.";
|
|
source += std::to_string(i);
|
|
source += ",";
|
|
}
|
|
|
|
source += "}\n";
|
|
source += "end\n";
|
|
|
|
// use failed fast-calls with imports and constants to exercise all of the more complex fallback sequences
|
|
source += "return bit32.lshift('84', -1)";
|
|
|
|
StateRef globalState(luaL_newstate(), lua_close);
|
|
lua_State* L = globalState.get();
|
|
|
|
if (codegen && luau_codegen_supported())
|
|
luau_codegen_create(L);
|
|
|
|
luaL_openlibs(L);
|
|
luaL_sandbox(L);
|
|
luaL_sandboxthread(L);
|
|
|
|
size_t bytecodeSize = 0;
|
|
char* bytecode = luau_compile(source.data(), source.size(), nullptr, &bytecodeSize);
|
|
int result = luau_load(L, "=HugeFunction", bytecode, bytecodeSize, 0);
|
|
free(bytecode);
|
|
|
|
REQUIRE(result == 0);
|
|
|
|
if (codegen && luau_codegen_supported())
|
|
Luau::CodeGen::compile(L, -1, Luau::CodeGen::CodeGen_ColdFunctions);
|
|
|
|
int status = lua_resume(L, nullptr, 0);
|
|
REQUIRE(status == 0);
|
|
|
|
CHECK(lua_tonumber(L, -1) == 42);
|
|
}
|
|
|
|
TEST_CASE("IrInstructionLimit")
|
|
{
|
|
if (!codegen || !luau_codegen_supported())
|
|
return;
|
|
|
|
ScopedFastInt codegenHeuristicsInstructionLimit{FInt::CodegenHeuristicsInstructionLimit, 50'000};
|
|
|
|
std::string source;
|
|
|
|
// Generate a hundred fat functions
|
|
for (int fn = 0; fn < 100; fn++)
|
|
{
|
|
source += "local function fn" + std::to_string(fn) + "(...)\n";
|
|
source += "if ... then\n";
|
|
source += "local p1, p2 = ...\n";
|
|
source += "local _ = {\n";
|
|
|
|
for (int i = 0; i < 100; ++i)
|
|
{
|
|
source += "p1*0." + std::to_string(i) + ",";
|
|
source += "p2+0." + std::to_string(i) + ",";
|
|
}
|
|
|
|
source += "}\n";
|
|
source += "return _\n";
|
|
source += "end\n";
|
|
source += "end\n";
|
|
}
|
|
|
|
StateRef globalState(luaL_newstate(), lua_close);
|
|
lua_State* L = globalState.get();
|
|
|
|
luau_codegen_create(L);
|
|
|
|
luaL_openlibs(L);
|
|
luaL_sandbox(L);
|
|
luaL_sandboxthread(L);
|
|
|
|
size_t bytecodeSize = 0;
|
|
char* bytecode = luau_compile(source.data(), source.size(), nullptr, &bytecodeSize);
|
|
int result = luau_load(L, "=HugeFunction", bytecode, bytecodeSize, 0);
|
|
free(bytecode);
|
|
|
|
REQUIRE(result == 0);
|
|
|
|
Luau::CodeGen::CompilationStats nativeStats = {};
|
|
Luau::CodeGen::CodeGenCompilationResult nativeResult = Luau::CodeGen::compile(L, -1, Luau::CodeGen::CodeGen_ColdFunctions, &nativeStats);
|
|
|
|
// Limit is not hit immediately, so with some functions compiled it should be a success
|
|
CHECK(nativeResult != Luau::CodeGen::CodeGenCompilationResult::CodeGenFailed);
|
|
|
|
// We should be able to compile at least one of our functions
|
|
CHECK(nativeStats.functionsCompiled > 0);
|
|
|
|
// But because of the limit, not all of them (101 because there's an extra global function)
|
|
CHECK(nativeStats.functionsCompiled < 101);
|
|
}
|
|
|
|
TEST_CASE("BytecodeDistributionPerFunctionTest")
|
|
{
|
|
const char* source = R"(
|
|
local function first(n, p)
|
|
local t = {}
|
|
for i=1,p do t[i] = i*10 end
|
|
|
|
local function inner(_,n)
|
|
if n > 0 then
|
|
n = n-1
|
|
return n, unpack(t)
|
|
end
|
|
end
|
|
return inner, nil, n
|
|
end
|
|
|
|
local function second(x)
|
|
return x[1]
|
|
end
|
|
)";
|
|
|
|
std::vector<Luau::CodeGen::FunctionBytecodeSummary> summaries(analyzeFile(source, 0));
|
|
|
|
CHECK_EQ(summaries[0].getName(), "inner");
|
|
CHECK_EQ(summaries[0].getLine(), 6);
|
|
CHECK_EQ(summaries[0].getCounts(0),
|
|
std::vector<unsigned>({1, 1, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}));
|
|
|
|
CHECK_EQ(summaries[1].getName(), "first");
|
|
CHECK_EQ(summaries[1].getLine(), 2);
|
|
CHECK_EQ(summaries[1].getCounts(0),
|
|
std::vector<unsigned>({1, 0, 1, 0, 2, 0, 3, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}));
|
|
|
|
CHECK_EQ(summaries[2].getName(), "second");
|
|
CHECK_EQ(summaries[2].getLine(), 15);
|
|
CHECK_EQ(summaries[2].getCounts(0),
|
|
std::vector<unsigned>({0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}));
|
|
|
|
CHECK_EQ(summaries[3].getName(), "");
|
|
CHECK_EQ(summaries[3].getLine(), 1);
|
|
CHECK_EQ(summaries[3].getCounts(0),
|
|
std::vector<unsigned>({0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}));
|
|
}
|
|
|
|
TEST_SUITE_END();
|