luau/Compiler/include/luacode.h
vegorov-rbx 218159140c
Sync to upstream/release/584 (#977)
* Added support for async typechecking cancellation using a token passed
through frontend options
* Added luaC_enumheap for building debug tools that need a graph of Luau
heap

In our new typechecker:
* Errors or now suppressed when checking property lookup of
error-suppressing unions

In our native code generation (jit):
* Fixed unhandled value type in NOT_ANY lowering
* Fast-call tag checks will exit to VM on failure, instead of relying on
a native fallback
* Added vector type to the type information
* Eliminated redundant direct jumps across dead blocks
* Debugger APIs are now disabled for call frames executing natively
* Implemented support for unwind registration on macOS 14
2023-07-14 11:08:53 -07:00

42 lines
1.5 KiB
C

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include <stddef.h>
// Can be used to reconfigure visibility/exports for public APIs
#ifndef LUACODE_API
#define LUACODE_API extern
#endif
typedef struct lua_CompileOptions lua_CompileOptions;
struct lua_CompileOptions
{
// 0 - no optimization
// 1 - baseline optimization level that doesn't prevent debuggability
// 2 - includes optimizations that harm debuggability such as inlining
int optimizationLevel; // default=1
// 0 - no debugging support
// 1 - line info & function names only; sufficient for backtraces
// 2 - full debug info with local & upvalue names; necessary for debugger
int debugLevel; // default=1
// 0 - no code coverage support
// 1 - statement coverage
// 2 - statement and expression coverage (verbose)
int coverageLevel; // default=0
// global builtin to construct vectors; disabled by default
const char* vectorLib;
const char* vectorCtor;
// vector type name for type tables; disabled by default
const char* vectorType;
// null-terminated array of globals that are mutable; disables the import optimization for fields accessed through these
const char** mutableGlobals;
};
// compile source to bytecode; when source compilation fails, the resulting bytecode contains the encoded error. use free() to destroy
LUACODE_API char* luau_compile(const char* source, size_t size, lua_CompileOptions* options, size_t* outsize);