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1fa8311a18
* Fix #817 * Fix #850 * Optimize math.floor/ceil/round with SSE4.1 * Results in a ~7-9% speedup on the math-cordic benchmark. * Optimized table.sort. * table.sort is now ~4.1x faster (when not using a predicate) and ~2.1x faster when using a simple predicate. Performance may improve further in the future. * Reorganize the memory ownership of builtin type definitions. * This is a small initial step toward affording parallel typechecking. The new type solver is coming along nicely. We are working on fixing crashes and bugs. A few major changes to native codegen landed this week: * Fixed lowering of Luau IR mod instruction when first argument is a constant * Added VM register data-flow/capture analysis * Fixed issues with optimizations in unreachable blocks --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> |
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.. | ||
AddressA64.h | ||
AssemblyBuilderA64.h | ||
AssemblyBuilderX64.h | ||
CodeAllocator.h | ||
CodeBlockUnwind.h | ||
CodeGen.h | ||
ConditionA64.h | ||
ConditionX64.h | ||
IrAnalysis.h | ||
IrBuilder.h | ||
IrData.h | ||
IrDump.h | ||
IrUtils.h | ||
Label.h | ||
OperandX64.h | ||
OptimizeConstProp.h | ||
OptimizeFinalX64.h | ||
RegisterA64.h | ||
RegisterX64.h | ||
UnwindBuilder.h | ||
UnwindBuilderDwarf2.h | ||
UnwindBuilderWin.h |