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We've made a few small changes to reduce the amount of stack we use when typechecking nested method calls (eg `foo:bar():baz():quux()`). We've also fixed a small bytecode compiler issue that caused us to emit redundant jump instructions in code that conditionally uses `break` or `continue`. On the new solver, we've switched to a new, better way to handle augmentations to unsealed tables. We've also made some substantial improvements to type inference and error reporting on function calls. These things should both be on par with the old solver now. The main improvements to the native code generator have been elimination of some redundant type tag checks. Also, we are starting to inline particular fastcalls directly to IR. --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> |
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.. | ||
natvis | ||
faillist.txt | ||
flag-bisect.py | ||
gdb_printers.py | ||
heapgraph.py | ||
heapstat.py | ||
lldb_formatters.lldb | ||
lldb_formatters.py | ||
lvmexecute_split.py | ||
numprint.py | ||
patchtests.py | ||
perfgraph.py | ||
perfstat.py | ||
stack-usage-reporter.py | ||
svg.py | ||
test_dcr.py | ||
tracegraph.py |