luau/Analysis/include/Luau/Differ.h
vegorov-rbx 76f67e0733
Sync to upstream/release/588 (#992)
Type checker/autocomplete:
* `Luau::autocomplete` no longer performs typechecking internally, make
sure to run `Frontend::check` before performing autocomplete requests
* Autocomplete string suggestions without "" are now only suggested
inside the ""
* Autocomplete suggestions now include `function (anonymous autofilled)`
key with a full suggestion for the function expression (with arguments
included) stored in `AutocompleteEntry::insertText`
* `AutocompleteEntry::indexedWithSelf` is provided for function call
suggestions made with `:`
* Cyclic modules now see each other type exports as `any` to prevent
memory use-after-free (similar to module return type)

Runtime:
* Updated inline/loop unroll cost model to better handle assignments
(Fixes https://github.com/Roblox/luau/issues/978)
* `math.noise` speed was improved by ~30%
* `table.concat` speed was improved by ~5-7%
* `tonumber` and `tostring` now have fastcall paths that execute ~1.5x
and ~2.5x faster respectively (fixes #777)
* Fixed crash in `luaL_typename` when index refers to a non-existing
value
* Fixed potential out of memory scenario when using `string.sub` or
`string.char` in a loop
* Fixed behavior of some fastcall builtins when called without arguments
under -O2 to match original functions
* Support for native code execution in VM is now enabled by default
(note: native code still has to be generated explicitly)
* `Codegen::compile` now accepts `CodeGen_OnlyNativeModules` flag. When
set, only modules that have a `--!native` hot-comment at the top will be
compiled to native code

In our new typechecker:
* Generic type packs are no longer considered to be variadic during
unification
* Timeout and cancellation now works in new solver
* Fixed false positive errors around 'table' and 'function' type
refinements
* Table literals now use covariant unification rules. This is sound
since literal has no type specified and has no aliases
* Fixed issues with blocked types escaping the constraint solver
* Fixed more places where error messages that should've been suppressed
were still reported
* Fixed errors when iterating over a top table type

In our native code generation (jit):
* 'DebugLuauAbortingChecks' flag is now supported on A64
* LOP_NEWCLOSURE has been translated to IR
2023-07-28 08:13:53 -07:00

166 lines
4.3 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/DenseHash.h"
#include "Luau/Type.h"
#include <optional>
#include <string>
#include <unordered_map>
namespace Luau
{
struct DiffPathNode
{
// TODO: consider using Variants to simplify toString implementation
enum Kind
{
TableProperty,
FunctionArgument,
FunctionReturn,
Union,
Intersection,
Negation,
};
Kind kind;
// non-null when TableProperty
std::optional<Name> tableProperty;
// non-null when FunctionArgument (unless variadic arg), FunctionReturn (unless variadic arg), Union, or Intersection (i.e. anonymous fields)
std::optional<size_t> index;
/**
* Do not use for leaf nodes
*/
DiffPathNode(Kind kind)
: kind(kind)
{
}
DiffPathNode(Kind kind, std::optional<Name> tableProperty, std::optional<size_t> index)
: kind(kind)
, tableProperty(tableProperty)
, index(index)
{
}
std::string toString() const;
static DiffPathNode constructWithTableProperty(Name tableProperty);
static DiffPathNode constructWithKindAndIndex(Kind kind, size_t index);
static DiffPathNode constructWithKind(Kind kind);
};
struct DiffPathNodeLeaf
{
std::optional<TypeId> ty;
std::optional<Name> tableProperty;
std::optional<int> minLength;
bool isVariadic;
// TODO: Rename to anonymousIndex, for both union and Intersection
std::optional<size_t> unionIndex;
DiffPathNodeLeaf(
std::optional<TypeId> ty, std::optional<Name> tableProperty, std::optional<int> minLength, bool isVariadic, std::optional<size_t> unionIndex)
: ty(ty)
, tableProperty(tableProperty)
, minLength(minLength)
, isVariadic(isVariadic)
, unionIndex(unionIndex)
{
}
static DiffPathNodeLeaf detailsNormal(TypeId ty);
static DiffPathNodeLeaf detailsTableProperty(TypeId ty, Name tableProperty);
static DiffPathNodeLeaf detailsUnionIndex(TypeId ty, size_t index);
static DiffPathNodeLeaf detailsLength(int minLength, bool isVariadic);
static DiffPathNodeLeaf nullopts();
};
struct DiffPath
{
std::vector<DiffPathNode> path;
std::string toString(bool prependDot) const;
};
struct DiffError
{
enum Kind
{
Normal,
MissingTableProperty,
MissingUnionMember,
MissingIntersectionMember,
IncompatibleGeneric,
LengthMismatchInFnArgs,
LengthMismatchInFnRets,
};
Kind kind;
DiffPath diffPath;
DiffPathNodeLeaf left;
DiffPathNodeLeaf right;
std::string leftRootName;
std::string rightRootName;
DiffError(Kind kind, DiffPathNodeLeaf left, DiffPathNodeLeaf right, std::string leftRootName, std::string rightRootName)
: kind(kind)
, left(left)
, right(right)
, leftRootName(leftRootName)
, rightRootName(rightRootName)
{
checkValidInitialization(left, right);
}
DiffError(Kind kind, DiffPath diffPath, DiffPathNodeLeaf left, DiffPathNodeLeaf right, std::string leftRootName, std::string rightRootName)
: kind(kind)
, diffPath(diffPath)
, left(left)
, right(right)
, leftRootName(leftRootName)
, rightRootName(rightRootName)
{
checkValidInitialization(left, right);
}
std::string toString() const;
private:
std::string toStringALeaf(std::string rootName, const DiffPathNodeLeaf& leaf, const DiffPathNodeLeaf& otherLeaf) const;
void checkValidInitialization(const DiffPathNodeLeaf& left, const DiffPathNodeLeaf& right);
void checkNonMissingPropertyLeavesHaveNulloptTableProperty() const;
};
struct DifferResult
{
std::optional<DiffError> diffError;
DifferResult() {}
DifferResult(DiffError diffError)
: diffError(diffError)
{
}
void wrapDiffPath(DiffPathNode node);
};
struct DifferEnvironment
{
TypeId rootLeft;
TypeId rootRight;
DenseHashMap<TypeId, TypeId> genericMatchedPairs;
};
DifferResult diff(TypeId ty1, TypeId ty2);
/**
* True if ty is a "simple" type, i.e. cannot contain types.
* string, number, boolean are simple types.
* function and table are not simple types.
*/
bool isSimple(TypeId ty);
} // namespace Luau