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112 lines
4.9 KiB
C++
112 lines
4.9 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include "Luau/Error.h"
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#include "Luau/Location.h"
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#include "Luau/TxnLog.h"
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#include "Luau/TypeInfer.h"
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#include "Luau/Module.h" // FIXME: For TypeArena. It merits breaking out into its own header.
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#include "Luau/UnifierSharedState.h"
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#include <unordered_set>
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namespace Luau
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{
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enum Variance
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{
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Covariant,
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Invariant
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};
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struct Unifier
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{
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TypeArena* const types;
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Mode mode;
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ScopePtr globalScope; // sigh. Needed solely to get at string's metatable.
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DEPRECATED_TxnLog DEPRECATED_log;
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TxnLog log;
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ErrorVec errors;
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Location location;
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Variance variance = Covariant;
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CountMismatch::Context ctx = CountMismatch::Arg;
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UnifierSharedState& sharedState;
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Unifier(TypeArena* types, Mode mode, ScopePtr globalScope, const Location& location, Variance variance, UnifierSharedState& sharedState,
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TxnLog* parentLog = nullptr);
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Unifier(TypeArena* types, Mode mode, ScopePtr globalScope, std::vector<std::pair<TypeId, TypeId>>* sharedSeen, const Location& location,
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Variance variance, UnifierSharedState& sharedState, TxnLog* parentLog = nullptr);
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// Test whether the two type vars unify. Never commits the result.
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ErrorVec canUnify(TypeId subTy, TypeId superTy);
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ErrorVec canUnify(TypePackId subTy, TypePackId superTy, bool isFunctionCall = false);
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/** Attempt to unify.
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* Populate the vector errors with any type errors that may arise.
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* Populate the transaction log with the set of TypeIds that need to be reset to undo the unification attempt.
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*/
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void tryUnify(TypeId subTy, TypeId superTy, bool isFunctionCall = false, bool isIntersection = false);
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private:
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void tryUnify_(TypeId subTy, TypeId superTy, bool isFunctionCall = false, bool isIntersection = false);
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void tryUnifyUnionWithType(TypeId subTy, const UnionTypeVar* uv, TypeId superTy);
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void tryUnifyTypeWithUnion(TypeId subTy, TypeId superTy, const UnionTypeVar* uv, bool cacheEnabled, bool isFunctionCall);
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void tryUnifyTypeWithIntersection(TypeId subTy, TypeId superTy, const IntersectionTypeVar* uv);
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void tryUnifyIntersectionWithType(TypeId subTy, const IntersectionTypeVar* uv, TypeId superTy, bool cacheEnabled, bool isFunctionCall);
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void tryUnifyPrimitives(TypeId subTy, TypeId superTy);
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void tryUnifySingletons(TypeId subTy, TypeId superTy);
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void tryUnifyFunctions(TypeId subTy, TypeId superTy, bool isFunctionCall = false);
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void tryUnifyTables(TypeId subTy, TypeId superTy, bool isIntersection = false);
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void DEPRECATED_tryUnifyTables(TypeId subTy, TypeId superTy, bool isIntersection = false);
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void tryUnifyFreeTable(TypeId subTy, TypeId superTy);
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void tryUnifySealedTables(TypeId subTy, TypeId superTy, bool isIntersection);
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void tryUnifyWithMetatable(TypeId subTy, TypeId superTy, bool reversed);
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void tryUnifyWithClass(TypeId subTy, TypeId superTy, bool reversed);
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void tryUnifyIndexer(const TableIndexer& subIndexer, const TableIndexer& superIndexer);
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TypeId deeplyOptional(TypeId ty, std::unordered_map<TypeId, TypeId> seen = {});
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void cacheResult(TypeId subTy, TypeId superTy);
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public:
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void tryUnify(TypePackId subTy, TypePackId superTy, bool isFunctionCall = false);
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private:
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void tryUnify_(TypePackId subTy, TypePackId superTy, bool isFunctionCall = false);
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void tryUnifyVariadics(TypePackId subTy, TypePackId superTy, bool reversed, int subOffset = 0);
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void tryUnifyWithAny(TypeId subTy, TypeId anyTy);
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void tryUnifyWithAny(TypePackId subTy, TypePackId anyTp);
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std::optional<TypeId> findTablePropertyRespectingMeta(TypeId lhsType, Name name);
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public:
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// Report an "infinite type error" if the type "needle" already occurs within "haystack"
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void occursCheck(TypeId needle, TypeId haystack);
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void occursCheck(DenseHashSet<TypeId>& seen, TypeId needle, TypeId haystack);
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void occursCheck(TypePackId needle, TypePackId haystack);
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void occursCheck(DenseHashSet<TypePackId>& seen, TypePackId needle, TypePackId haystack);
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Unifier makeChildUnifier();
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// A utility function that appends the given error to the unifier's error log.
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// This allows setting a breakpoint wherever the unifier reports an error.
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void reportError(TypeError error)
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{
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errors.push_back(error);
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}
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private:
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bool isNonstrictMode() const;
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void checkChildUnifierTypeMismatch(const ErrorVec& innerErrors, TypeId wantedType, TypeId givenType);
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void checkChildUnifierTypeMismatch(const ErrorVec& innerErrors, const std::string& prop, TypeId wantedType, TypeId givenType);
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[[noreturn]] void ice(const std::string& message, const Location& location);
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[[noreturn]] void ice(const std::string& message);
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// Available after regular type pack unification errors
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std::optional<int> firstPackErrorPos;
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};
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} // namespace Luau
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