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## General - Support AstStatDeclareGlobal output as a source string (via @karl-police in #1889) - Luau heap dump correctly reports the size of a string, now including overhead for the string type - Prevent yields from Luau `xpcall` error handling function. ## Analysis - Avoid exponential blowup when normalizing union of normalized free variables. - Fix type pack-related bugs that caused infinite recursion when: - A generic type pack was bound to itself during subtyping. - In type pack flattening, when that same generic type pack was now being bound another generic type pack which contained it. - Properly simplify `any & (*error-type* | string)` to `*error-type* | *error-type* | string` instead of hanging due to creating a huge union type. --- Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Ariel Weiss <aaronweiss@roblox.com> Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com> Co-authored-by: Sora Kanosue <skanosue@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com> Co-authored-by: Varun Saini <61795485+vrn-sn@users.noreply.github.com> Co-authored-by: Menarul Alam <malam@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> Co-authored-by: Ariel Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com>
51 lines
999 B
C++
51 lines
999 B
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include "Luau/Common.h"
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#include "Luau/Error.h"
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#include <stdexcept>
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#include <exception>
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namespace Luau
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{
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struct RecursionLimitException : public InternalCompilerError
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{
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RecursionLimitException(const std::string system)
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: InternalCompilerError("Internal recursion counter limit exceeded in " + system)
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{
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}
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};
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struct RecursionCounter
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{
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RecursionCounter(int* count)
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: count(count)
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{
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++(*count);
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}
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~RecursionCounter()
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{
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LUAU_ASSERT(*count > 0);
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--(*count);
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}
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protected:
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int* count;
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};
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struct RecursionLimiter : RecursionCounter
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{
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RecursionLimiter(const std::string system, int* count, int limit)
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: RecursionCounter(count)
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{
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if (limit > 0 && *count > limit)
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{
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throw RecursionLimitException(system);
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}
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}
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};
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} // namespace Luau
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