luau/Analysis/include/Luau/Transpiler.h
Arseny Kapoulkine d47b2f1dfe
Sync to upstream/release/504 (#200)
- Type mismatch errors now show detailed information for compound types, highlighting the mismatching component
- Fix string.pack bug on ARM when packing negative numbers using unsigned formats
- Implement bit32.countlz/countrz (RFC RFC: bit32.countlz/countrz #89)
- Minor compiler throughput optimization (~2% faster compilation)
- Improve transpiler behavior for edge cases and better test coverage (not exposed through CLI at the moment)
- Improve error recovery when parsing invalid assignments
- Build fixes for fuzzing targets
2021-11-12 06:27:34 -08:00

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// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/Location.h"
#include "Luau/ParseOptions.h"
#include <string>
namespace Luau
{
class AstNode;
class AstStatBlock;
struct TranspileResult
{
std::string code;
Location errorLocation;
std::string parseError; // Nonempty if the transpile failed
};
std::string toString(AstNode* node);
void dump(AstNode* node);
// Never fails on a well-formed AST
std::string transpile(AstStatBlock& ast);
std::string transpileWithTypes(AstStatBlock& block);
// Only fails when parsing fails
TranspileResult transpile(std::string_view source, ParseOptions options = ParseOptions{}, bool withTypes = false);
} // namespace Luau