luau/Analysis/include/Luau/Differ.h
Andy Friesen e25de95445
Sync to upstream/release/583 (#974)
* Fixed indexing table intersections using `x["prop"]` syntax:
https://github.com/Roblox/luau/pull/971
* Add console output codepage for Windows:
https://github.com/Roblox/luau/pull/967
* Added `Frontend::parse` for a fast source graph preparation
* luau_load should check GC
* Work toward a type-diff system for nicer error messages

New Solver
* Correctly suppress errors in more cases
* Further improvements to typechecking of function calls and return
statements
* Crash fixes
* Propagate refinements drawn from the condition of a while loop into
the loop body

JIT
* Fix accidental bailout for math.frexp/modf/sign in A64
* Work toward bringing type annotation info in
* Do not propagate Luau IR constants of wrong type into load
instructions
* CHECK_SAFEENV exits to VM on failure
* Implement error handling in A64 reg allocator
* Inline the string.len builtin
* Do not enter native code of a function if arguments don’t match

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-07-07 13:10:48 -07:00

138 lines
3.3 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/Type.h"
#include <optional>
#include <string>
namespace Luau
{
struct DiffPathNode
{
// TODO: consider using Variants to simplify toString implementation
enum Kind
{
TableProperty,
FunctionArgument,
FunctionReturn,
Union,
Intersection,
};
Kind kind;
// non-null when TableProperty
std::optional<Name> tableProperty;
// non-null when FunctionArgument, FunctionReturn, Union, or Intersection (i.e. anonymous fields)
std::optional<int> index;
/**
* Do not use for leaf nodes
*/
DiffPathNode(Kind kind)
: kind(kind)
{
}
DiffPathNode(Kind kind, std::optional<Name> tableProperty, std::optional<int> index)
: kind(kind)
, tableProperty(tableProperty)
, index(index)
{
}
std::string toString() const;
static DiffPathNode constructWithTableProperty(Name tableProperty);
};
struct DiffPathNodeLeaf
{
std::optional<TypeId> ty;
std::optional<Name> tableProperty;
DiffPathNodeLeaf(std::optional<TypeId> ty, std::optional<Name> tableProperty)
: ty(ty)
, tableProperty(tableProperty)
{
}
static DiffPathNodeLeaf nullopts();
};
struct DiffPath
{
std::vector<DiffPathNode> path;
std::string toString(bool prependDot) const;
};
struct DiffError
{
enum Kind
{
Normal,
MissingProperty,
LengthMismatchInFnArgs,
LengthMismatchInFnRets,
LengthMismatchInUnion,
LengthMismatchInIntersection,
};
Kind kind;
DiffPath diffPath;
DiffPathNodeLeaf left;
DiffPathNodeLeaf right;
std::string leftRootName;
std::string rightRootName;
DiffError(Kind kind, DiffPathNodeLeaf left, DiffPathNodeLeaf right, std::string leftRootName, std::string rightRootName)
: kind(kind)
, left(left)
, right(right)
, leftRootName(leftRootName)
, rightRootName(rightRootName)
{
checkValidInitialization(left, right);
}
DiffError(Kind kind, DiffPath diffPath, DiffPathNodeLeaf left, DiffPathNodeLeaf right, std::string leftRootName, std::string rightRootName)
: kind(kind)
, diffPath(diffPath)
, left(left)
, right(right)
, leftRootName(leftRootName)
, rightRootName(rightRootName)
{
checkValidInitialization(left, right);
}
std::string toString() const;
private:
std::string toStringALeaf(std::string rootName, const DiffPathNodeLeaf& leaf, const DiffPathNodeLeaf& otherLeaf) const;
void checkValidInitialization(const DiffPathNodeLeaf& left, const DiffPathNodeLeaf& right);
void checkNonMissingPropertyLeavesHaveNulloptTableProperty() const;
};
struct DifferResult
{
std::optional<DiffError> diffError;
DifferResult() {}
DifferResult(DiffError diffError)
: diffError(diffError)
{
}
void wrapDiffPath(DiffPathNode node);
};
struct DifferEnvironment
{
TypeId rootLeft;
TypeId rootRight;
};
DifferResult diff(TypeId ty1, TypeId ty2);
/**
* True if ty is a "simple" type, i.e. cannot contain types.
* string, number, boolean are simple types.
* function and table are not simple types.
*/
bool isSimple(TypeId ty);
} // namespace Luau