luau/tests/VisitType.test.cpp
Andy Friesen 713ee2ff8b
Sync to upstream/release/678 (#1878)
# What's Changed?

We've been hard at work fixing bugs in the new type solver and getting
it ready to go!

## Native Codegen

* Specialized Luau Codegen instruction for fetching an import.
As a reminder, an import is an expression like `global.thing` and covers
stuff like libraries without fastcalls `coroutine.resume`) and atomic
extern libraries.

## New Type Solver

* Fix an issue that prevented eager generalization from working properly
with OO styled code.
* Avoid copying uninitialized memory in Luau attribute parsing
* Improve type inference of unsealed tables.
    * This fixes https://github.com/luau-lang/luau/issues/1838
    * and https://github.com/luau-lang/luau/issues/1859
* Infer potential singleton string keys in autocomplete when the
expected index type is a union type.
* Avoid creating cyclic types when reducing types of the form `t1 where
t1 = refine<T, t1, Y>`
* The type cloner now does the same thing for the new and old solvers.
* Properly infer polarity (aka variance) for divergent table properties.
(ie tables whose read type and write type are not the same)
* Crash fixes.

---------

Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Varun Saini <61795485+vrn-sn@users.noreply.github.com>
Co-authored-by: Alexander Youngblood <ayoungblood@roblox.com>
Co-authored-by: Menarul Alam <malam@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Ariel Weiss <aaronweiss@roblox.com>
2025-06-13 09:36:35 -07:00

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1.8 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#include "Fixture.h"
#include "Luau/RecursionCounter.h"
#include "Luau/Type.h"
#include "doctest.h"
using namespace Luau;
LUAU_FASTINT(LuauVisitRecursionLimit);
LUAU_FASTFLAG(LuauSolverV2)
TEST_SUITE_BEGIN("VisitType");
TEST_CASE_FIXTURE(Fixture, "throw_when_limit_is_exceeded")
{
if (FFlag::LuauSolverV2)
{
CheckResult result = check(R"(
local t : {a: {b: {c: {d: {e: boolean}}}}}
)");
ScopedFastInt sfi{FInt::LuauVisitRecursionLimit, 3};
TypeId tType = requireType("t");
CHECK_THROWS_AS(toString(tType), RecursionLimitException);
}
else
{
ScopedFastInt sfi{FInt::LuauVisitRecursionLimit, 3};
CheckResult result = check(R"(
local t : {a: {b: {c: {d: {e: boolean}}}}}
)");
TypeId tType = requireType("t");
CHECK_THROWS_AS(toString(tType), RecursionLimitException);
}
}
TEST_CASE_FIXTURE(Fixture, "dont_throw_when_limit_is_high_enough")
{
ScopedFastInt sfi{FInt::LuauVisitRecursionLimit, 8};
CheckResult result = check(R"(
local t : {a: {b: {c: {d: {e: boolean}}}}}
)");
TypeId tType = requireType("t");
(void)toString(tType);
}
TEST_CASE_FIXTURE(Fixture, "some_free_types_do_not_have_bounds")
{
Type t{FreeType{TypeLevel{}, getBuiltins()->neverType, getBuiltins()->unknownType}};
(void)toString(&t);
}
TEST_CASE_FIXTURE(Fixture, "some_free_types_have_bounds")
{
ScopedFastFlag sff{FFlag::LuauSolverV2, true};
Scope scope{getBuiltins()->anyTypePack};
Type t{FreeType{&scope, getBuiltins()->neverType, getBuiltins()->numberType}};
CHECK("('a <: number)" == toString(&t));
}
TEST_SUITE_END();