mirror of
https://github.com/luau-lang/luau.git
synced 2024-12-14 06:00:39 +00:00
d518d14b92
### What's new * Fixed many of the false positive errors in indexing of table unions and table intersections * It is now possible to run custom checks over Luau AST during typechecking by setting `customModuleCheck` in `FrontendOptions` * Fixed codegen issue on arm, where number->vector cast could corrupt that number value for the next time it's read ### New Solver * `error` type now behaves as the bottom type during subtyping checks * Fixed the scope that is used in subtyping with generic types * Fixed `astOriginalCallTypes` table often used by LSP to match the old solver --- ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
230 lines
6.1 KiB
C++
230 lines
6.1 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include "Luau/Common.h"
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#include "Luau/Id.h"
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#include "Luau/Language.h"
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#include "Luau/UnionFind.h"
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#include <optional>
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#include <unordered_map>
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#include <vector>
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namespace Luau::EqSat
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{
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template<typename L, typename N>
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struct EGraph;
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template<typename L, typename N>
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struct Analysis final
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{
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N analysis;
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using D = typename N::Data;
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template<typename T>
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static D fnMake(const N& analysis, const EGraph<L, N>& egraph, const L& enode)
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{
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return analysis.make(egraph, *enode.template get<T>());
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}
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template<typename... Ts>
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D make(const EGraph<L, N>& egraph, const Language<Ts...>& enode) const
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{
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using FnMake = D (*)(const N&, const EGraph<L, N>&, const L&);
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static constexpr FnMake tableMake[sizeof...(Ts)] = {&fnMake<Ts>...};
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return tableMake[enode.index()](analysis, egraph, enode);
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}
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void join(D& a, const D& b) const
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{
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return analysis.join(a, b);
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}
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};
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/// Each e-class is a set of e-nodes representing equivalent terms from a given language,
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/// and an e-node is a function symbol paired with a list of children e-classes.
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template<typename L, typename D>
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struct EClass final
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{
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Id id;
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std::vector<L> nodes;
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D data;
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std::vector<std::pair<L, Id>> parents;
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};
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/// See <https://arxiv.org/pdf/2004.03082>.
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template<typename L, typename N>
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struct EGraph final
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{
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Id find(Id id) const
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{
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return unionfind.find(id);
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}
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std::optional<Id> lookup(const L& enode) const
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{
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LUAU_ASSERT(isCanonical(enode));
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if (auto it = hashcons.find(enode); it != hashcons.end())
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return it->second;
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return std::nullopt;
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}
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Id add(L enode)
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{
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canonicalize(enode);
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if (auto id = lookup(enode))
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return *id;
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Id id = makeEClass(enode);
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return id;
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}
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void merge(Id id1, Id id2)
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{
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id1 = find(id1);
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id2 = find(id2);
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if (id1 == id2)
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return;
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unionfind.merge(id1, id2);
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EClass<L, typename N::Data>& eclass1 = get(id1);
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EClass<L, typename N::Data> eclass2 = std::move(get(id2));
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classes.erase(id2);
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worklist.reserve(worklist.size() + eclass2.parents.size());
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for (auto [enode, id] : eclass2.parents)
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worklist.push_back({std::move(enode), id});
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analysis.join(eclass1.data, eclass2.data);
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}
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void rebuild()
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{
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while (!worklist.empty())
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{
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auto [enode, id] = worklist.back();
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worklist.pop_back();
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repair(get(find(id)));
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}
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}
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size_t size() const
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{
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return classes.size();
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}
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EClass<L, typename N::Data>& operator[](Id id)
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{
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return get(find(id));
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}
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const EClass<L, typename N::Data>& operator[](Id id) const
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{
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return const_cast<EGraph*>(this)->get(find(id));
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}
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private:
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Analysis<L, N> analysis;
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/// A union-find data structure 𝑈 stores an equivalence relation over e-class ids.
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UnionFind unionfind;
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/// The e-class map 𝑀 maps e-class ids to e-classes. All equivalent e-class ids map to the same
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/// e-class, i.e., 𝑎 ≡id 𝑏 iff 𝑀[𝑎] is the same set as 𝑀[𝑏]. An e-class id 𝑎 is said to refer to the
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/// e-class 𝑀[find(𝑎)].
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std::unordered_map<Id, EClass<L, typename N::Data>> classes;
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/// The hashcons 𝐻 is a map from e-nodes to e-class ids.
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std::unordered_map<L, Id, typename L::Hash> hashcons;
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std::vector<std::pair<L, Id>> worklist;
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private:
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void canonicalize(L& enode)
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{
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// An e-node 𝑛 is canonical iff 𝑛 = canonicalize(𝑛), where
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// canonicalize(𝑓(𝑎1, 𝑎2, ...)) = 𝑓(find(𝑎1), find(𝑎2), ...).
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for (Id& id : enode.operands())
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id = find(id);
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}
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bool isCanonical(const L& enode) const
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{
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bool canonical = true;
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for (Id id : enode.operands())
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canonical &= (id == find(id));
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return canonical;
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}
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Id makeEClass(const L& enode)
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{
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LUAU_ASSERT(isCanonical(enode));
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Id id = unionfind.makeSet();
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classes.insert_or_assign(
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id,
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EClass<L, typename N::Data>{
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id,
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{enode},
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analysis.make(*this, enode),
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{},
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}
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);
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for (Id operand : enode.operands())
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get(operand).parents.push_back({enode, id});
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worklist.emplace_back(enode, id);
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hashcons.insert_or_assign(enode, id);
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return id;
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}
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// Looks up for an eclass from a given non-canonicalized `id`.
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// For a canonicalized eclass, use `get(find(id))` or `egraph[id]`.
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EClass<L, typename N::Data>& get(Id id)
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{
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return classes.at(id);
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}
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void repair(EClass<L, typename N::Data>& eclass)
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{
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// In the egg paper, the `repair` function makes use of two loops over the `eclass.parents`
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// by first erasing the old enode entry, and adding back the canonicalized enode with the canonical id.
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// And then in another loop that follows, deduplicate it.
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//
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// Here, we unify the two loops. I think it's equivalent?
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// After canonicalizing the enodes, the eclass may contain multiple enodes that are equivalent.
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std::unordered_map<L, Id, typename L::Hash> map;
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for (auto& [enode, id] : eclass.parents)
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{
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// By removing the old enode from the hashcons map, we will always find our new canonicalized eclass id.
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hashcons.erase(enode);
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canonicalize(enode);
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hashcons.insert_or_assign(enode, find(id));
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if (auto it = map.find(enode); it != map.end())
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merge(id, it->second);
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map.insert_or_assign(enode, find(id));
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}
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eclass.parents.clear();
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for (auto it = map.begin(); it != map.end();)
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{
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auto node = map.extract(it++);
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eclass.parents.emplace_back(std::move(node.key()), node.mapped());
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}
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}
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};
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} // namespace Luau::EqSat
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