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120 lines
3.8 KiB
Lua
120 lines
3.8 KiB
Lua
-- This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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print('testing vectors')
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-- detect vector size
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local vector_size = if pcall(function() return vector(0, 0, 0).w end) then 4 else 3
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-- equality
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assert(vector(1, 2, 3) == vector(1, 2, 3))
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assert(vector(0, 1, 2) == vector(-0, 1, 2))
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assert(vector(1, 2, 3) ~= vector(1, 2, 4))
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-- rawequal
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assert(rawequal(vector(1, 2, 3), vector(1, 2, 3)))
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assert(rawequal(vector(0, 1, 2), vector(-0, 1, 2)))
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assert(not rawequal(vector(1, 2, 3), vector(1, 2, 4)))
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-- type & tostring
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assert(type(vector(1, 2, 3)) == "vector")
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if vector_size == 4 then
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assert(tostring(vector(1, 2, 3, 4)) == "1, 2, 3, 4")
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assert(tostring(vector(-1, 2, 0.5, 0)) == "-1, 2, 0.5, 0")
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else
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assert(tostring(vector(1, 2, 3)) == "1, 2, 3")
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assert(tostring(vector(-1, 2, 0.5)) == "-1, 2, 0.5")
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end
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local t = {}
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-- basic table access
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t[vector(1, 2, 3)] = 42
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assert(t[vector(1, 2, 3)] == 42)
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assert(t[vector(1, 2, 4)] == nil)
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-- negative zero should hash the same as zero
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assert(t[vector(0, 0, 0)] == nil)
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t[vector(0, 0, 0)] = "hello"
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assert(t[vector(0, 0, 0)] == "hello")
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assert(t[vector(0, -0, 0)] == "hello")
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-- test arithmetic instructions
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assert(vector(1, 2, 4) + vector(8, 16, 24) == vector(9, 18, 28));
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assert(vector(1, 2, 4) - vector(8, 16, 24) == vector(-7, -14, -20));
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local val = 1/'8'
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assert(vector(1, 2, 4) * vector(8, 16, 24) == vector(8, 32, 96));
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assert(vector(1, 2, 4) * 8 == vector(8, 16, 32));
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assert(vector(1, 2, 4) * (1 / val) == vector(8, 16, 32));
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assert(8 * vector(8, 16, 24) == vector(64, 128, 192));
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assert(vector(1, 2, 4) * '8' == vector(8, 16, 32));
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assert('8' * vector(8, 16, 24) == vector(64, 128, 192));
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if vector_size == 4 then
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assert(vector(1, 2, 4, 8) / vector(8, 16, 24, 32) == vector(1/8, 2/16, 4/24, 8/32));
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assert(8 / vector(8, 16, 24, 32) == vector(1, 1/2, 1/3, 1/4));
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assert('8' / vector(8, 16, 24, 32) == vector(1, 1/2, 1/3, 1/4));
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else
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assert(vector(1, 2, 4) / vector(8, 16, 24, 1) == vector(1/8, 2/16, 4/24));
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assert(8 / vector(8, 16, 24) == vector(1, 1/2, 1/3));
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assert('8' / vector(8, 16, 24) == vector(1, 1/2, 1/3));
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end
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assert(vector(1, 2, 4) / 8 == vector(1/8, 1/4, 1/2));
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assert(vector(1, 2, 4) / (1 / val) == vector(1/8, 2/8, 4/8));
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assert(vector(1, 2, 4) / '8' == vector(1/8, 1/4, 1/2));
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assert(-vector(1, 2, 4) == vector(-1, -2, -4));
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-- test NaN comparison
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local nanv = vector(0/0, 0/0, 0/0)
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assert(nanv ~= nanv);
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-- __index
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assert(vector(1, 2, 2).Magnitude == 3)
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assert(vector(0, 0, 0)['Dot'](vector(1, 2, 4), vector(5, 6, 7)) == 45)
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-- __namecall
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assert(vector(1, 2, 4):Dot(vector(5, 6, 7)) == 45)
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-- can't use vector with NaN components as table key
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assert(pcall(function() local t = {} t[vector(0/0, 2, 3)] = 1 end) == false)
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assert(pcall(function() local t = {} t[vector(1, 0/0, 3)] = 1 end) == false)
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assert(pcall(function() local t = {} t[vector(1, 2, 0/0)] = 1 end) == false)
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assert(pcall(function() local t = {} rawset(t, vector(0/0, 2, 3), 1) end) == false)
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-- make sure we cover both builtin and C impl
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assert(vector(1, 2, 4) == vector("1", "2", "4"))
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-- validate component access (both cases)
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assert(vector(1, 2, 3).x == 1)
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assert(vector(1, 2, 3).X == 1)
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assert(vector(1, 2, 3).y == 2)
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assert(vector(1, 2, 3).Y == 2)
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assert(vector(1, 2, 3).z == 3)
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assert(vector(1, 2, 3).Z == 3)
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-- additional checks for 4-component vectors
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if vector_size == 4 then
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assert(vector(1, 2, 3, 4).w == 4)
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assert(vector(1, 2, 3, 4).W == 4)
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end
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-- negative zero should hash the same as zero
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-- note: our earlier test only really checks the low hash bit, so in absence of perfect avalanche it's insufficient
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do
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local larget = {}
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for i = 1, 2^14 do
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larget[vector(0, 0, i)] = true
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end
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larget[vector(0, 0, 0)] = 42
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assert(larget[vector(0, 0, 0)] == 42)
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assert(larget[vector(0, 0, -0)] == 42)
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assert(larget[vector(0, -0, 0)] == 42)
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assert(larget[vector(-0, 0, 0)] == 42)
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end
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return 'OK'
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