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https://github.com/luau-lang/luau.git
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a5c6a38b10
* Fix autocompletion of if-then-else expressions * Fix a potential crash surrounding improper use of `%*` in a string format specifier * All Python scripts now invoke Python via `python3` rather than `python`. * Improved error handling for string interpolation with too many arguments. Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
227 lines
7.1 KiB
Python
227 lines
7.1 KiB
Python
#!/usr/bin/python3
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# This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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# Given two heap snapshots (A & B), this tool performs reachability analysis on new objects allocated in B
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# This is useful to find memory leaks - reachability analysis answers the question "why is this set of objects not freed"
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# This tool can also be ran with just one snapshot, in which case it displays all allocated objects
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# The result of analysis is a .svg file which can be viewed in a browser
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# To generate these dumps, use luaC_dump, ideally preceded by luaC_fullgc
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import argparse
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import json
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import sys
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import svg
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argumentParser = argparse.ArgumentParser(description='Luau heap snapshot analyzer')
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argumentParser.add_argument('--split', dest = 'split', type = str, default = 'none', help = 'Perform additional root split using memory categories', choices = ['none', 'custom', 'all'])
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argumentParser.add_argument('snapshot')
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argumentParser.add_argument('snapshotnew', nargs='?')
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arguments = argumentParser.parse_args()
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class Node(svg.Node):
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def __init__(self):
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svg.Node.__init__(self)
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self.size = 0
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self.count = 0
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# data for memory category filtering
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self.objects = []
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self.categories = set()
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def text(self):
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return self.name
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def title(self):
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return self.name
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def details(self, root):
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return "{} ({:,} bytes, {:.1%}); self: {:,} bytes in {:,} objects".format(self.name, self.width, self.width / root.width, self.size, self.count)
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def getkey(heap, obj, key):
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pairs = obj.get("pairs", [])
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for i in range(0, len(pairs), 2):
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if pairs[i] and heap[pairs[i]]["type"] == "string" and heap[pairs[i]]["data"] == key:
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if pairs[i + 1] and heap[pairs[i + 1]]["type"] == "string":
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return heap[pairs[i + 1]]["data"]
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else:
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return None
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return None
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# load files
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if arguments.snapshotnew == None:
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dumpold = None
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with open(arguments.snapshot) as f:
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dump = json.load(f)
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else:
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with open(arguments.snapshot) as f:
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dumpold = json.load(f)
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with open(arguments.snapshotnew) as f:
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dump = json.load(f)
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heap = dump["objects"]
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# reachability analysis: how much of the heap is reachable from roots?
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visited = set()
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queue = []
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offset = 0
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root = Node()
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for name, addr in dump["roots"].items():
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queue.append((addr, root.child(name)))
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while offset < len(queue):
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addr, node = queue[offset]
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offset += 1
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if addr in visited:
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continue
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visited.add(addr)
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obj = heap[addr]
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if not dumpold or not addr in dumpold["objects"]:
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node.count += 1
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node.size += obj["size"]
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node.objects.append(obj)
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if obj["type"] == "table":
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pairs = obj.get("pairs", [])
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weakkey = False
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weakval = False
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if "metatable" in obj:
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modemt = getkey(heap, heap[obj["metatable"]], "__mode")
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if modemt:
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weakkey = "k" in modemt
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weakval = "v" in modemt
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for i in range(0, len(pairs), 2):
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key = pairs[i+0]
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val = pairs[i+1]
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if key and heap[key]["type"] == "string":
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# string keys are always strong
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queue.append((key, node))
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if val and not weakval:
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queue.append((val, node.child(heap[key]["data"])))
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else:
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if key and not weakkey:
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queue.append((key, node))
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if val and not weakval:
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queue.append((val, node))
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for a in obj.get("array", []):
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queue.append((a, node))
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if "metatable" in obj:
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queue.append((obj["metatable"], node.child("__meta")))
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elif obj["type"] == "function":
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queue.append((obj["env"], node.child("__env")))
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source = ""
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if "proto" in obj:
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proto = heap[obj["proto"]]
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if "source" in proto:
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source = proto["source"]
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if "proto" in obj:
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queue.append((obj["proto"], node.child("__proto")))
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for a in obj.get("upvalues", []):
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queue.append((a, node.child(source)))
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elif obj["type"] == "userdata":
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if "metatable" in obj:
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queue.append((obj["metatable"], node.child("__meta")))
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elif obj["type"] == "thread":
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queue.append((obj["env"], node.child("__env")))
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stack = obj.get("stack")
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stacknames = obj.get("stacknames", [])
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stacknode = node.child("__stack")
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framenode = None
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for i in range(len(stack)):
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name = stacknames[i] if stacknames else None
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if name and name.startswith("frame:"):
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framenode = stacknode.child(name[6:])
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name = None
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queue.append((stack[i], framenode.child(name) if framenode and name else framenode or stacknode))
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elif obj["type"] == "proto":
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for a in obj.get("constants", []):
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queue.append((a, node))
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for a in obj.get("protos", []):
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queue.append((a, node))
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elif obj["type"] == "upvalue":
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if "object" in obj:
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queue.append((obj["object"], node))
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def annotateContainedCategories(node, start):
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for obj in node.objects:
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if obj["cat"] < start:
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obj["cat"] = 0
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node.categories.add(obj["cat"])
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for child in node.children.values():
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annotateContainedCategories(child, start)
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for cat in child.categories:
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node.categories.add(cat)
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def filteredTreeForCategory(node, category):
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children = {}
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for c in node.children.values():
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if category in c.categories:
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filtered = filteredTreeForCategory(c, category)
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if filtered:
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children[filtered.name] = filtered
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if len(children):
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result = Node()
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result.name = node.name
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# re-count the objects with the correct category that we have
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for obj in node.objects:
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if obj["cat"] == category:
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result.count += 1
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result.size += obj["size"]
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result.children = children
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return result
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else:
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result = Node()
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result.name = node.name
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# re-count the objects with the correct category that we have
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for obj in node.objects:
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if obj["cat"] == category:
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result.count += 1
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result.size += obj["size"]
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if result.count != 0:
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return result
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return None
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def splitIntoCategories(root):
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result = Node()
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for i in range(0, 256):
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filtered = filteredTreeForCategory(root, i)
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if filtered:
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name = dump["stats"]["categories"][str(i)]["name"]
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filtered.name = name
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result.children[name] = filtered
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return result
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if dump["stats"].get("categories") and arguments.split != 'none':
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if arguments.split == 'custom':
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annotateContainedCategories(root, 128)
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else:
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annotateContainedCategories(root, 0)
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root = splitIntoCategories(root)
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svg.layout(root, lambda n: n.size)
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svg.display(root, "Memory Graph", "cold")
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