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543de6e939
# General Updates * Fix some cases where documentation symbols would not be available when mouseovering at certain positions in the code * Scaffolding to help embedders have more control over how `typeof(x)` refines types * Refinements to require-by-string semantics. See https://github.com/luau-lang/rfcs/pull/56 for details. * Fix for https://github.com/luau-lang/luau/issues/1405 # New Solver * Fix many crashes (thanks you for your bug reports!) * Type functions can now call each other * Type functions all evaluate in a single VM. This should improve typechecking performance and reduce memory use. * `export type function` is now forbidden and fails with a clear error message * Type functions that access locals in the surrounding environment are now properly a parse error * You can now use `:setindexer(types.never, types.never)` to delete an indexer from a table type. # Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com> Co-authored-by: Varun Saini <vsaini@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
64 lines
1.5 KiB
C++
64 lines
1.5 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include "lua.h"
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#include "lualib.h"
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#include "Luau/Config.h"
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#include <string>
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#include <string_view>
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class RequireResolver
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{
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public:
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std::string chunkname;
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std::string absolutePath;
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std::string sourceCode;
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enum class ModuleStatus
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{
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Cached,
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FileRead,
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Ambiguous,
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NotFound
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};
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struct ResolvedRequire
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{
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ModuleStatus status;
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std::string chunkName;
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std::string absolutePath;
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std::string sourceCode;
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};
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[[nodiscard]] ResolvedRequire static resolveRequire(lua_State* L, std::string path);
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private:
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std::string pathToResolve;
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std::string_view sourceChunkname;
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RequireResolver(lua_State* L, std::string path);
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ModuleStatus findModule();
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lua_State* L;
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Luau::Config config;
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std::string lastSearchedDir;
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bool isConfigFullyResolved = false;
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bool isRequireAllowed(std::string_view sourceChunkname);
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bool isPrefixValid();
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void resolveAndStoreDefaultPaths();
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ModuleStatus findModuleImpl();
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bool isPathAmbiguous(const std::string& path);
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std::optional<std::string> getRequiringContextAbsolute();
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std::string getRequiringContextRelative();
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void substituteAliasIfPresent(std::string& path);
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std::optional<std::string> getAlias(std::string alias);
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void parseNextConfig();
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void parseConfigInDirectory(const std::string& path);
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};
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