luau/CLI/Require.h
Andy Friesen 543de6e939
Sync to upstream/release/646 (#1458)
# General Updates

* Fix some cases where documentation symbols would not be available when
mouseovering at certain positions in the code
* Scaffolding to help embedders have more control over how `typeof(x)`
refines types
* Refinements to require-by-string semantics. See
https://github.com/luau-lang/rfcs/pull/56 for details.
* Fix for https://github.com/luau-lang/luau/issues/1405

# New Solver

* Fix many crashes (thanks you for your bug reports!)
* Type functions can now call each other
* Type functions all evaluate in a single VM. This should improve
typechecking performance and reduce memory use.
* `export type function` is now forbidden and fails with a clear error
message
* Type functions that access locals in the surrounding environment are
now properly a parse error
* You can now use `:setindexer(types.never, types.never)` to delete an
indexer from a table type.

# Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Varun Saini <vsaini@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-10-04 11:29:55 -07:00

64 lines
1.5 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "lua.h"
#include "lualib.h"
#include "Luau/Config.h"
#include <string>
#include <string_view>
class RequireResolver
{
public:
std::string chunkname;
std::string absolutePath;
std::string sourceCode;
enum class ModuleStatus
{
Cached,
FileRead,
Ambiguous,
NotFound
};
struct ResolvedRequire
{
ModuleStatus status;
std::string chunkName;
std::string absolutePath;
std::string sourceCode;
};
[[nodiscard]] ResolvedRequire static resolveRequire(lua_State* L, std::string path);
private:
std::string pathToResolve;
std::string_view sourceChunkname;
RequireResolver(lua_State* L, std::string path);
ModuleStatus findModule();
lua_State* L;
Luau::Config config;
std::string lastSearchedDir;
bool isConfigFullyResolved = false;
bool isRequireAllowed(std::string_view sourceChunkname);
bool isPrefixValid();
void resolveAndStoreDefaultPaths();
ModuleStatus findModuleImpl();
bool isPathAmbiguous(const std::string& path);
std::optional<std::string> getRequiringContextAbsolute();
std::string getRequiringContextRelative();
void substituteAliasIfPresent(std::string& path);
std::optional<std::string> getAlias(std::string alias);
void parseNextConfig();
void parseConfigInDirectory(const std::string& path);
};