mirror of
https://github.com/luau-lang/luau.git
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ce8495a69e
# What's Changed? - Code refactoring with a new clang-format - More bug fixes / test case fixes in the new solver ## New Solver - More precise telemetry collection of `any` types - Simplification of two completely disjoint tables combines them into a single table that inherits all properties / indexers - Refining a `never & <anything>` does not produce type family types nor constraints - Silence "inference failed to complete" error when it is the only error reported --- ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Dibri Nsofor <dnsofor@roblox.com> Co-authored-by: Jeremy Yoo <jyoo@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
162 lines
3.7 KiB
C++
162 lines
3.7 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#include "lua.h"
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#include "Luau/DenseHash.h"
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#include <thread>
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#include <atomic>
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#include <string>
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struct Profiler
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{
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// static state
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lua_Callbacks* callbacks = nullptr;
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int frequency = 1000;
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std::thread thread;
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// variables for communication between loop and trigger
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std::atomic<bool> exit = false;
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std::atomic<uint64_t> ticks = 0;
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std::atomic<uint64_t> samples = 0;
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// private state for trigger
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uint64_t currentTicks = 0;
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std::string stackScratch;
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// statistics, updated by trigger
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Luau::DenseHashMap<std::string, uint64_t> data{""};
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uint64_t gc[16] = {};
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} gProfiler;
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static void profilerTrigger(lua_State* L, int gc)
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{
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uint64_t currentTicks = gProfiler.ticks.load();
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uint64_t elapsedTicks = currentTicks - gProfiler.currentTicks;
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if (elapsedTicks)
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{
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std::string& stack = gProfiler.stackScratch;
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stack.clear();
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if (gc > 0)
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stack += "GC,GC,";
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lua_Debug ar;
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for (int level = 0; lua_getinfo(L, level, "sn", &ar); ++level)
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{
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if (!stack.empty())
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stack += ';';
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stack += ar.short_src;
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stack += ',';
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if (ar.name)
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stack += ar.name;
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stack += ',';
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if (ar.linedefined > 0)
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stack += std::to_string(ar.linedefined);
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}
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if (!stack.empty())
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{
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gProfiler.data[stack] += elapsedTicks;
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}
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if (gc > 0)
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{
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gProfiler.gc[gc] += elapsedTicks;
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}
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}
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gProfiler.currentTicks = currentTicks;
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gProfiler.callbacks->interrupt = nullptr;
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}
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static void profilerLoop()
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{
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double last = lua_clock();
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while (!gProfiler.exit)
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{
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double now = lua_clock();
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if (now - last >= 1.0 / double(gProfiler.frequency))
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{
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int64_t ticks = int64_t((now - last) * 1e6);
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gProfiler.ticks += ticks;
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gProfiler.samples++;
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gProfiler.callbacks->interrupt = profilerTrigger;
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last += ticks * 1e-6;
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}
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else
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{
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std::this_thread::yield();
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}
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}
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}
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void profilerStart(lua_State* L, int frequency)
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{
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gProfiler.frequency = frequency;
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gProfiler.callbacks = lua_callbacks(L);
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gProfiler.exit = false;
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gProfiler.thread = std::thread(profilerLoop);
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}
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void profilerStop()
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{
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gProfiler.exit = true;
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gProfiler.thread.join();
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}
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void profilerDump(const char* path)
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{
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FILE* f = fopen(path, "wb");
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if (!f)
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{
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fprintf(stderr, "Error opening profile %s\n", path);
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return;
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}
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uint64_t total = 0;
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for (auto& p : gProfiler.data)
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{
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fprintf(f, "%lld %s\n", static_cast<long long>(p.second), p.first.c_str());
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total += p.second;
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}
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fclose(f);
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printf(
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"Profiler dump written to %s (total runtime %.3f seconds, %lld samples, %lld stacks)\n",
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path,
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double(total) / 1e6,
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static_cast<long long>(gProfiler.samples.load()),
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static_cast<long long>(gProfiler.data.size())
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);
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uint64_t totalgc = 0;
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for (uint64_t p : gProfiler.gc)
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totalgc += p;
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if (totalgc)
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{
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printf("GC: %.3f seconds (%.2f%%)", double(totalgc) / 1e6, double(totalgc) / double(total) * 100);
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for (size_t i = 0; i < std::size(gProfiler.gc); ++i)
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{
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extern const char* luaC_statename(int state);
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uint64_t p = gProfiler.gc[i];
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if (p)
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printf(", %s %.2f%%", luaC_statename(int(i)), double(p) / double(totalgc) * 100);
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}
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printf("\n");
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}
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}
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