luau/Analysis/include/Luau/RecursionCounter.h
vegorov-rbx a6b5051edc
Sync to upstream/release/551 (#727)
* https://github.com/Roblox/luau/pull/719
* Improved `Failed to unify type packs` error message to be reported as
`Type pack 'X' could not be converted into 'Y'`
* https://github.com/Roblox/luau/pull/722
* 1% reduction in executed instruction count by removing a check in fast
call dispatch
* Additional fixes to reported error location of OOM errors in VM
* Improve `math.sqrt`, `math.floor` and `math.ceil` performance on
additional compilers and platforms (1-2% geomean improvement including
8-9% on math-cordic)
* All thrown exceptions by Luau analysis are derived from
`Luau::InternalCompilerError`
* When a call site has fewer arguments than required, error now reports
the location of the function name instead of the argument to the
function
* https://github.com/Roblox/luau/pull/724
* Fixed https://github.com/Roblox/luau/issues/725

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
2022-10-28 03:37:29 -07:00

68 lines
1.4 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/Common.h"
#include "Luau/Error.h"
#include <stdexcept>
#include <exception>
namespace Luau
{
struct RecursionLimitException : public InternalCompilerError
{
RecursionLimitException()
: InternalCompilerError("Internal recursion counter limit exceeded")
{
LUAU_ASSERT(FFlag::LuauIceExceptionInheritanceChange);
}
};
struct RecursionLimitException_DEPRECATED : public std::exception
{
const char* what() const noexcept
{
LUAU_ASSERT(!FFlag::LuauIceExceptionInheritanceChange);
return "Internal recursion counter limit exceeded";
}
};
struct RecursionCounter
{
RecursionCounter(int* count)
: count(count)
{
++(*count);
}
~RecursionCounter()
{
LUAU_ASSERT(*count > 0);
--(*count);
}
private:
int* count;
};
struct RecursionLimiter : RecursionCounter
{
RecursionLimiter(int* count, int limit)
: RecursionCounter(count)
{
if (limit > 0 && *count > limit)
{
if (FFlag::LuauIceExceptionInheritanceChange)
{
throw RecursionLimitException();
}
else
{
throw RecursionLimitException_DEPRECATED();
}
}
}
};
} // namespace Luau