luau/Analysis/include/Luau/Simplify.h
menarulalam 8fe64db609
Sync to upstream/release/679 (#1884)
# What's Changed?

We've been hard at work fixing bugs and introducing new features!

## VM 
* Include constant-folding information in Luau cost model for inlining
and loop unrolling
   * ~1% improvement in compile times

## New Type Solver
* `Luau::shallowClone`'s last argument, whether to clone persistent
(builtin) types, is now non-optional.
* Refinements on properties of tables are now computed with a `read`
table property. This resolves some issues around refining table
properies and then trying to set them. Fixes #1344. Fixes #1651.
```
if foo.bar then
    -- Prior to this release, this would be `typeof(foo) & { bar: ~(false?) }
    -- Now, this is `typeof(foo) & { read bar: ~(false?) }
end
```
* The type function `keyof` should respect the empty string as a
property, as in:
```
-- equivalent to type Foo =""
type Foo = keyof<{ [""]: number }>
```
* Descend into literals to report subtyping errors for function calls:
this both improves bidirectional inference and makes errors more
specific. Before, the error reporting for a table with incorrect members
passed to a function would cite the entire table, but now it only cites
the members that are incorrectly typed.
* Fixes a case where intersecting two tables without any common
properties would create `never`, instead of a table with both of their
properties.

# Internal Contributors
Co-authored-by: Ariel Weiss <aaronweiss@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: James McNellis <jmcnellis@roblox.com>
Co-authored-by: Sora Kanosue <skanosue@roblox.com>
Co-authored-by: Talha Pathan <tpathan@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Varun Saini <61795485+vrn-sn@users.noreply.github.com>
Co-authored-by: Alexander Youngblood <ayoungblood@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Ariel Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
2025-06-20 15:55:42 -07:00

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// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/DenseHash.h"
#include "Luau/NotNull.h"
#include "Luau/TypeFwd.h"
#include <optional>
#include <set>
namespace Luau
{
struct TypeArena;
struct SimplifyResult
{
TypeId result;
DenseHashSet<TypeId> blockedTypes;
};
SimplifyResult simplifyIntersection(NotNull<BuiltinTypes> builtinTypes, NotNull<TypeArena> arena, TypeId left, TypeId right);
SimplifyResult simplifyIntersection(NotNull<BuiltinTypes> builtinTypes, NotNull<TypeArena> arena, std::set<TypeId> parts);
SimplifyResult simplifyUnion(NotNull<BuiltinTypes> builtinTypes, NotNull<TypeArena> arena, TypeId left, TypeId right);
SimplifyResult simplifyIntersectWithTruthy(NotNull<BuiltinTypes> builtinTypes, NotNull<TypeArena> arena, TypeId target);
SimplifyResult simplifyIntersectWithFalsy(NotNull<BuiltinTypes> builtinTypes, NotNull<TypeArena> arena, TypeId target);
std::optional<TypeId> intersectWithSimpleDiscriminant(
NotNull<BuiltinTypes> builtinTypes,
NotNull<TypeArena> arena,
TypeId target,
TypeId discriminant
);
enum class Relation
{
Disjoint, // No A is a B or vice versa
Coincident, // Every A is in B and vice versa
Intersects, // Some As are in B and some Bs are in A. ex (number | string) <-> (string | boolean)
Subset, // Every A is in B
Superset, // Every B is in A
};
Relation relate(TypeId left, TypeId right);
} // namespace Luau