luau/Common/include/Luau/ExperimentalFlags.h
vegorov-rbx 97965c7c0a
Sync to upstream/release/576 (#928)
* `ClassType` can now have an indexer defined on it. This allows custom
types to be used in `t[x]` expressions.
* Fixed search for closest executable breakpoint line. Previously,
breakpoints might have been skipped in `else` blocks at the end of a
function
* Fixed how unification is performed for two optional types `a? <: b?`,
previously it might have unified either 'a' or 'b' with 'nil'. Note that
this fix is not enabled by default yet (see the list in
`ExperimentalFlags.h`)

In the new type solver, a concept of 'Type Families' has been
introduced.
Type families can be thought of as type aliases with custom type
inference/reduction logic included with them.
For example, we can have an `Add<T, U>` type family that will resolve
the type that is the result of adding two values together.
This will help type inference to figure out what 'T' and 'U' might be
when explicit type annotations are not provided.
In this update we don't define any type families, but they will be added
in the near future.
It is also possible for Luau embedders to define their own type families
in the global/environment scope.

Other changes include:
* Fixed scope used to find out which generic types should be included in
the function generic type list
* Fixed a crash after cyclic bound types were created during unification

And in native code generation (jit):
* Use of arm64 target on M1 now requires macOS 13
* Entry into native code has been optimized. This is especially
important for coroutine call/pcall performance as they involve going
through a C call frame
* LOP_LOADK(X) translation into IR has been improved to enable type
tag/constant propagation
* arm64 can use integer immediate values to synthesize floating-point
values
* x64 assembler removes duplicate 64bit numbers from the data section to
save space
* Linux `perf` can now be used to profile native Luau code (when running
with --codegen-perf CLI argument)
2023-05-12 10:50:47 -07:00

30 lines
1 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include <string.h>
namespace Luau
{
inline bool isFlagExperimental(const char* flag)
{
// Flags in this list are disabled by default in various command-line tools. They may have behavior that is not fully final,
// or critical bugs that are found after the code has been submitted.
static const char* const kList[] = {
"LuauInstantiateInSubtyping", // requires some fixes to lua-apps code
"LuauTypecheckTypeguards", // requires some fixes to lua-apps code (CLI-67030)
"LuauTinyControlFlowAnalysis", // waiting for updates to packages depended by internal builtin plugins
"LuauUnifyTwoOptions", // requires some fixes to lua-apps code
// makes sure we always have at least one entry
nullptr,
};
for (const char* item : kList)
if (item && strcmp(item, flag) == 0)
return true;
return false;
}
} // namespace Luau