mirror of
https://github.com/luau-lang/luau.git
synced 2024-12-13 13:30:40 +00:00
ce8495a69e
# What's Changed? - Code refactoring with a new clang-format - More bug fixes / test case fixes in the new solver ## New Solver - More precise telemetry collection of `any` types - Simplification of two completely disjoint tables combines them into a single table that inherits all properties / indexers - Refining a `never & <anything>` does not produce type family types nor constraints - Silence "inference failed to complete" error when it is the only error reported --- ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Dibri Nsofor <dnsofor@roblox.com> Co-authored-by: Jeremy Yoo <jyoo@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
180 lines
6.1 KiB
C++
180 lines
6.1 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
|
|
#pragma once
|
|
|
|
#include "Luau/CodeGen.h"
|
|
#include "Luau/Common.h"
|
|
#include "Luau/NativeProtoExecData.h"
|
|
|
|
#include <array>
|
|
#include <atomic>
|
|
#include <memory>
|
|
#include <mutex>
|
|
#include <optional>
|
|
#include <stdint.h>
|
|
#include <unordered_map>
|
|
#include <vector>
|
|
|
|
namespace Luau
|
|
{
|
|
namespace CodeGen
|
|
{
|
|
|
|
// SharedCodeAllocator is a native executable code allocator that provides
|
|
// shared ownership of the native code. Code is allocated on a per-module
|
|
// basis. Each module is uniquely identifiable via an id, which may be a hash
|
|
// or other unique value. Each module may contain multiple natively compiled
|
|
// functions (protos).
|
|
//
|
|
// The module is the unit of shared ownership (i.e., it is where the reference
|
|
// count is maintained).
|
|
|
|
|
|
struct CodeAllocator;
|
|
class NativeModule;
|
|
class NativeModuleRef;
|
|
class SharedCodeAllocator;
|
|
|
|
|
|
// A NativeModule represents a single natively-compiled module (script). It is
|
|
// the unit of shared ownership and is thus where the reference count is
|
|
// maintained. It owns a set of NativeProtos, with associated native exec data,
|
|
// and the allocated native data and code.
|
|
class NativeModule
|
|
{
|
|
public:
|
|
NativeModule(
|
|
SharedCodeAllocator* allocator,
|
|
const std::optional<ModuleId>& moduleId,
|
|
const uint8_t* moduleBaseAddress,
|
|
std::vector<NativeProtoExecDataPtr> nativeProtos
|
|
) noexcept;
|
|
|
|
NativeModule(const NativeModule&) = delete;
|
|
NativeModule(NativeModule&&) = delete;
|
|
NativeModule& operator=(const NativeModule&) = delete;
|
|
NativeModule& operator=(NativeModule&&) = delete;
|
|
|
|
// The NativeModule must not be destroyed if there are any outstanding
|
|
// references. It should thus only be destroyed by a call to release()
|
|
// that releases the last reference.
|
|
~NativeModule() noexcept;
|
|
|
|
size_t addRef() const noexcept;
|
|
size_t addRefs(size_t count) const noexcept;
|
|
size_t release() const noexcept;
|
|
[[nodiscard]] size_t getRefcount() const noexcept;
|
|
|
|
[[nodiscard]] const std::optional<ModuleId>& getModuleId() const noexcept;
|
|
|
|
// Gets the base address of the executable native code for the module.
|
|
[[nodiscard]] const uint8_t* getModuleBaseAddress() const noexcept;
|
|
|
|
// Attempts to find the NativeProto with the given bytecode id. If no
|
|
// NativeProto for that bytecode id exists, a null pointer is returned.
|
|
[[nodiscard]] const uint32_t* tryGetNativeProto(uint32_t bytecodeId) const noexcept;
|
|
|
|
[[nodiscard]] const std::vector<NativeProtoExecDataPtr>& getNativeProtos() const noexcept;
|
|
|
|
private:
|
|
mutable std::atomic<size_t> refcount = 0;
|
|
|
|
SharedCodeAllocator* allocator = nullptr;
|
|
std::optional<ModuleId> moduleId = {};
|
|
const uint8_t* moduleBaseAddress = nullptr;
|
|
|
|
std::vector<NativeProtoExecDataPtr> nativeProtos = {};
|
|
};
|
|
|
|
// A NativeModuleRef is an owning reference to a NativeModule. (Note: We do
|
|
// not use shared_ptr, to avoid complex state management in the Luau GC Proto
|
|
// object.)
|
|
class NativeModuleRef
|
|
{
|
|
public:
|
|
NativeModuleRef() noexcept = default;
|
|
NativeModuleRef(const NativeModule* nativeModule) noexcept;
|
|
|
|
NativeModuleRef(const NativeModuleRef& other) noexcept;
|
|
NativeModuleRef(NativeModuleRef&& other) noexcept;
|
|
NativeModuleRef& operator=(NativeModuleRef other) noexcept;
|
|
|
|
~NativeModuleRef() noexcept;
|
|
|
|
void reset() noexcept;
|
|
void swap(NativeModuleRef& other) noexcept;
|
|
|
|
[[nodiscard]] bool empty() const noexcept;
|
|
explicit operator bool() const noexcept;
|
|
|
|
[[nodiscard]] const NativeModule* get() const noexcept;
|
|
[[nodiscard]] const NativeModule* operator->() const noexcept;
|
|
[[nodiscard]] const NativeModule& operator*() const noexcept;
|
|
|
|
private:
|
|
const NativeModule* nativeModule = nullptr;
|
|
};
|
|
|
|
class SharedCodeAllocator
|
|
{
|
|
public:
|
|
SharedCodeAllocator(CodeAllocator* codeAllocator) noexcept;
|
|
|
|
SharedCodeAllocator(const SharedCodeAllocator&) = delete;
|
|
SharedCodeAllocator(SharedCodeAllocator&&) = delete;
|
|
SharedCodeAllocator& operator=(const SharedCodeAllocator&) = delete;
|
|
SharedCodeAllocator& operator=(SharedCodeAllocator&&) = delete;
|
|
|
|
~SharedCodeAllocator() noexcept;
|
|
|
|
// If we have a NativeModule for the given ModuleId, an owning reference to
|
|
// it is returned. Otherwise, an empty NativeModuleRef is returned.
|
|
[[nodiscard]] NativeModuleRef tryGetNativeModule(const ModuleId& moduleId) const noexcept;
|
|
|
|
// If we have a NativeModule for the given ModuleId, an owning reference to
|
|
// it is returned. Otherwise, a new NativeModule is created for that ModuleId
|
|
// using the provided NativeProtos, data, and code (space is allocated for the
|
|
// data and code such that it can be executed). Like std::map::insert, the
|
|
// bool result is true if a new module was created; false if an existing
|
|
// module is being returned.
|
|
std::pair<NativeModuleRef, bool> getOrInsertNativeModule(
|
|
const ModuleId& moduleId,
|
|
std::vector<NativeProtoExecDataPtr> nativeProtos,
|
|
const uint8_t* data,
|
|
size_t dataSize,
|
|
const uint8_t* code,
|
|
size_t codeSize
|
|
);
|
|
|
|
NativeModuleRef insertAnonymousNativeModule(
|
|
std::vector<NativeProtoExecDataPtr> nativeProtos,
|
|
const uint8_t* data,
|
|
size_t dataSize,
|
|
const uint8_t* code,
|
|
size_t codeSize
|
|
);
|
|
|
|
// If a NativeModule exists for the given ModuleId and that NativeModule
|
|
// is no longer referenced, the NativeModule is destroyed. This should
|
|
// usually only be called by NativeModule::release() when the reference
|
|
// count becomes zero
|
|
void eraseNativeModuleIfUnreferenced(const NativeModule& nativeModule);
|
|
|
|
private:
|
|
struct ModuleIdHash
|
|
{
|
|
[[nodiscard]] size_t operator()(const ModuleId& moduleId) const noexcept;
|
|
};
|
|
|
|
[[nodiscard]] NativeModuleRef tryGetNativeModuleWithLockHeld(const ModuleId& moduleId) const noexcept;
|
|
|
|
mutable std::mutex mutex;
|
|
|
|
std::unordered_map<ModuleId, std::unique_ptr<NativeModule>, ModuleIdHash, std::equal_to<>> identifiedModules;
|
|
|
|
std::atomic<size_t> anonymousModuleCount = 0;
|
|
|
|
CodeAllocator* codeAllocator = nullptr;
|
|
};
|
|
|
|
} // namespace CodeGen
|
|
} // namespace Luau
|