luau/CodeGen/src/IrTranslation.h
Vighnesh-V 2a80f5e1d1
Sync to upstream/release/625 (#1252)
# What's changed?

* Fix warning issued when Cmake version is too low (contributed by OSS
community)

## New Solver

* Fix an issue with inhabitance testing of tables with cyclic properties
* Preserve error suppression during type unification
* Overhaul type reference counting in the constraint solver
* Other miscellaneous constraint ordering fixes

## Native Codegen

* Fix incorrect assertion check in loadBytecodeTypeInfo

---

## Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-05-10 11:21:45 -07:00

73 lines
4.3 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include <stdint.h>
#include "ltm.h"
typedef uint32_t Instruction;
namespace Luau
{
namespace CodeGen
{
enum class IrCondition : uint8_t;
struct IrOp;
struct IrBuilder;
enum class IrCmd : uint8_t;
void translateInstLoadNil(IrBuilder& build, const Instruction* pc);
void translateInstLoadB(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstLoadN(IrBuilder& build, const Instruction* pc);
void translateInstLoadK(IrBuilder& build, const Instruction* pc);
void translateInstLoadKX(IrBuilder& build, const Instruction* pc);
void translateInstMove(IrBuilder& build, const Instruction* pc);
void translateInstJump(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstJumpBack(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstJumpIf(IrBuilder& build, const Instruction* pc, int pcpos, bool not_);
void translateInstJumpIfEq(IrBuilder& build, const Instruction* pc, int pcpos, bool not_);
void translateInstJumpIfCond(IrBuilder& build, const Instruction* pc, int pcpos, IrCondition cond);
void translateInstJumpX(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstJumpxEqNil(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstJumpxEqB(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstJumpxEqN(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstJumpxEqS(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstBinary(IrBuilder& build, const Instruction* pc, int pcpos, TMS tm);
void translateInstBinaryK(IrBuilder& build, const Instruction* pc, int pcpos, TMS tm);
void translateInstBinaryRK(IrBuilder& build, const Instruction* pc, int pcpos, TMS tm);
void translateInstNot(IrBuilder& build, const Instruction* pc);
void translateInstMinus(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstLength(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstNewTable(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstDupTable(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstGetUpval(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstSetUpval(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstCloseUpvals(IrBuilder& build, const Instruction* pc);
IrOp translateFastCallN(IrBuilder& build, const Instruction* pc, int pcpos, bool customParams, int customParamCount, IrOp customArgs);
void translateInstForNPrep(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstForNLoop(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstForGPrepNext(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstForGPrepInext(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstForGLoopIpairs(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstGetTableN(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstSetTableN(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstGetTable(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstSetTable(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstGetImport(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstGetTableKS(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstSetTableKS(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstGetGlobal(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstSetGlobal(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstConcat(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstCapture(IrBuilder& build, const Instruction* pc, int pcpos);
bool translateInstNamecall(IrBuilder& build, const Instruction* pc, int pcpos);
void translateInstAndX(IrBuilder& build, const Instruction* pc, int pcpos, IrOp c);
void translateInstOrX(IrBuilder& build, const Instruction* pc, int pcpos, IrOp c);
void translateInstNewClosure(IrBuilder& build, const Instruction* pc, int pcpos);
void beforeInstForNPrep(IrBuilder& build, const Instruction* pc, int pcpos);
void afterInstForNLoop(IrBuilder& build, const Instruction* pc);
} // namespace CodeGen
} // namespace Luau