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https://github.com/luau-lang/luau.git
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c755875479
- Implemented [Require by String with Relative Paths](https://github.com/luau-lang/rfcs/blob/master/docs/new-require-by-string-semantics.md) RFC - Implemented [Require by String with Aliases](https://github.com/luau-lang/rfcs/blob/master/docs/require-by-string-aliases.md) RFC with support for `paths` and `alias` arrays in .luarc - Added SUBRK and DIVRK bytecode instructions to speed up constant-number and constant/number operations - Added `--vector-lib`, `--vector-ctor` and `--vector-type` options to luau-compile to support code with vectors New Solver - Correctness fixes to subtyping - Improvements to dataflow analysis Native Code Generation - Added bytecode analysis pass to predict type tags used in operations - Fixed rare cases of numerical loops being generated without an interrupt instruction - Restored optimization data propagation into the linear block - Duplicate buffer length checks are optimized away Miscellaneous - Small performance improvements to new non-strict mode - Introduced more scripts for fuzzing Luau and processing the results, including fuzzer build support for CMake Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
78 lines
1.2 KiB
Lua
78 lines
1.2 KiB
Lua
-- This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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print("testing interrupts")
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-- this function will be called by C code with a special interrupt handler that validates hit locations
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function test()
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function foo()
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for i=1,10 do end
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return
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end
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foo()
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function bar()
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local i = 0
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while i < 10 do
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i += i + 1
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end
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end
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bar()
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function baz()
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end
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baz()
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end
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-- these functions will be called by C code with a special interrupt handler that terminates after a few invocations
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function infloop1()
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while true do end
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end
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function infloop2()
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while true do continue end
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end
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function infloop3()
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repeat until false
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end
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function infloop4()
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repeat continue until false
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end
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function infloop5()
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for i=0,0,0 do end
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end
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function infloop6()
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for i=0,0,0 do continue end
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end
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function infloop7()
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for i=1,math.huge do end
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end
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function infloop8()
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for i=1,math.huge do continue end
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end
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function infloop9()
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-- technically not a loop, but an exponentially recursive function
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local function boom()
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boom()
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boom()
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end
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boom()
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end
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function infloop10()
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for l0=4096,0,0 do
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repeat
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continue
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until function<t0>() end
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end
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end
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return "OK"
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