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### What's new? * Removed new `table.move` optimization because of correctness problems. ### New Type Solver * Improved error messages for type families to describe what's wrong in more detail, and ideally without using the term `type family` at all. * Change `boolean` and `string` singletons in type checking to report errors to the user when they've gotten an impossible type (indicating a type error from their context). * Split debugging flags for type family reduction (`DebugLuauLogTypeFamilies`) from general solver logging (`DebugLuauLogSolver`). * Improve type simplification to support patterns like `(number | string) | (string | number)` becoming `number | string`. ### Native Code Generation * Use templated `luaV_doarith` to speedup vector operation fallbacks. * Various small changes to better support arm64 on Windows. ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: James McNellis <jmcnellis@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> |
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.. | ||
AddressA64.h | ||
AssemblyBuilderA64.h | ||
AssemblyBuilderX64.h | ||
BytecodeAnalysis.h | ||
BytecodeSummary.h | ||
CodeAllocator.h | ||
CodeBlockUnwind.h | ||
CodeGen.h | ||
CodeGenCommon.h | ||
ConditionA64.h | ||
ConditionX64.h | ||
IrAnalysis.h | ||
IrBuilder.h | ||
IrCallWrapperX64.h | ||
IrData.h | ||
IrDump.h | ||
IrRegAllocX64.h | ||
IrUtils.h | ||
IrVisitUseDef.h | ||
Label.h | ||
NativeProtoExecData.h | ||
OperandX64.h | ||
OptimizeConstProp.h | ||
OptimizeDeadStore.h | ||
OptimizeFinalX64.h | ||
RegisterA64.h | ||
RegisterX64.h | ||
SharedCodeAllocator.h | ||
UnwindBuilder.h | ||
UnwindBuilderDwarf2.h | ||
UnwindBuilderWin.h |