luau/Ast/include/Luau/Allocator.h
vegorov-rbx c2e72666d9
Sync to upstream/release/662 (#1681)
## What's new

This update brings improvements to the new type solver, roundtrippable
AST parsing mode and closes multiple issues reported in this repository.

* `require` dependency tracing for non-string requires now supports `()`
groups in expressions and types as well as an ability to type annotate a
value with a `typeof` of a different module path
* Fixed rare misaligned memory access in Compiler/Typechecker on 32 bit
platforms (Closes #1572)

## New Solver

* Fixed crash/UB in subtyping of type packs (Closes #1449)
* Fixed incorrect type errors when calling `debug.info` (Closes #1534
and Resolves #966)
* Fixed incorrect boolean and string equality comparison result in
user-defined type functions (Closes #1623)
* Fixed incorrect class types being produced in user-defined type
functions when multiple classes share the same name (Closes #1639)
* Improved bidirectional typechecking for table literals containing
elements that have not been solved yet (Closes #1641)

## Roundtrippable AST

* Added source information for `AstStatTypeAlias`
* Fixed an issue with `AstTypeGroup` node (added in #1643) producing
invalid AST json. Contained type is now named 'inner' instead of 'type'
* Fixed end location of the `do ... end` statement

---

Internal Contributors:

Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Talha Pathan <tpathan@roblox.com>
Co-authored-by: Varun Saini <vsaini@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2025-02-21 10:24:12 -08:00

48 lines
950 B
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/Ast.h"
#include "Luau/Location.h"
#include "Luau/DenseHash.h"
#include "Luau/Common.h"
#include <vector>
namespace Luau
{
class Allocator
{
public:
Allocator();
Allocator(Allocator&&);
Allocator& operator=(Allocator&&) = delete;
~Allocator();
void* allocate(size_t size);
template<typename T, typename... Args>
T* alloc(Args&&... args)
{
static_assert(std::is_trivially_destructible<T>::value, "Objects allocated with this allocator will never have their destructors run!");
T* t = static_cast<T*>(allocate(sizeof(T)));
new (t) T(std::forward<Args>(args)...);
return t;
}
private:
struct Page
{
Page* next;
alignas(8) char data[8192];
};
Page* root;
size_t offset;
};
} // namespace Luau