luau/Analysis/src/GlobalTypes.cpp
Andy Friesen 31a017c5c7
Sync to upstream/release/595 (#1044)
* Rerun clang-format on the code
* Fix the variance on indexer result subtyping. This fixes some issues
with inconsistent error reporting.
* Fix a bug in the normalization logic for intersections of strings

New Type Solver

* New overload selection logic
* Subtype tests now correctly treat a generic as its upper bound within
that generic's scope
* Semantic subtyping for negation types
* Semantic subtyping between strings and compatible table types like
`{lower: (string) -> string}`
* Further work toward finalizing our new subtype test
* Correctly generalize module-scope symbols

Native Codegen

* Lowering statistics for assembly
* Make executable allocation size/limit configurable without a rebuild.
Use `FInt::LuauCodeGenBlockSize` and `FInt::LuauCodeGenMaxTotalSize`.

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
2023-09-15 10:26:59 -07:00

34 lines
1.5 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#include "Luau/GlobalTypes.h"
LUAU_FASTFLAG(LuauInitializeStringMetatableInGlobalTypes)
namespace Luau
{
GlobalTypes::GlobalTypes(NotNull<BuiltinTypes> builtinTypes)
: builtinTypes(builtinTypes)
{
globalScope = std::make_shared<Scope>(globalTypes.addTypePack(TypePackVar{FreeTypePack{TypeLevel{}}}));
globalScope->addBuiltinTypeBinding("any", TypeFun{{}, builtinTypes->anyType});
globalScope->addBuiltinTypeBinding("nil", TypeFun{{}, builtinTypes->nilType});
globalScope->addBuiltinTypeBinding("number", TypeFun{{}, builtinTypes->numberType});
globalScope->addBuiltinTypeBinding("string", TypeFun{{}, builtinTypes->stringType});
globalScope->addBuiltinTypeBinding("boolean", TypeFun{{}, builtinTypes->booleanType});
globalScope->addBuiltinTypeBinding("thread", TypeFun{{}, builtinTypes->threadType});
globalScope->addBuiltinTypeBinding("unknown", TypeFun{{}, builtinTypes->unknownType});
globalScope->addBuiltinTypeBinding("never", TypeFun{{}, builtinTypes->neverType});
if (FFlag::LuauInitializeStringMetatableInGlobalTypes)
{
unfreeze(*builtinTypes->arena);
TypeId stringMetatableTy = makeStringMetatable(builtinTypes);
asMutable(builtinTypes->stringType)->ty.emplace<PrimitiveType>(PrimitiveType::String, stringMetatableTy);
persist(stringMetatableTy);
freeze(*builtinTypes->arena);
}
}
} // namespace Luau