mirror of
https://github.com/luau-lang/luau.git
synced 2024-12-14 06:00:39 +00:00
76f67e0733
Type checker/autocomplete: * `Luau::autocomplete` no longer performs typechecking internally, make sure to run `Frontend::check` before performing autocomplete requests * Autocomplete string suggestions without "" are now only suggested inside the "" * Autocomplete suggestions now include `function (anonymous autofilled)` key with a full suggestion for the function expression (with arguments included) stored in `AutocompleteEntry::insertText` * `AutocompleteEntry::indexedWithSelf` is provided for function call suggestions made with `:` * Cyclic modules now see each other type exports as `any` to prevent memory use-after-free (similar to module return type) Runtime: * Updated inline/loop unroll cost model to better handle assignments (Fixes https://github.com/Roblox/luau/issues/978) * `math.noise` speed was improved by ~30% * `table.concat` speed was improved by ~5-7% * `tonumber` and `tostring` now have fastcall paths that execute ~1.5x and ~2.5x faster respectively (fixes #777) * Fixed crash in `luaL_typename` when index refers to a non-existing value * Fixed potential out of memory scenario when using `string.sub` or `string.char` in a loop * Fixed behavior of some fastcall builtins when called without arguments under -O2 to match original functions * Support for native code execution in VM is now enabled by default (note: native code still has to be generated explicitly) * `Codegen::compile` now accepts `CodeGen_OnlyNativeModules` flag. When set, only modules that have a `--!native` hot-comment at the top will be compiled to native code In our new typechecker: * Generic type packs are no longer considered to be variadic during unification * Timeout and cancellation now works in new solver * Fixed false positive errors around 'table' and 'function' type refinements * Table literals now use covariant unification rules. This is sound since literal has no type specified and has no aliases * Fixed issues with blocked types escaping the constraint solver * Fixed more places where error messages that should've been suppressed were still reported * Fixed errors when iterating over a top table type In our native code generation (jit): * 'DebugLuauAbortingChecks' flag is now supported on A64 * LOP_NEWCLOSURE has been translated to IR
197 lines
5.7 KiB
C++
197 lines
5.7 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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// This code is based on Lua 5.x implementation licensed under MIT License; see lua_LICENSE.txt for details
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#include "lfunc.h"
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#include "lstate.h"
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#include "lmem.h"
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#include "lgc.h"
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Proto* luaF_newproto(lua_State* L)
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{
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Proto* f = luaM_newgco(L, Proto, sizeof(Proto), L->activememcat);
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luaC_init(L, f, LUA_TPROTO);
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f->k = NULL;
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f->sizek = 0;
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f->p = NULL;
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f->sizep = 0;
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f->code = NULL;
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f->sizecode = 0;
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f->sizeupvalues = 0;
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f->nups = 0;
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f->upvalues = NULL;
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f->numparams = 0;
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f->is_vararg = 0;
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f->maxstacksize = 0;
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f->flags = 0;
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f->sizelineinfo = 0;
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f->linegaplog2 = 0;
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f->lineinfo = NULL;
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f->abslineinfo = NULL;
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f->sizelocvars = 0;
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f->locvars = NULL;
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f->source = NULL;
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f->debugname = NULL;
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f->debuginsn = NULL;
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f->codeentry = NULL;
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f->execdata = NULL;
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f->exectarget = 0;
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f->typeinfo = NULL;
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f->userdata = NULL;
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return f;
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}
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Closure* luaF_newLclosure(lua_State* L, int nelems, Table* e, Proto* p)
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{
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Closure* c = luaM_newgco(L, Closure, sizeLclosure(nelems), L->activememcat);
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luaC_init(L, c, LUA_TFUNCTION);
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c->isC = 0;
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c->env = e;
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c->nupvalues = cast_byte(nelems);
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c->stacksize = p->maxstacksize;
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c->preload = 0;
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c->l.p = p;
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for (int i = 0; i < nelems; ++i)
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setnilvalue(&c->l.uprefs[i]);
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return c;
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}
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Closure* luaF_newCclosure(lua_State* L, int nelems, Table* e)
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{
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Closure* c = luaM_newgco(L, Closure, sizeCclosure(nelems), L->activememcat);
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luaC_init(L, c, LUA_TFUNCTION);
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c->isC = 1;
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c->env = e;
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c->nupvalues = cast_byte(nelems);
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c->stacksize = LUA_MINSTACK;
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c->preload = 0;
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c->c.f = NULL;
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c->c.cont = NULL;
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c->c.debugname = NULL;
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return c;
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}
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UpVal* luaF_findupval(lua_State* L, StkId level)
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{
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global_State* g = L->global;
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UpVal** pp = &L->openupval;
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UpVal* p;
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while (*pp != NULL && (p = *pp)->v >= level)
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{
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LUAU_ASSERT(!isdead(g, obj2gco(p)));
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LUAU_ASSERT(upisopen(p));
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if (p->v == level)
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return p;
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pp = &p->u.open.threadnext;
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}
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LUAU_ASSERT(L->isactive);
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LUAU_ASSERT(!isblack(obj2gco(L))); // we don't use luaC_threadbarrier because active threads never turn black
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UpVal* uv = luaM_newgco(L, UpVal, sizeof(UpVal), L->activememcat); // not found: create a new one
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luaC_init(L, uv, LUA_TUPVAL);
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uv->markedopen = 0;
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uv->v = level; // current value lives in the stack
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// chain the upvalue in the threads open upvalue list at the proper position
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uv->u.open.threadnext = *pp;
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*pp = uv;
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// double link the upvalue in the global open upvalue list
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uv->u.open.prev = &g->uvhead;
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uv->u.open.next = g->uvhead.u.open.next;
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uv->u.open.next->u.open.prev = uv;
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g->uvhead.u.open.next = uv;
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LUAU_ASSERT(uv->u.open.next->u.open.prev == uv && uv->u.open.prev->u.open.next == uv);
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return uv;
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}
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void luaF_freeupval(lua_State* L, UpVal* uv, lua_Page* page)
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{
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luaM_freegco(L, uv, sizeof(UpVal), uv->memcat, page); // free upvalue
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}
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void luaF_close(lua_State* L, StkId level)
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{
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global_State* g = L->global;
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UpVal* uv;
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while (L->openupval != NULL && (uv = L->openupval)->v >= level)
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{
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GCObject* o = obj2gco(uv);
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LUAU_ASSERT(!isblack(o) && upisopen(uv));
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LUAU_ASSERT(!isdead(g, o));
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// unlink value *before* closing it since value storage overlaps
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L->openupval = uv->u.open.threadnext;
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luaF_closeupval(L, uv, /* dead= */ false);
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}
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}
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void luaF_closeupval(lua_State* L, UpVal* uv, bool dead)
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{
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// unlink value from all lists *before* closing it since value storage overlaps
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LUAU_ASSERT(uv->u.open.next->u.open.prev == uv && uv->u.open.prev->u.open.next == uv);
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uv->u.open.next->u.open.prev = uv->u.open.prev;
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uv->u.open.prev->u.open.next = uv->u.open.next;
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if (dead)
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return;
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setobj(L, &uv->u.value, uv->v);
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uv->v = &uv->u.value;
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luaC_upvalclosed(L, uv);
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}
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void luaF_freeproto(lua_State* L, Proto* f, lua_Page* page)
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{
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luaM_freearray(L, f->code, f->sizecode, Instruction, f->memcat);
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luaM_freearray(L, f->p, f->sizep, Proto*, f->memcat);
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luaM_freearray(L, f->k, f->sizek, TValue, f->memcat);
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if (f->lineinfo)
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luaM_freearray(L, f->lineinfo, f->sizelineinfo, uint8_t, f->memcat);
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luaM_freearray(L, f->locvars, f->sizelocvars, struct LocVar, f->memcat);
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luaM_freearray(L, f->upvalues, f->sizeupvalues, TString*, f->memcat);
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if (f->debuginsn)
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luaM_freearray(L, f->debuginsn, f->sizecode, uint8_t, f->memcat);
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if (f->execdata)
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L->global->ecb.destroy(L, f);
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if (f->typeinfo)
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luaM_freearray(L, f->typeinfo, f->numparams + 2, uint8_t, f->memcat);
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luaM_freegco(L, f, sizeof(Proto), f->memcat, page);
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}
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void luaF_freeclosure(lua_State* L, Closure* c, lua_Page* page)
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{
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int size = c->isC ? sizeCclosure(c->nupvalues) : sizeLclosure(c->nupvalues);
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luaM_freegco(L, c, size, c->memcat, page);
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}
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const LocVar* luaF_getlocal(const Proto* f, int local_number, int pc)
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{
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for (int i = 0; i < f->sizelocvars; i++)
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{
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if (pc >= f->locvars[i].startpc && pc < f->locvars[i].endpc)
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{ // is variable active?
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local_number--;
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if (local_number == 0)
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return &f->locvars[i];
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}
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}
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return NULL; // not found
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}
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const LocVar* luaF_findlocal(const Proto* f, int local_reg, int pc)
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{
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for (int i = 0; i < f->sizelocvars; i++)
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if (local_reg == f->locvars[i].reg && pc >= f->locvars[i].startpc && pc < f->locvars[i].endpc)
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return &f->locvars[i];
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return NULL; // not found
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}
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