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# What's Changed? This week includes many changes to bring the behaviours of the Old and New Luau Type Solver more in line. * The old solver now stringifies tables identically to the new solver. Sealed tables are stringified as `{ ... }` and unsealed tables are represented by `{| ... |}`, regardless of your choice of solver. ## New Type Solver * Miscellaneous fixes to make the Luau Frontend able to dynamically toggle which solve is used. * Small fixes to reduce instances of nondeterminism of the New Type Solver. * Issue an error when a function that has multiple non-viable overloads is used. * Subtyping now returns more information about the generics for type inference to consume. * Stop stuck type-functions from blocking type inference. This should lead to fewer instances of 'type inference failed to complete'. ## Fragment Autocomplete * Fixed a bug where incremental autocomplete wouldn't be able to provide results directly on a required module script. `require(script.Module).{request completions here}` will now recommend the properties returned by the required object. --- Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com> Co-authored-by: Sora Kanosue <skanosue@roblox.com> Co-authored-by: Talha Pathan <tpathan@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
134 lines
4 KiB
C++
134 lines
4 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include "Luau/Ast.h"
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#include "Luau/EqSatSimplification.h"
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#include "Luau/Error.h"
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#include "Luau/InsertionOrderedMap.h"
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#include "Luau/Location.h"
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#include "Luau/NotNull.h"
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#include "Luau/Subtyping.h"
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#include "Luau/TypeFwd.h"
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namespace Luau
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{
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struct BuiltinTypes;
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struct TypeArena;
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struct Scope;
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struct InternalErrorReporter;
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struct TypeCheckLimits;
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struct Subtyping;
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class Normalizer;
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struct OverloadResolver
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{
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enum Analysis
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{
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Ok,
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TypeIsNotAFunction,
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ArityMismatch,
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OverloadIsNonviable, // Arguments were incompatible with the overloads parameters but were otherwise compatible by arity
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};
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OverloadResolver(
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NotNull<BuiltinTypes> builtinTypes,
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NotNull<TypeArena> arena,
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NotNull<Simplifier> simplifier,
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NotNull<Normalizer> normalizer,
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NotNull<TypeFunctionRuntime> typeFunctionRuntime,
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NotNull<Scope> scope,
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NotNull<InternalErrorReporter> reporter,
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NotNull<TypeCheckLimits> limits,
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Location callLocation
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);
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NotNull<BuiltinTypes> builtinTypes;
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NotNull<TypeArena> arena;
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NotNull<Simplifier> simplifier;
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NotNull<Normalizer> normalizer;
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NotNull<TypeFunctionRuntime> typeFunctionRuntime;
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NotNull<Scope> scope;
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NotNull<InternalErrorReporter> ice;
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NotNull<TypeCheckLimits> limits;
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Subtyping subtyping;
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Location callLoc;
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// Resolver results
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std::vector<TypeId> ok;
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std::vector<TypeId> nonFunctions;
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std::vector<std::pair<TypeId, ErrorVec>> arityMismatches;
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std::vector<std::pair<TypeId, ErrorVec>> nonviableOverloads;
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InsertionOrderedMap<TypeId, std::pair<OverloadResolver::Analysis, size_t>> resolution;
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std::pair<OverloadResolver::Analysis, TypeId> selectOverload(TypeId ty, TypePackId args, bool useFreeTypeBounds);
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void resolve(TypeId fnTy, const TypePack* args, AstExpr* selfExpr, const std::vector<AstExpr*>* argExprs);
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private:
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std::optional<ErrorVec> testIsSubtype(const Location& location, TypeId subTy, TypeId superTy);
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std::optional<ErrorVec> testIsSubtype(const Location& location, TypePackId subTy, TypePackId superTy);
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std::pair<Analysis, ErrorVec> checkOverload(
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TypeId fnTy,
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const TypePack* args,
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AstExpr* fnLoc,
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const std::vector<AstExpr*>* argExprs,
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bool callMetamethodOk = true
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);
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static bool isLiteral(AstExpr* expr);
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LUAU_NOINLINE
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std::pair<Analysis, ErrorVec> checkOverload_(
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TypeId fnTy,
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const FunctionType* fn,
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const TypePack* args,
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AstExpr* fnExpr,
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const std::vector<AstExpr*>* argExprs
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);
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size_t indexof(Analysis analysis);
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void add(Analysis analysis, TypeId ty, ErrorVec&& errors);
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void maybeEmplaceError(
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ErrorVec* errors,
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Location argLocation,
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const SubtypingReasoning* reason,
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std::optional<TypeId> failedSubTy,
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std::optional<TypeId> failedSuperTy
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) const;
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};
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struct SolveResult
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{
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enum OverloadCallResult
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{
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Ok,
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CodeTooComplex,
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OccursCheckFailed,
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NoMatchingOverload,
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};
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OverloadCallResult result;
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std::optional<TypePackId> typePackId; // nullopt if result != Ok
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TypeId overloadToUse = nullptr;
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TypeId inferredTy = nullptr;
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DenseHashMap<TypeId, std::vector<TypeId>> expandedFreeTypes{nullptr};
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};
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// Helper utility, presently used for binary operator type functions.
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//
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// Given a function and a set of arguments, select a suitable overload.
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SolveResult solveFunctionCall(
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NotNull<TypeArena> arena,
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NotNull<BuiltinTypes> builtinTypes,
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NotNull<Simplifier> simplifier,
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NotNull<Normalizer> normalizer,
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NotNull<TypeFunctionRuntime> typeFunctionRuntime,
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NotNull<InternalErrorReporter> iceReporter,
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NotNull<TypeCheckLimits> limits,
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NotNull<Scope> scope,
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const Location& location,
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TypeId fn,
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TypePackId argsPack
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);
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} // namespace Luau
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