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https://github.com/luau-lang/luau.git
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e905e30570
## What's new? * Add support for mixed-mode type checking, which allows modules checked in the old type solver to be checked and autocompleted by the new one. * Generalize `RequireResolver` to support require-by-string semantics in `luau-analyze`. * Fix a bug in incremental autocomplete where `DefId`s associated with index expressions were not correctly picked up. * Fix a bug that prevented "complex" types in generic parameters (for example, `local x: X<(() -> ())?>`). ### Issues fixed * #1507 * #1518 --- Internal Contributors: Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com> Co-authored-by: Varun Saini <vsaini@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
79 lines
2 KiB
C++
79 lines
2 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include "Luau/Ast.h"
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#include "Luau/Parser.h"
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#include "Luau/AutocompleteTypes.h"
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#include "Luau/DenseHash.h"
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#include "Luau/Module.h"
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#include "Luau/Frontend.h"
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#include <memory>
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#include <vector>
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namespace Luau
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{
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struct FrontendOptions;
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struct FragmentAutocompleteAncestryResult
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{
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DenseHashMap<AstName, AstLocal*> localMap{AstName()};
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std::vector<AstLocal*> localStack;
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std::vector<AstNode*> ancestry;
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AstStat* nearestStatement = nullptr;
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};
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struct FragmentParseResult
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{
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std::string fragmentToParse;
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AstStatBlock* root = nullptr;
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std::vector<AstNode*> ancestry;
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AstStat* nearestStatement = nullptr;
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std::unique_ptr<Allocator> alloc = std::make_unique<Allocator>();
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};
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struct FragmentTypeCheckResult
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{
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ModulePtr incrementalModule = nullptr;
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ScopePtr freshScope;
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std::vector<AstNode*> ancestry;
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};
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struct FragmentAutocompleteResult
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{
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ModulePtr incrementalModule;
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Scope* freshScope;
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TypeArena arenaForAutocomplete;
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AutocompleteResult acResults;
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};
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FragmentAutocompleteAncestryResult findAncestryForFragmentParse(AstStatBlock* root, const Position& cursorPos);
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FragmentParseResult parseFragment(
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const SourceModule& srcModule,
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std::string_view src,
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const Position& cursorPos,
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std::optional<Position> fragmentEndPosition
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);
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FragmentTypeCheckResult typecheckFragment(
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Frontend& frontend,
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const ModuleName& moduleName,
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const Position& cursorPos,
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std::optional<FrontendOptions> opts,
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std::string_view src,
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std::optional<Position> fragmentEndPosition
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);
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FragmentAutocompleteResult fragmentAutocomplete(
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Frontend& frontend,
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std::string_view src,
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const ModuleName& moduleName,
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Position cursorPosition,
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std::optional<FrontendOptions> opts,
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StringCompletionCallback callback,
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std::optional<Position> fragmentEndPosition = std::nullopt
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);
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} // namespace Luau
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