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b2f9f53ae3
- Fix DeprecatedGlobal warning text in cases when the global is deprecated without a suggested alternative - Fix an off-by-one error in type error text for incorrect use of string.format - Reduce stack consumption further during parsing, hopefully eliminating stack overflows during parsing/compilation for good - Mark interpolated string support as experimental (requires --fflags=LuauInterpolatedStringBaseSupport to enable) - Simplify garbage collection treatment of upvalues, reducing cache misses during sweeping stage and reducing the cost of upvalue assignment (SETUPVAL); supersedes #643 - Simplify garbage collection treatment of sleeping threads - Simplify sweeping of alive threads, reducing cache misses during sweeping stage - Simplify management of string buffers, removing redundant linked list operations
28 lines
834 B
C++
28 lines
834 B
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#include "Luau/Constraint.h"
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#include "Luau/NotNull.h"
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#include "Luau/Scope.h"
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#include "Luau/ToString.h"
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#include <optional>
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#include <string>
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#include <vector>
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namespace Luau
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{
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struct ConstraintSolverLogger
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{
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std::string compileOutput();
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void captureBoundarySnapshot(const Scope* rootScope, std::vector<NotNull<const Constraint>>& unsolvedConstraints);
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void prepareStepSnapshot(const Scope* rootScope, NotNull<const Constraint> current, std::vector<NotNull<const Constraint>>& unsolvedConstraints, bool force);
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void commitPreparedStepSnapshot();
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private:
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std::vector<std::string> snapshots;
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std::optional<std::string> preparedSnapshot;
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ToStringOptions opts;
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};
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} // namespace Luau
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