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96 lines
3.1 KiB
C++
96 lines
3.1 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include "Luau/Config.h"
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#include <functional>
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#include <optional>
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#include <string>
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#include <string_view>
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////////////////////////////////////////////////////////////////////////////////
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//
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// The RequireNavigator library provides a C++ interface for navigating the
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// context in which require-by-string operates. This is used internally by the
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// require-by-string runtime library to resolve paths based on the rules defined
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// by its consumers.
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//
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// Directly linking against this library allows for inspection of the
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// require-by-string path resolution algorithm's behavior without enabling the
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// runtime library, which is useful for static tooling as well.
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//
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////////////////////////////////////////////////////////////////////////////////
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namespace Luau::Require
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{
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// The ErrorHandler interface is used to report errors during navigation.
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// The default implementation does nothing but can be overridden to enable
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// custom error handling behavior.
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class ErrorHandler
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{
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public:
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virtual ~ErrorHandler() = default;
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virtual void reportError(std::string message) {}
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};
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// NavigationContext is an pure virtual class that is intended to be implemented
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// and injected into a Navigator.
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//
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// When a Navigator traverses a require path, its NavigationContext's methods
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// are invoked, with the expectation that the NavigationContext will keep track
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// of the current state of the navigation and provide information about the
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// current context as needed.
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class NavigationContext
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{
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public:
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virtual ~NavigationContext() = default;
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virtual std::string getRequirerIdentifier() const = 0;
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enum class NavigateResult
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{
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Success,
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Ambiguous,
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NotFound
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};
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virtual NavigateResult reset(const std::string& identifier) = 0;
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virtual NavigateResult jumpToAlias(const std::string& path) = 0;
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virtual NavigateResult toParent() = 0;
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virtual NavigateResult toChild(const std::string& component) = 0;
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virtual bool isConfigPresent() const = 0;
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virtual std::optional<std::string> getConfig() const = 0;
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};
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// The Navigator class is responsible for traversing a given require path in the
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// context of a given NavigationContext.
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//
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// The Navigator is not intended to be overridden. Rather, it expects a custom
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// injected NavigationContext that provides the desired navigation behavior.
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class Navigator
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{
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public:
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enum class Status
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{
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Success,
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ErrorReported
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};
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Navigator(NavigationContext& navigationContext, ErrorHandler& errorHandler);
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[[nodiscard]] Status navigate(std::string path);
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private:
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using Error = std::optional<std::string>;
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[[nodiscard]] Error navigateImpl(std::string_view path);
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[[nodiscard]] Error navigateThroughPath(std::string_view path);
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[[nodiscard]] Error navigateToAlias(const std::string& alias, const std::string& value);
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[[nodiscard]] Error navigateToAndPopulateConfig(const std::string& desiredAlias);
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NavigationContext& navigationContext;
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ErrorHandler& errorHandler;
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Luau::Config config;
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};
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} // namespace Luau::Require
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