luau/Analysis/include/Luau/InsertionOrderedMap.h
menarulalam a8d14596e7
Sync to upstream/release/669 (#1770)
We have lots of new changes for you! 

# What's Changed
## General

- We updated Luau's license year to 2025! 
- We fixed a bug where large amounts of errors were being printed when
deep intersections of unions error.


## Require-by-String
This release introduces the `Luau.Require` library, which exposes the
runtime semantics of require-by-string, including support for the new
`@self` alias described in [this
RFC](https://github.com/luau-lang/rfcs/pull/109).

The library operates on a virtualized filesystem, allowing consumers to
specify navigation rules without assuming a filesystem context.
Documentation in `Require.h` explains how to enable the library, and the
`setupState` function in Repl.cpp demonstrates how we've integrated it
into the luau CLI tool. Note that the interface in `Require.h` is
written in C, which enables any application written in a language with a
C foreign-function interface to link against this library and enable
require-by-string. This makes it straightforward for any application
embedding Luau to support require-by-string, provided that it defines or
operates within an environment resembling a virtual filesystem.

The core navigation semantics of require-by-string have additionally
been pulled into the `Luau.RequireNavigator` library. While
`Luau.Require` internally depends on `Luau.RequireNavigator`, the latter
does not depend on the Luau VM. This library provides an interface for
inspecting require-by-string's navigation behavior and therefore serves
as a useful dependency for static tooling. Documentation for
`Luau.RequireNavigator` is available in `RequireNavigator.h`.
## Autocomplete
- We fixed a memory leak in fragment autocomplete!
## New Solver And Old Solver
- We've found a infinite iteration error over a type pack. We added a
way to detect this error and throw an `InternalCompileError` instead.
- We fix `table.freeze` not accounting for the first argument not
getting type stated. We fall back to regular inference instead.
- We fix a crash in the old solver with `length_error`.
- We fix a crash in the new solver stemming from generalization
reentrancy. Now we correctly generalize interior free types that do not
appear in a function signature.
- We fix a nil refinement. (Fixes
https://github.com/luau-lang/luau/issues/1687 and
https://github.com/luau-lang/luau/issues/1451)



### Internal Contributors
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Talha Pathan <tpathan@roblox.com>
Co-authored-by: Varun Saini <vsaini@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

Full Changelog: https://github.com/luau-lang/luau/compare/0.668...0.669

---------

Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Varun Saini <61795485+vrn-sn@users.noreply.github.com>
Co-authored-by: Alexander Youngblood <ayoungblood@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Ariel Weiss <aaronweiss@roblox.com>
2025-04-11 17:44:21 -07:00

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C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/Common.h"
#include <unordered_map>
#include <vector>
#include <type_traits>
#include <iterator>
namespace Luau
{
template<typename K, typename V>
struct InsertionOrderedMap
{
static_assert(std::is_trivially_copyable_v<K>, "key must be trivially copyable");
private:
using vec = std::vector<std::pair<K, V>>;
public:
using iterator = typename vec::iterator;
using const_iterator = typename vec::const_iterator;
void insert(K k, V v)
{
if (indices.count(k) != 0)
return;
pairs.push_back(std::make_pair(k, std::move(v)));
indices[k] = pairs.size() - 1;
}
void clear()
{
pairs.clear();
indices.clear();
}
size_t size() const
{
LUAU_ASSERT(pairs.size() == indices.size());
return pairs.size();
}
bool contains(const K& k) const
{
return indices.count(k) > 0;
}
const V* get(const K& k) const
{
auto it = indices.find(k);
if (it == indices.end())
return nullptr;
else
return &pairs.at(it->second).second;
}
V* get(const K& k)
{
auto it = indices.find(k);
if (it == indices.end())
return nullptr;
else
return &pairs.at(it->second).second;
}
V& operator[](const K& k)
{
auto it = indices.find(k);
if (it == indices.end())
{
pairs.push_back(std::make_pair(k, V()));
indices[k] = pairs.size() - 1;
return pairs.back().second;
}
else
return pairs.at(it->second).second;
}
const_iterator begin() const
{
return pairs.begin();
}
const_iterator end() const
{
return pairs.end();
}
iterator begin()
{
return pairs.begin();
}
iterator end()
{
return pairs.end();
}
const_iterator find(K k) const
{
auto indicesIt = indices.find(k);
if (indicesIt == indices.end())
return end();
else
return begin() + indicesIt->second;
}
iterator find(K k)
{
auto indicesIt = indices.find(k);
if (indicesIt == indices.end())
return end();
else
return begin() + indicesIt->second;
}
void erase(iterator it)
{
if (it == pairs.end())
return;
K k = it->first;
auto indexIt = indices.find(k);
if (indexIt == indices.end())
return;
size_t removed = indexIt->second;
indices.erase(indexIt);
pairs.erase(it);
for (auto& [_, index] : indices)
{
if (index > removed)
--index;
}
}
private:
vec pairs;
std::unordered_map<K, size_t> indices;
};
} // namespace Luau