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We have lots of new changes for you! # What's Changed ## General - We updated Luau's license year to 2025! - We fixed a bug where large amounts of errors were being printed when deep intersections of unions error. ## Require-by-String This release introduces the `Luau.Require` library, which exposes the runtime semantics of require-by-string, including support for the new `@self` alias described in [this RFC](https://github.com/luau-lang/rfcs/pull/109). The library operates on a virtualized filesystem, allowing consumers to specify navigation rules without assuming a filesystem context. Documentation in `Require.h` explains how to enable the library, and the `setupState` function in Repl.cpp demonstrates how we've integrated it into the luau CLI tool. Note that the interface in `Require.h` is written in C, which enables any application written in a language with a C foreign-function interface to link against this library and enable require-by-string. This makes it straightforward for any application embedding Luau to support require-by-string, provided that it defines or operates within an environment resembling a virtual filesystem. The core navigation semantics of require-by-string have additionally been pulled into the `Luau.RequireNavigator` library. While `Luau.Require` internally depends on `Luau.RequireNavigator`, the latter does not depend on the Luau VM. This library provides an interface for inspecting require-by-string's navigation behavior and therefore serves as a useful dependency for static tooling. Documentation for `Luau.RequireNavigator` is available in `RequireNavigator.h`. ## Autocomplete - We fixed a memory leak in fragment autocomplete! ## New Solver And Old Solver - We've found a infinite iteration error over a type pack. We added a way to detect this error and throw an `InternalCompileError` instead. - We fix `table.freeze` not accounting for the first argument not getting type stated. We fall back to regular inference instead. - We fix a crash in the old solver with `length_error`. - We fix a crash in the new solver stemming from generalization reentrancy. Now we correctly generalize interior free types that do not appear in a function signature. - We fix a nil refinement. (Fixes https://github.com/luau-lang/luau/issues/1687 and https://github.com/luau-lang/luau/issues/1451) ### Internal Contributors Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com> Co-authored-by: Talha Pathan <tpathan@roblox.com> Co-authored-by: Varun Saini <vsaini@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> Full Changelog: https://github.com/luau-lang/luau/compare/0.668...0.669 --------- Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com> Co-authored-by: Varun Saini <61795485+vrn-sn@users.noreply.github.com> Co-authored-by: Alexander Youngblood <ayoungblood@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> Co-authored-by: Ariel Weiss <aaronweiss@roblox.com>
147 lines
2.9 KiB
C++
147 lines
2.9 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include "Luau/Common.h"
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#include <unordered_map>
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#include <vector>
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#include <type_traits>
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#include <iterator>
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namespace Luau
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{
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template<typename K, typename V>
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struct InsertionOrderedMap
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{
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static_assert(std::is_trivially_copyable_v<K>, "key must be trivially copyable");
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private:
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using vec = std::vector<std::pair<K, V>>;
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public:
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using iterator = typename vec::iterator;
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using const_iterator = typename vec::const_iterator;
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void insert(K k, V v)
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{
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if (indices.count(k) != 0)
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return;
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pairs.push_back(std::make_pair(k, std::move(v)));
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indices[k] = pairs.size() - 1;
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}
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void clear()
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{
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pairs.clear();
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indices.clear();
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}
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size_t size() const
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{
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LUAU_ASSERT(pairs.size() == indices.size());
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return pairs.size();
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}
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bool contains(const K& k) const
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{
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return indices.count(k) > 0;
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}
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const V* get(const K& k) const
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{
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auto it = indices.find(k);
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if (it == indices.end())
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return nullptr;
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else
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return &pairs.at(it->second).second;
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}
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V* get(const K& k)
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{
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auto it = indices.find(k);
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if (it == indices.end())
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return nullptr;
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else
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return &pairs.at(it->second).second;
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}
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V& operator[](const K& k)
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{
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auto it = indices.find(k);
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if (it == indices.end())
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{
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pairs.push_back(std::make_pair(k, V()));
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indices[k] = pairs.size() - 1;
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return pairs.back().second;
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}
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else
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return pairs.at(it->second).second;
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}
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const_iterator begin() const
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{
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return pairs.begin();
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}
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const_iterator end() const
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{
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return pairs.end();
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}
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iterator begin()
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{
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return pairs.begin();
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}
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iterator end()
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{
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return pairs.end();
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}
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const_iterator find(K k) const
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{
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auto indicesIt = indices.find(k);
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if (indicesIt == indices.end())
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return end();
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else
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return begin() + indicesIt->second;
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}
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iterator find(K k)
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{
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auto indicesIt = indices.find(k);
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if (indicesIt == indices.end())
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return end();
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else
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return begin() + indicesIt->second;
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}
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void erase(iterator it)
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{
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if (it == pairs.end())
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return;
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K k = it->first;
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auto indexIt = indices.find(k);
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if (indexIt == indices.end())
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return;
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size_t removed = indexIt->second;
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indices.erase(indexIt);
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pairs.erase(it);
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for (auto& [_, index] : indices)
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{
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if (index > removed)
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--index;
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}
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}
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private:
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vec pairs;
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std::unordered_map<K, size_t> indices;
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};
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} // namespace Luau
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