luau/CodeGen/src/UnwindBuilderWin.cpp
2023-08-25 18:25:09 +03:00

232 lines
7.2 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#include "Luau/UnwindBuilderWin.h"
#include <string.h>
// Information about the Windows x64 unwinding data setup can be found at:
// https://docs.microsoft.com/en-us/cpp/build/exception-handling-x64 [x64 exception handling]
#define UWOP_PUSH_NONVOL 0
#define UWOP_ALLOC_LARGE 1
#define UWOP_ALLOC_SMALL 2
#define UWOP_SET_FPREG 3
#define UWOP_SAVE_NONVOL 4
#define UWOP_SAVE_NONVOL_FAR 5
#define UWOP_SAVE_XMM128 8
#define UWOP_SAVE_XMM128_FAR 9
#define UWOP_PUSH_MACHFRAME 10
namespace Luau
{
namespace CodeGen
{
void UnwindBuilderWin::setBeginOffset(size_t beginOffset)
{
this->beginOffset = beginOffset;
}
size_t UnwindBuilderWin::getBeginOffset() const
{
return beginOffset;
}
void UnwindBuilderWin::startInfo(Arch arch)
{
LUAU_ASSERT(arch == X64);
}
void UnwindBuilderWin::startFunction()
{
// End offset is filled in later and everything gets adjusted at the end
UnwindFunctionWin func;
func.beginOffset = 0;
func.endOffset = 0;
func.unwindInfoOffset = uint32_t(rawDataPos - rawData);
unwindFunctions.push_back(func);
unwindCodes.clear();
unwindCodes.reserve(16);
prologSize = 0;
// rax has register index 0, which in Windows unwind info means that frame register is not used
frameReg = X64::rax;
frameRegOffset = 0;
}
void UnwindBuilderWin::finishFunction(uint32_t beginOffset, uint32_t endOffset)
{
unwindFunctions.back().beginOffset = beginOffset;
unwindFunctions.back().endOffset = endOffset;
// Windows unwind code count is stored in uint8_t, so we can't have more
LUAU_ASSERT(unwindCodes.size() < 256);
UnwindInfoWin info;
info.version = 1;
info.flags = 0; // No EH
info.prologsize = prologSize;
info.unwindcodecount = uint8_t(unwindCodes.size());
LUAU_ASSERT(frameReg.index < 16);
info.framereg = frameReg.index;
LUAU_ASSERT(frameRegOffset < 16);
info.frameregoff = frameRegOffset;
LUAU_ASSERT(rawDataPos + sizeof(info) <= rawData + kRawDataLimit);
memcpy(rawDataPos, &info, sizeof(info));
rawDataPos += sizeof(info);
if (!unwindCodes.empty())
{
// Copy unwind codes in reverse order
// Some unwind codes take up two array slots, we write those in reverse order
uint8_t* unwindCodePos = rawDataPos + sizeof(UnwindCodeWin) * (unwindCodes.size() - 1);
LUAU_ASSERT(unwindCodePos <= rawData + kRawDataLimit);
for (size_t i = 0; i < unwindCodes.size(); i++)
{
memcpy(unwindCodePos, &unwindCodes[i], sizeof(UnwindCodeWin));
unwindCodePos -= sizeof(UnwindCodeWin);
}
}
rawDataPos += sizeof(UnwindCodeWin) * unwindCodes.size();
// Size has to be even, but unwind code count doesn't have to
if (unwindCodes.size() % 2 != 0)
rawDataPos += sizeof(UnwindCodeWin);
LUAU_ASSERT(rawDataPos <= rawData + kRawDataLimit);
}
void UnwindBuilderWin::finishInfo() {}
void UnwindBuilderWin::prologueA64(uint32_t prologueSize, uint32_t stackSize, std::initializer_list<A64::RegisterA64> regs)
{
LUAU_ASSERT(!"Not implemented");
}
void UnwindBuilderWin::prologueX64(uint32_t prologueSize, uint32_t stackSize, bool setupFrame, std::initializer_list<X64::RegisterX64> gpr,
const std::vector<X64::RegisterX64>& simd)
{
LUAU_ASSERT(stackSize > 0 && stackSize < 4096 && stackSize % 8 == 0);
LUAU_ASSERT(prologueSize < 256);
unsigned int stackOffset = 8; // Return address was pushed by calling the function
unsigned int prologueOffset = 0;
if (setupFrame)
{
// push rbp
stackOffset += 8;
prologueOffset += 2;
unwindCodes.push_back({uint8_t(prologueOffset), UWOP_PUSH_NONVOL, X64::rbp.index});
// mov rbp, rsp
prologueOffset += 3;
frameReg = X64::rbp;
frameRegOffset = 0;
unwindCodes.push_back({uint8_t(prologueOffset), UWOP_SET_FPREG, frameRegOffset});
}
// push reg
for (X64::RegisterX64 reg : gpr)
{
LUAU_ASSERT(reg.size == X64::SizeX64::qword);
stackOffset += 8;
prologueOffset += 2;
unwindCodes.push_back({uint8_t(prologueOffset), UWOP_PUSH_NONVOL, reg.index});
}
// If frame pointer is used, simd register storage is not implemented, it will require reworking store offsets
LUAU_ASSERT(!setupFrame || simd.size() == 0);
unsigned int simdStorageSize = unsigned(simd.size()) * 16;
// It's the responsibility of the caller to provide simd register storage in 'stackSize', including alignment to 16 bytes
if (!simd.empty() && stackOffset % 16 == 8)
simdStorageSize += 8;
// sub rsp, stackSize
if (stackSize <= 128)
{
stackOffset += stackSize;
prologueOffset += stackSize == 128 ? 7 : 4;
unwindCodes.push_back({uint8_t(prologueOffset), UWOP_ALLOC_SMALL, uint8_t((stackSize - 8) / 8)});
}
else
{
// This command can handle allocations up to 512K-8 bytes, but that potentially requires stack probing
LUAU_ASSERT(stackSize < 4096);
stackOffset += stackSize;
prologueOffset += 7;
uint16_t encodedOffset = stackSize / 8;
unwindCodes.push_back(UnwindCodeWin());
memcpy(&unwindCodes.back(), &encodedOffset, sizeof(encodedOffset));
unwindCodes.push_back({uint8_t(prologueOffset), UWOP_ALLOC_LARGE, 0});
}
// It's the responsibility of the caller to provide simd register storage in 'stackSize'
unsigned int xmmStoreOffset = stackSize - simdStorageSize;
// vmovaps [rsp+n], xmm
for (X64::RegisterX64 reg : simd)
{
LUAU_ASSERT(reg.size == X64::SizeX64::xmmword);
LUAU_ASSERT(xmmStoreOffset % 16 == 0 && "simd stores have to be performed to aligned locations");
prologueOffset += xmmStoreOffset >= 128 ? 10 : 7;
unwindCodes.push_back({uint8_t(xmmStoreOffset / 16), 0, 0});
unwindCodes.push_back({uint8_t(prologueOffset), UWOP_SAVE_XMM128, reg.index});
xmmStoreOffset += 16;
}
LUAU_ASSERT(stackOffset % 16 == 0);
LUAU_ASSERT(prologueOffset == prologueSize);
this->prologSize = prologueSize;
}
size_t UnwindBuilderWin::getSize() const
{
return sizeof(UnwindFunctionWin) * unwindFunctions.size() + size_t(rawDataPos - rawData);
}
size_t UnwindBuilderWin::getFunctionCount() const
{
return unwindFunctions.size();
}
void UnwindBuilderWin::finalize(char* target, size_t offset, void* funcAddress, size_t funcSize) const
{
// Copy adjusted function information
for (UnwindFunctionWin func : unwindFunctions)
{
// Code will start after the unwind info
func.beginOffset += uint32_t(offset);
// Whole block is a part of a 'single function'
if (func.endOffset == kFullBlockFuncton)
func.endOffset = uint32_t(funcSize);
else
func.endOffset += uint32_t(offset);
// Unwind data is placed right after the RUNTIME_FUNCTION data
func.unwindInfoOffset += uint32_t(sizeof(UnwindFunctionWin) * unwindFunctions.size());
memcpy(target, &func, sizeof(func));
target += sizeof(func);
}
// Copy unwind codes
memcpy(target, rawData, size_t(rawDataPos - rawData));
}
} // namespace CodeGen
} // namespace Luau