mirror of
https://github.com/luau-lang/luau.git
synced 2025-04-21 04:03:47 +01:00
# General This week has been focused primarily on bugfixes, with a ton of usability improvements to the new solver, fragment autocomplete, and the concrete syntax tree project. ## Runtime - Fix an assertion caused by failing to allocate native code pages. - Expose a `lua_pushrequire` function, which performs the same initialization steps as `luaopen_require` but does not register require globally. This lets users create specialized, custom `requires`. # New Solver - Fix a bug in simplification of types caused by combinatorial explosion of intersection and union types. - Fix a memory leak in fragment autocomplete - Improve the isolation of modules in fragment autocomplete - Throw errors when users define a type function with the name `typeof` - Continue to narrow intersection types which might be `never`. - Major rework of generalization continues - we are blazing a new path with eager + non-reentrant generalization and actively working to make these more performant and less error prone. - Improve the ability of `and/or` type functions to reduce, even when their arguments are generic. - Report arity mismatches for undersaturated calls with unknown parameters # New Non-Strict - Extends the new non-strict mode to report unknown symbols in types # Old Solver - Fix a crash caused by excessive stack usage during typechecking # Misc - Improvements to Concrete Syntax Tree location tracking for string table props. --- Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Ariel Weiss <aaronweiss@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com> Co-authored-by: Sora Kanosue <skanosue@roblox.com> Co-authored-by: Talha Pathan <tpathan@roblox.com> Co-authored-by: Varun Saini <vsaini@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
134 lines
3.5 KiB
C++
134 lines
3.5 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
|
|
#pragma once
|
|
|
|
#include <memory>
|
|
#include <optional>
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
namespace Luau
|
|
{
|
|
|
|
class AstExpr;
|
|
|
|
using ModuleName = std::string;
|
|
|
|
struct SourceCode
|
|
{
|
|
enum Type
|
|
{
|
|
None,
|
|
Module,
|
|
Script,
|
|
Local_DEPRECATED
|
|
};
|
|
|
|
std::string source;
|
|
Type type;
|
|
};
|
|
|
|
struct ModuleInfo
|
|
{
|
|
ModuleName name;
|
|
bool optional = false;
|
|
};
|
|
|
|
struct RequireAlias
|
|
{
|
|
std::string alias; // Unprefixed alias name (no leading `@`).
|
|
std::vector<std::string> tags = {};
|
|
};
|
|
|
|
struct RequireNode
|
|
{
|
|
virtual ~RequireNode() {}
|
|
|
|
// Get the path component representing this node.
|
|
virtual std::string getPathComponent() const = 0;
|
|
|
|
// Get the displayed user-facing label for this node, defaults to getPathComponent()
|
|
virtual std::string getLabel() const
|
|
{
|
|
return getPathComponent();
|
|
}
|
|
|
|
// Get tags to attach to this node's RequireSuggestion (defaults to none).
|
|
virtual std::vector<std::string> getTags() const
|
|
{
|
|
return {};
|
|
}
|
|
|
|
// TODO: resolvePathToNode() can ultimately be replaced with a call into
|
|
// require-by-string's path resolution algorithm. This will first require
|
|
// generalizing that algorithm to work with a virtual file system.
|
|
virtual std::unique_ptr<RequireNode> resolvePathToNode(const std::string& path) const = 0;
|
|
|
|
// Get children of this node, if any (if this node represents a directory).
|
|
virtual std::vector<std::unique_ptr<RequireNode>> getChildren() const = 0;
|
|
|
|
// A list of the aliases available to this node.
|
|
virtual std::vector<RequireAlias> getAvailableAliases() const = 0;
|
|
};
|
|
|
|
struct RequireSuggestion
|
|
{
|
|
std::string label;
|
|
std::string fullPath;
|
|
std::vector<std::string> tags;
|
|
};
|
|
using RequireSuggestions = std::vector<RequireSuggestion>;
|
|
|
|
struct RequireSuggester
|
|
{
|
|
virtual ~RequireSuggester() {}
|
|
std::optional<RequireSuggestions> getRequireSuggestions(const ModuleName& requirer, const std::optional<std::string>& pathString) const;
|
|
|
|
protected:
|
|
virtual std::unique_ptr<RequireNode> getNode(const ModuleName& name) const = 0;
|
|
|
|
private:
|
|
std::optional<RequireSuggestions> getRequireSuggestionsImpl(const ModuleName& requirer, const std::optional<std::string>& path) const;
|
|
};
|
|
|
|
struct FileResolver
|
|
{
|
|
FileResolver() = default;
|
|
FileResolver(std::shared_ptr<RequireSuggester> requireSuggester)
|
|
: requireSuggester(std::move(requireSuggester))
|
|
{
|
|
}
|
|
|
|
virtual ~FileResolver() {}
|
|
|
|
virtual std::optional<SourceCode> readSource(const ModuleName& name) = 0;
|
|
|
|
virtual std::optional<ModuleInfo> resolveModule(const ModuleInfo* context, AstExpr* expr)
|
|
{
|
|
return std::nullopt;
|
|
}
|
|
|
|
virtual std::string getHumanReadableModuleName(const ModuleName& name) const
|
|
{
|
|
return name;
|
|
}
|
|
|
|
virtual std::optional<std::string> getEnvironmentForModule(const ModuleName& name) const
|
|
{
|
|
return std::nullopt;
|
|
}
|
|
|
|
// Make non-virtual when removing FFlagLuauImproveRequireByStringAutocomplete.
|
|
virtual std::optional<RequireSuggestions> getRequireSuggestions(const ModuleName& requirer, const std::optional<std::string>& pathString) const;
|
|
|
|
std::shared_ptr<RequireSuggester> requireSuggester;
|
|
};
|
|
|
|
struct NullFileResolver : FileResolver
|
|
{
|
|
std::optional<SourceCode> readSource(const ModuleName& name) override
|
|
{
|
|
return std::nullopt;
|
|
}
|
|
};
|
|
|
|
} // namespace Luau
|