luau/CodeGen/src/NativeState.h
aaron 0d2688844a
Sync to upstream/release/632 (#1307)
# What's Changed?

- Fix #1137 by appropriately retaining additional metadata from
definition files throughout the type system.
- Improve Frontend for LSPs by appropriately allowing the cancellation
of typechecking while running its destructor.

## New Solver

- Added support for the `rawget` type function.
- Reduced overall static memory usage of builtin type functions.
- Fixed a crash where visitors could mutate a union or intersection type
and fail to invalidate iteration over them in doing so.
- Revised autocomplete functionality to not rely on a separate run of
the type solver when using the new solver.
- Implemented a more relaxed semantic rule for casting.
- Fixed some smaller crashes in the new solver.

## Native Code Generation

- Add additional codegen specialization for `math.sign`
- Cleaned up a large number of outstanding fflags in the code.

### Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: James McNellis <jmcnellis@roblox.com>
Co-authored-by: Jeremy Yoo <jyoo@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-06-28 17:34:49 -07:00

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C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/Bytecode.h"
#include "Luau/CodeAllocator.h"
#include "Luau/Label.h"
#include <memory>
#include <stdint.h>
#include "ldebug.h"
#include "lobject.h"
#include "ltm.h"
#include "lstate.h"
typedef int (*luau_FastFunction)(lua_State* L, StkId res, TValue* arg0, int nresults, StkId args, int nparams);
namespace Luau
{
namespace CodeGen
{
class UnwindBuilder;
struct NativeContext
{
// Gateway (C => native transition) entry & exit, compiled at runtime
uint8_t* gateEntry = nullptr;
uint8_t* gateExit = nullptr;
// Helper functions, implemented in C
int (*luaV_lessthan)(lua_State* L, const TValue* l, const TValue* r) = nullptr;
int (*luaV_lessequal)(lua_State* L, const TValue* l, const TValue* r) = nullptr;
int (*luaV_equalval)(lua_State* L, const TValue* t1, const TValue* t2) = nullptr;
void (*luaV_doarithadd)(lua_State* L, StkId ra, const TValue* rb, const TValue* rc) = nullptr;
void (*luaV_doarithsub)(lua_State* L, StkId ra, const TValue* rb, const TValue* rc) = nullptr;
void (*luaV_doarithmul)(lua_State* L, StkId ra, const TValue* rb, const TValue* rc) = nullptr;
void (*luaV_doarithdiv)(lua_State* L, StkId ra, const TValue* rb, const TValue* rc) = nullptr;
void (*luaV_doarithidiv)(lua_State* L, StkId ra, const TValue* rb, const TValue* rc) = nullptr;
void (*luaV_doarithmod)(lua_State* L, StkId ra, const TValue* rb, const TValue* rc) = nullptr;
void (*luaV_doarithpow)(lua_State* L, StkId ra, const TValue* rb, const TValue* rc) = nullptr;
void (*luaV_doarithunm)(lua_State* L, StkId ra, const TValue* rb, const TValue* rc) = nullptr;
void (*luaV_dolen)(lua_State* L, StkId ra, const TValue* rb) = nullptr;
void (*luaV_gettable)(lua_State* L, const TValue* t, TValue* key, StkId val) = nullptr;
void (*luaV_settable)(lua_State* L, const TValue* t, TValue* key, StkId val) = nullptr;
void (*luaV_getimport)(lua_State* L, Table* env, TValue* k, StkId res, uint32_t id, bool propagatenil) = nullptr;
void (*luaV_concat)(lua_State* L, int total, int last) = nullptr;
int (*luaH_getn)(Table* t) = nullptr;
Table* (*luaH_new)(lua_State* L, int narray, int lnhash) = nullptr;
Table* (*luaH_clone)(lua_State* L, Table* tt) = nullptr;
void (*luaH_resizearray)(lua_State* L, Table* t, int nasize) = nullptr;
TValue* (*luaH_setnum)(lua_State* L, Table* t, int key);
void (*luaC_barriertable)(lua_State* L, Table* t, GCObject* v) = nullptr;
void (*luaC_barrierf)(lua_State* L, GCObject* o, GCObject* v) = nullptr;
void (*luaC_barrierback)(lua_State* L, GCObject* o, GCObject** gclist) = nullptr;
size_t (*luaC_step)(lua_State* L, bool assist) = nullptr;
void (*luaF_close)(lua_State* L, StkId level) = nullptr;
UpVal* (*luaF_findupval)(lua_State* L, StkId level) = nullptr;
Closure* (*luaF_newLclosure)(lua_State* L, int nelems, Table* e, Proto* p) = nullptr;
const TValue* (*luaT_gettm)(Table* events, TMS event, TString* ename) = nullptr;
const TString* (*luaT_objtypenamestr)(lua_State* L, const TValue* o) = nullptr;
double (*libm_exp)(double) = nullptr;
double (*libm_pow)(double, double) = nullptr;
double (*libm_fmod)(double, double) = nullptr;
double (*libm_asin)(double) = nullptr;
double (*libm_sin)(double) = nullptr;
double (*libm_sinh)(double) = nullptr;
double (*libm_acos)(double) = nullptr;
double (*libm_cos)(double) = nullptr;
double (*libm_cosh)(double) = nullptr;
double (*libm_atan)(double) = nullptr;
double (*libm_atan2)(double, double) = nullptr;
double (*libm_tan)(double) = nullptr;
double (*libm_tanh)(double) = nullptr;
double (*libm_log)(double) = nullptr;
double (*libm_log2)(double) = nullptr;
double (*libm_log10)(double) = nullptr;
double (*libm_ldexp)(double, int) = nullptr;
double (*libm_round)(double) = nullptr;
double (*libm_frexp)(double, int*) = nullptr;
double (*libm_modf)(double, double*) = nullptr;
// Helper functions
bool (*forgLoopTableIter)(lua_State* L, Table* h, int index, TValue* ra) = nullptr;
bool (*forgLoopNodeIter)(lua_State* L, Table* h, int index, TValue* ra) = nullptr;
bool (*forgLoopNonTableFallback)(lua_State* L, int insnA, int aux) = nullptr;
void (*forgPrepXnextFallback)(lua_State* L, TValue* ra, int pc) = nullptr;
Closure* (*callProlog)(lua_State* L, TValue* ra, StkId argtop, int nresults) = nullptr;
void (*callEpilogC)(lua_State* L, int nresults, int n) = nullptr;
Udata* (*newUserdata)(lua_State* L, size_t s, int tag) = nullptr;
Closure* (*callFallback)(lua_State* L, StkId ra, StkId argtop, int nresults) = nullptr;
// Opcode fallbacks, implemented in C
const Instruction* (*executeGETGLOBAL)(lua_State* L, const Instruction* pc, StkId base, TValue* k) = nullptr;
const Instruction* (*executeSETGLOBAL)(lua_State* L, const Instruction* pc, StkId base, TValue* k) = nullptr;
const Instruction* (*executeGETTABLEKS)(lua_State* L, const Instruction* pc, StkId base, TValue* k) = nullptr;
const Instruction* (*executeSETTABLEKS)(lua_State* L, const Instruction* pc, StkId base, TValue* k) = nullptr;
const Instruction* (*executeNAMECALL)(lua_State* L, const Instruction* pc, StkId base, TValue* k) = nullptr;
const Instruction* (*executeSETLIST)(lua_State* L, const Instruction* pc, StkId base, TValue* k) = nullptr;
const Instruction* (*executeFORGPREP)(lua_State* L, const Instruction* pc, StkId base, TValue* k) = nullptr;
void (*executeGETVARARGSMultRet)(lua_State* L, const Instruction* pc, StkId base, int rai) = nullptr;
void (*executeGETVARARGSConst)(lua_State* L, StkId base, int rai, int b) = nullptr;
const Instruction* (*executeDUPCLOSURE)(lua_State* L, const Instruction* pc, StkId base, TValue* k) = nullptr;
const Instruction* (*executePREPVARARGS)(lua_State* L, const Instruction* pc, StkId base, TValue* k) = nullptr;
// Fast call methods, implemented in C
luau_FastFunction luauF_table[256] = {};
};
using GateFn = int (*)(lua_State*, Proto*, uintptr_t, NativeContext*);
void initFunctions(NativeContext& context);
} // namespace CodeGen
} // namespace Luau