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c8fe77c268
### What's new? * Removed new `table.move` optimization because of correctness problems. ### New Type Solver * Improved error messages for type families to describe what's wrong in more detail, and ideally without using the term `type family` at all. * Change `boolean` and `string` singletons in type checking to report errors to the user when they've gotten an impossible type (indicating a type error from their context). * Split debugging flags for type family reduction (`DebugLuauLogTypeFamilies`) from general solver logging (`DebugLuauLogSolver`). * Improve type simplification to support patterns like `(number | string) | (string | number)` becoming `number | string`. ### Native Code Generation * Use templated `luaV_doarith` to speedup vector operation fallbacks. * Various small changes to better support arm64 on Windows. ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: James McNellis <jmcnellis@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
79 lines
2.3 KiB
C++
79 lines
2.3 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#include "Luau/Error.h"
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#include "Fixture.h"
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#include "doctest.h"
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using namespace Luau;
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LUAU_FASTFLAG(DebugLuauDeferredConstraintResolution)
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TEST_SUITE_BEGIN("ErrorTests");
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TEST_CASE("TypeError_code_should_return_nonzero_code")
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{
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auto e = TypeError{{{0, 0}, {0, 1}}, UnknownSymbol{"Foo"}};
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CHECK_GE(e.code(), 1000);
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}
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TEST_CASE_FIXTURE(BuiltinsFixture, "metatable_names_show_instead_of_tables")
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{
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frontend.options.retainFullTypeGraphs = false;
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CheckResult result = check(R"(
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--!strict
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local Account = {}
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Account.__index = Account
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function Account.deposit(self: Account, x: number)
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self.balance += x
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end
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type Account = typeof(setmetatable({} :: { balance: number }, Account))
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local x: Account = 5
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)");
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LUAU_REQUIRE_ERROR_COUNT(1, result);
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CHECK_EQ("Type 'number' could not be converted into 'Account'", toString(result.errors[0]));
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}
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TEST_CASE_FIXTURE(BuiltinsFixture, "binary_op_type_family_errors")
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{
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frontend.options.retainFullTypeGraphs = false;
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CheckResult result = check(R"(
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--!strict
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local x = 1 + "foo"
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)");
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LUAU_REQUIRE_ERROR_COUNT(1, result);
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if (FFlag::DebugLuauDeferredConstraintResolution)
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CHECK_EQ("Operator '+' could not be applied to operands of types number and string; there is no corresponding overload for __add", toString(result.errors[0]));
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else
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CHECK_EQ("Type 'string' could not be converted into 'number'", toString(result.errors[0]));
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}
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TEST_CASE_FIXTURE(BuiltinsFixture, "unary_op_type_family_errors")
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{
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frontend.options.retainFullTypeGraphs = false;
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CheckResult result = check(R"(
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--!strict
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local x = -"foo"
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)");
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if (FFlag::DebugLuauDeferredConstraintResolution)
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{
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LUAU_REQUIRE_ERROR_COUNT(2, result);
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CHECK_EQ("Operator '-' could not be applied to operand of type string; there is no corresponding overload for __unm", toString(result.errors[0]));
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CHECK_EQ("Type 'string' could not be converted into 'number'", toString(result.errors[1]));
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}
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else
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{
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LUAU_REQUIRE_ERROR_COUNT(1, result);
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CHECK_EQ("Type 'string' could not be converted into 'number'", toString(result.errors[0]));
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}
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}
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TEST_SUITE_END();
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