mirror of
https://github.com/luau-lang/luau.git
synced 2025-01-19 17:28:06 +00:00
02241b6d24
In this update, we continue to improve the overall stability of the new type solver. We're also shipping some early bits of two new features, one of the language and one of the analysis API: user-defined type functions and an incremental typechecking API. If you use the new solver and want to use all new fixes included in this release, you have to reference an additional Luau flag: ```c++ LUAU_DYNAMIC_FASTINT(LuauTypeSolverRelease) ``` And set its value to `645`: ```c++ DFInt::LuauTypeSolverRelease.value = 645; // Or a higher value for future updates ``` ## New Solver * Fix a crash where scopes are incorrectly accessed cross-module after they've been deallocated by appropriately zeroing out associated scope pointers for free types, generic types, table types, etc. * Fix a crash where we were incorrectly caching results for bound types in generalization. * Eliminated some unnecessary intermediate allocations in the constraint solver and type function infrastructure. * Built some initial groundwork for an incremental typecheck API for use by language servers. * Built an initial technical preview for [user-defined type functions](https://rfcs.luau-lang.org/user-defined-type-functions.html), more work still to come (including calling type functions from other type functions), but adventurous folks wanting to experiment with it can try it out by enabling `FFlag::LuauUserDefinedTypeFunctionsSyntax` and `FFlag::LuauUserDefinedTypeFunction` in their local environment. Special thanks to @joonyoo181 who built up all the initial infrastructure for this during his internship! ## Miscellaneous changes * Fix a compilation error on Ubuntu (fixes #1437) --- Internal Contributors: Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com> Co-authored-by: Jeremy Yoo <jyoo@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> Co-authored-by: Junseo Yoo <jyoo@roblox.com>
164 lines
3.9 KiB
C++
164 lines
3.9 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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// This code is based on Lua 5.x implementation licensed under MIT License; see lua_LICENSE.txt for details
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#include "ltm.h"
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#include "lstate.h"
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#include "lstring.h"
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#include "ludata.h"
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#include "ltable.h"
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#include "lgc.h"
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#include <string.h>
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// clang-format off
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const char* const luaT_typenames[] = {
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// ORDER TYPE
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"nil",
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"boolean",
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"userdata",
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"number",
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"vector",
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"string",
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"table",
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"function",
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"userdata",
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"thread",
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"buffer",
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};
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const char* const luaT_eventname[] = {
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// ORDER TM
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"__index",
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"__newindex",
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"__mode",
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"__namecall",
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"__call",
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"__iter",
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"__len",
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"__eq",
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"__add",
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"__sub",
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"__mul",
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"__div",
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"__idiv",
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"__mod",
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"__pow",
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"__unm",
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"__lt",
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"__le",
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"__concat",
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"__type",
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"__metatable",
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};
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// clang-format on
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static_assert(sizeof(luaT_typenames) / sizeof(luaT_typenames[0]) == LUA_T_COUNT, "luaT_typenames size mismatch");
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static_assert(sizeof(luaT_eventname) / sizeof(luaT_eventname[0]) == TM_N, "luaT_eventname size mismatch");
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static_assert(TM_EQ < 8, "fasttm optimization stores a bitfield with metamethods in a byte");
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void luaT_init(lua_State* L)
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{
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int i;
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for (i = 0; i < LUA_T_COUNT; i++)
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{
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L->global->ttname[i] = luaS_new(L, luaT_typenames[i]);
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luaS_fix(L->global->ttname[i]); // never collect these names
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}
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for (i = 0; i < TM_N; i++)
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{
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L->global->tmname[i] = luaS_new(L, luaT_eventname[i]);
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luaS_fix(L->global->tmname[i]); // never collect these names
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}
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}
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/*
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** function to be used with macro "fasttm": optimized for absence of
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** tag methods.
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*/
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const TValue* luaT_gettm(Table* events, TMS event, TString* ename)
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{
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const TValue* tm = luaH_getstr(events, ename);
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LUAU_ASSERT(event <= TM_EQ);
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if (ttisnil(tm))
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{ // no tag method?
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events->tmcache |= cast_byte(1u << event); // cache this fact
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return NULL;
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}
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else
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return tm;
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}
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const TValue* luaT_gettmbyobj(lua_State* L, const TValue* o, TMS event)
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{
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/*
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NB: Tag-methods were replaced by meta-methods in Lua 5.0, but the
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old names are still around (this function, for example).
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*/
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Table* mt;
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switch (ttype(o))
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{
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case LUA_TTABLE:
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mt = hvalue(o)->metatable;
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break;
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case LUA_TUSERDATA:
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mt = uvalue(o)->metatable;
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break;
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default:
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mt = L->global->mt[ttype(o)];
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}
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return (mt ? luaH_getstr(mt, L->global->tmname[event]) : luaO_nilobject);
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}
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const TString* luaT_objtypenamestr(lua_State* L, const TValue* o)
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{
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// Userdata created by the environment can have a custom type name set in the individual metatable
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// If there is no custom name, 'userdata' is returned
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if (ttisuserdata(o) && uvalue(o)->tag != UTAG_PROXY && uvalue(o)->metatable)
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{
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const TValue* type = luaH_getstr(uvalue(o)->metatable, L->global->tmname[TM_TYPE]);
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if (ttisstring(type))
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return tsvalue(type);
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return L->global->ttname[ttype(o)];
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}
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// Tagged lightuserdata can be named using lua_setlightuserdataname
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if (ttislightuserdata(o))
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{
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int tag = lightuserdatatag(o);
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if (unsigned(tag) < LUA_LUTAG_LIMIT)
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{
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if (const TString* name = L->global->lightuserdataname[tag])
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return name;
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}
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}
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// For all types except userdata and table, a global metatable can be set with a global name override
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if (Table* mt = L->global->mt[ttype(o)])
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{
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const TValue* type = luaH_getstr(mt, L->global->tmname[TM_TYPE]);
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if (ttisstring(type))
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return tsvalue(type);
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}
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return L->global->ttname[ttype(o)];
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}
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const char* luaT_objtypename(lua_State* L, const TValue* o)
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{
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return getstr(luaT_objtypenamestr(L, o));
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}
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