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* `table.sort` was improved further. It now guarentees N*log(N) time complexity in the worst case. * Fix https://github.com/Roblox/luau/issues/880 We are also working on fixing final bugs and crashes in the new type solver. On the CodeGen front we have a few things going on: * We have a smarter register allocator for the x86 JIT * We lower more instructions on arm64 * The vector constructor builtin is now translated to IR --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> |
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.. | ||
natvis | ||
faillist.txt | ||
flag-bisect.py | ||
gdb_printers.py | ||
heapgraph.py | ||
heapstat.py | ||
lldb_formatters.lldb | ||
lldb_formatters.py | ||
lvmexecute_split.py | ||
numprint.py | ||
patchtests.py | ||
perfgraph.py | ||
perfstat.py | ||
stack-usage-reporter.py | ||
svg.py | ||
test_dcr.py | ||
tracegraph.py |