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# What's Changed? We've been hard at work fixing bugs in the new type solver and getting it ready to go! ## Native Codegen * Specialized Luau Codegen instruction for fetching an import. As a reminder, an import is an expression like `global.thing` and covers stuff like libraries without fastcalls `coroutine.resume`) and atomic extern libraries. ## New Type Solver * Fix an issue that prevented eager generalization from working properly with OO styled code. * Avoid copying uninitialized memory in Luau attribute parsing * Improve type inference of unsealed tables. * This fixes https://github.com/luau-lang/luau/issues/1838 * and https://github.com/luau-lang/luau/issues/1859 * Infer potential singleton string keys in autocomplete when the expected index type is a union type. * Avoid creating cyclic types when reducing types of the form `t1 where t1 = refine<T, t1, Y>` * The type cloner now does the same thing for the new and old solvers. * Properly infer polarity (aka variance) for divergent table properties. (ie tables whose read type and write type are not the same) * Crash fixes. --------- Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com> Co-authored-by: Varun Saini <61795485+vrn-sn@users.noreply.github.com> Co-authored-by: Alexander Youngblood <ayoungblood@roblox.com> Co-authored-by: Menarul Alam <malam@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> Co-authored-by: Ariel Weiss <aaronweiss@roblox.com>
73 lines
1.8 KiB
C++
73 lines
1.8 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#include "Fixture.h"
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#include "Luau/RecursionCounter.h"
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#include "Luau/Type.h"
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#include "doctest.h"
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using namespace Luau;
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LUAU_FASTINT(LuauVisitRecursionLimit);
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LUAU_FASTFLAG(LuauSolverV2)
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TEST_SUITE_BEGIN("VisitType");
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TEST_CASE_FIXTURE(Fixture, "throw_when_limit_is_exceeded")
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{
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if (FFlag::LuauSolverV2)
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{
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CheckResult result = check(R"(
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local t : {a: {b: {c: {d: {e: boolean}}}}}
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)");
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ScopedFastInt sfi{FInt::LuauVisitRecursionLimit, 3};
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TypeId tType = requireType("t");
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CHECK_THROWS_AS(toString(tType), RecursionLimitException);
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}
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else
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{
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ScopedFastInt sfi{FInt::LuauVisitRecursionLimit, 3};
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CheckResult result = check(R"(
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local t : {a: {b: {c: {d: {e: boolean}}}}}
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)");
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TypeId tType = requireType("t");
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CHECK_THROWS_AS(toString(tType), RecursionLimitException);
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}
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}
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TEST_CASE_FIXTURE(Fixture, "dont_throw_when_limit_is_high_enough")
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{
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ScopedFastInt sfi{FInt::LuauVisitRecursionLimit, 8};
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CheckResult result = check(R"(
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local t : {a: {b: {c: {d: {e: boolean}}}}}
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)");
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TypeId tType = requireType("t");
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(void)toString(tType);
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}
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TEST_CASE_FIXTURE(Fixture, "some_free_types_do_not_have_bounds")
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{
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Type t{FreeType{TypeLevel{}, getBuiltins()->neverType, getBuiltins()->unknownType}};
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(void)toString(&t);
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}
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TEST_CASE_FIXTURE(Fixture, "some_free_types_have_bounds")
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{
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ScopedFastFlag sff{FFlag::LuauSolverV2, true};
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Scope scope{getBuiltins()->anyTypePack};
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Type t{FreeType{&scope, getBuiltins()->neverType, getBuiltins()->numberType}};
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CHECK("('a <: number)" == toString(&t));
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}
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TEST_SUITE_END();
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