mirror of
https://github.com/luau-lang/luau.git
synced 2025-03-04 11:11:41 +00:00

In this update, we continue to improve the overall stability of the new type solver. We're also shipping some early bits of two new features, one of the language and one of the analysis API: user-defined type functions and an incremental typechecking API. If you use the new solver and want to use all new fixes included in this release, you have to reference an additional Luau flag: ```c++ LUAU_DYNAMIC_FASTINT(LuauTypeSolverRelease) ``` And set its value to `645`: ```c++ DFInt::LuauTypeSolverRelease.value = 645; // Or a higher value for future updates ``` ## New Solver * Fix a crash where scopes are incorrectly accessed cross-module after they've been deallocated by appropriately zeroing out associated scope pointers for free types, generic types, table types, etc. * Fix a crash where we were incorrectly caching results for bound types in generalization. * Eliminated some unnecessary intermediate allocations in the constraint solver and type function infrastructure. * Built some initial groundwork for an incremental typecheck API for use by language servers. * Built an initial technical preview for [user-defined type functions](https://rfcs.luau-lang.org/user-defined-type-functions.html), more work still to come (including calling type functions from other type functions), but adventurous folks wanting to experiment with it can try it out by enabling `FFlag::LuauUserDefinedTypeFunctionsSyntax` and `FFlag::LuauUserDefinedTypeFunction` in their local environment. Special thanks to @joonyoo181 who built up all the initial infrastructure for this during his internship! ## Miscellaneous changes * Fix a compilation error on Ubuntu (fixes #1437) --- Internal Contributors: Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com> Co-authored-by: Jeremy Yoo <jyoo@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> Co-authored-by: Junseo Yoo <jyoo@roblox.com>
455 lines
15 KiB
C++
455 lines
15 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#include "Luau/TypeFunctionReductionGuesser.h"
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#include "Luau/DenseHash.h"
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#include "Luau/Normalize.h"
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#include "Luau/ToString.h"
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#include "Luau/TypeFunction.h"
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#include "Luau/Type.h"
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#include "Luau/TypePack.h"
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#include "Luau/TypeUtils.h"
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#include "Luau/VecDeque.h"
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#include "Luau/VisitType.h"
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#include <iostream>
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#include <optional>
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#include <ostream>
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namespace Luau
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{
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struct InstanceCollector2 : TypeOnceVisitor
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{
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VecDeque<TypeId> tys;
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VecDeque<TypePackId> tps;
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DenseHashSet<TypeId> cyclicInstance{nullptr};
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DenseHashSet<TypeId> instanceArguments{nullptr};
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bool visit(TypeId ty, const TypeFunctionInstanceType& it) override
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{
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// TypeOnceVisitor performs a depth-first traversal in the absence of
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// cycles. This means that by pushing to the front of the queue, we will
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// try to reduce deeper instances first if we start with the first thing
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// in the queue. Consider Add<Add<Add<number, number>, number>, number>:
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// we want to reduce the innermost Add<number, number> instantiation
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// first.
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tys.push_front(ty);
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for (auto t : it.typeArguments)
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instanceArguments.insert(follow(t));
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return true;
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}
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void cycle(TypeId ty) override
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{
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/// Detected cyclic type pack
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TypeId t = follow(ty);
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if (get<TypeFunctionInstanceType>(t))
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cyclicInstance.insert(t);
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}
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bool visit(TypeId ty, const ClassType&) override
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{
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return false;
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}
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bool visit(TypePackId tp, const TypeFunctionInstanceTypePack&) override
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{
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// TypeOnceVisitor performs a depth-first traversal in the absence of
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// cycles. This means that by pushing to the front of the queue, we will
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// try to reduce deeper instances first if we start with the first thing
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// in the queue. Consider Add<Add<Add<number, number>, number>, number>:
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// we want to reduce the innermost Add<number, number> instantiation
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// first.
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tps.push_front(tp);
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return true;
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}
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};
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TypeFunctionReductionGuesser::TypeFunctionReductionGuesser(NotNull<TypeArena> arena, NotNull<BuiltinTypes> builtins, NotNull<Normalizer> normalizer)
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: arena(arena)
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, builtins(builtins)
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, normalizer(normalizer)
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{
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}
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bool TypeFunctionReductionGuesser::isFunctionGenericsSaturated(const FunctionType& ftv, DenseHashSet<TypeId>& argsUsed)
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{
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bool sameSize = ftv.generics.size() == argsUsed.size();
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bool allGenericsAppear = true;
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for (auto gt : ftv.generics)
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allGenericsAppear = allGenericsAppear || argsUsed.contains(gt);
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return sameSize && allGenericsAppear;
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}
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void TypeFunctionReductionGuesser::dumpGuesses()
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{
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for (auto [tf, t] : functionReducesTo)
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printf("Type family %s ~~> %s\n", toString(tf).c_str(), toString(t).c_str());
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for (auto [t, t_] : substitutable)
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printf("Substitute %s for %s\n", toString(t).c_str(), toString(t_).c_str());
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}
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std::optional<TypeId> TypeFunctionReductionGuesser::guess(TypeId typ)
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{
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std::optional<TypeId> guessedType = guessType(typ);
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if (!guessedType.has_value())
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return {};
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TypeId guess = follow(*guessedType);
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if (get<TypeFunctionInstanceType>(guess))
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return {};
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return guess;
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}
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std::optional<TypePackId> TypeFunctionReductionGuesser::guess(TypePackId tp)
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{
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auto [head, tail] = flatten(tp);
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std::vector<TypeId> guessedHead;
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guessedHead.reserve(head.size());
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for (auto typ : head)
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{
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std::optional<TypeId> guessedType = guessType(typ);
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if (!guessedType.has_value())
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return {};
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TypeId guess = follow(*guessedType);
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if (get<TypeFunctionInstanceType>(guess))
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return {};
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guessedHead.push_back(*guessedType);
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}
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return arena->addTypePack(TypePack{guessedHead, tail});
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}
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TypeFunctionReductionGuessResult TypeFunctionReductionGuesser::guessTypeFunctionReductionForFunctionExpr(
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const AstExprFunction& expr,
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const FunctionType* ftv,
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TypeId retTy
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)
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{
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InstanceCollector2 collector;
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collector.traverse(retTy);
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toInfer = std::move(collector.tys);
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cyclicInstances = std::move(collector.cyclicInstance);
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if (isFunctionGenericsSaturated(*ftv, collector.instanceArguments))
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return TypeFunctionReductionGuessResult{{}, nullptr, false};
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infer();
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std::vector<std::pair<std::string, TypeId>> results;
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std::vector<TypeId> args;
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for (TypeId t : ftv->argTypes)
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args.push_back(t);
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// Submit a guess for arg types
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for (size_t i = 0; i < expr.args.size; i++)
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{
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TypeId argTy;
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AstLocal* local = expr.args.data[i];
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if (i >= args.size())
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continue;
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argTy = args[i];
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std::optional<TypeId> guessedType = guessType(argTy);
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if (!guessedType.has_value())
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continue;
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TypeId guess = follow(*guessedType);
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if (get<TypeFunctionInstanceType>(guess))
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continue;
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results.push_back({local->name.value, guess});
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}
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// Submit a guess for return types
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TypeId recommendedAnnotation;
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std::optional<TypeId> guessedReturnType = guessType(retTy);
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if (!guessedReturnType.has_value())
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recommendedAnnotation = builtins->unknownType;
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else
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recommendedAnnotation = follow(*guessedReturnType);
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if (auto t = get<TypeFunctionInstanceType>(recommendedAnnotation))
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recommendedAnnotation = builtins->unknownType;
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toInfer.clear();
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cyclicInstances.clear();
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functionReducesTo.clear();
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substitutable.clear();
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return TypeFunctionReductionGuessResult{results, recommendedAnnotation};
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}
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std::optional<TypeId> TypeFunctionReductionGuesser::guessType(TypeId arg)
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{
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TypeId t = follow(arg);
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if (substitutable.contains(t))
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{
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TypeId subst = follow(substitutable[t]);
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if (subst == t || substitutable.contains(subst))
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return subst;
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else if (!get<TypeFunctionInstanceType>(subst))
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return subst;
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else
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return guessType(subst);
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}
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if (get<TypeFunctionInstanceType>(t))
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{
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if (functionReducesTo.contains(t))
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return functionReducesTo[t];
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}
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return {};
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}
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bool TypeFunctionReductionGuesser::isNumericBinopFunction(const TypeFunctionInstanceType& instance)
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{
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return instance.function->name == "add" || instance.function->name == "sub" || instance.function->name == "mul" ||
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instance.function->name == "div" || instance.function->name == "idiv" || instance.function->name == "pow" ||
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instance.function->name == "mod";
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}
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bool TypeFunctionReductionGuesser::isComparisonFunction(const TypeFunctionInstanceType& instance)
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{
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return instance.function->name == "lt" || instance.function->name == "le" || instance.function->name == "eq";
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}
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bool TypeFunctionReductionGuesser::isOrAndFunction(const TypeFunctionInstanceType& instance)
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{
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return instance.function->name == "or" || instance.function->name == "and";
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}
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bool TypeFunctionReductionGuesser::isNotFunction(const TypeFunctionInstanceType& instance)
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{
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return instance.function->name == "not";
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}
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bool TypeFunctionReductionGuesser::isLenFunction(const TypeFunctionInstanceType& instance)
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{
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return instance.function->name == "len";
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}
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bool TypeFunctionReductionGuesser::isUnaryMinus(const TypeFunctionInstanceType& instance)
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{
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return instance.function->name == "unm";
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}
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// Operand is assignable if it looks like a cyclic function instance, or a generic type
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bool TypeFunctionReductionGuesser::operandIsAssignable(TypeId ty)
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{
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if (get<TypeFunctionInstanceType>(ty))
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return true;
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if (get<GenericType>(ty))
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return true;
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if (cyclicInstances.contains(ty))
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return true;
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return false;
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}
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std::shared_ptr<const NormalizedType> TypeFunctionReductionGuesser::normalize(TypeId ty)
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{
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return normalizer->normalize(ty);
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}
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std::optional<TypeId> TypeFunctionReductionGuesser::tryAssignOperandType(TypeId ty)
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{
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// Because we collect innermost instances first, if we see a type function instance as an operand,
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// We try to check if we guessed a type for it
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if (auto tfit = get<TypeFunctionInstanceType>(ty))
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{
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if (functionReducesTo.contains(ty))
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return {functionReducesTo[ty]};
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}
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// If ty is a generic, we need to check if we inferred a substitution
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if (auto gt = get<GenericType>(ty))
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{
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if (substitutable.contains(ty))
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return {substitutable[ty]};
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}
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// If we cannot substitute a type for this value, we return an empty optional
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return {};
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}
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void TypeFunctionReductionGuesser::step()
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{
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TypeId t = toInfer.front();
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toInfer.pop_front();
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t = follow(t);
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if (auto tf = get<TypeFunctionInstanceType>(t))
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inferTypeFunctionSubstitutions(t, tf);
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}
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void TypeFunctionReductionGuesser::infer()
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{
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while (!done())
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step();
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}
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bool TypeFunctionReductionGuesser::done()
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{
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return toInfer.empty();
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}
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void TypeFunctionReductionGuesser::inferTypeFunctionSubstitutions(TypeId ty, const TypeFunctionInstanceType* instance)
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{
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TypeFunctionInferenceResult result;
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LUAU_ASSERT(instance);
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// TODO: Make an inexhaustive version of this warn in the compiler?
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if (isNumericBinopFunction(*instance))
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result = inferNumericBinopFunction(instance);
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else if (isComparisonFunction(*instance))
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result = inferComparisonFunction(instance);
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else if (isOrAndFunction(*instance))
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result = inferOrAndFunction(instance);
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else if (isNotFunction(*instance))
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result = inferNotFunction(instance);
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else if (isLenFunction(*instance))
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result = inferLenFunction(instance);
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else if (isUnaryMinus(*instance))
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result = inferUnaryMinusFunction(instance);
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else
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result = {{}, builtins->unknownType};
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TypeId resultInference = follow(result.functionResultInference);
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if (!functionReducesTo.contains(resultInference))
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functionReducesTo[ty] = resultInference;
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for (size_t i = 0; i < instance->typeArguments.size(); i++)
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{
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if (i < result.operandInference.size())
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{
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TypeId arg = follow(instance->typeArguments[i]);
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TypeId inference = follow(result.operandInference[i]);
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if (auto tfit = get<TypeFunctionInstanceType>(arg))
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{
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if (!functionReducesTo.contains(arg))
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functionReducesTo.try_insert(arg, inference);
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}
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else if (auto gt = get<GenericType>(arg))
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substitutable[arg] = inference;
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}
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}
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}
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TypeFunctionInferenceResult TypeFunctionReductionGuesser::inferNumericBinopFunction(const TypeFunctionInstanceType* instance)
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{
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LUAU_ASSERT(instance->typeArguments.size() == 2);
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TypeFunctionInferenceResult defaultNumericBinopInference{{builtins->numberType, builtins->numberType}, builtins->numberType};
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return defaultNumericBinopInference;
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}
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TypeFunctionInferenceResult TypeFunctionReductionGuesser::inferComparisonFunction(const TypeFunctionInstanceType* instance)
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{
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LUAU_ASSERT(instance->typeArguments.size() == 2);
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// Comparison functions are lt/le/eq.
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// Heuristic: these are type functions from t -> t -> bool
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TypeId lhsTy = follow(instance->typeArguments[0]);
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TypeId rhsTy = follow(instance->typeArguments[1]);
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auto comparisonInference = [&](TypeId op) -> TypeFunctionInferenceResult
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{
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return TypeFunctionInferenceResult{{op, op}, builtins->booleanType};
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};
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if (std::optional<TypeId> ty = tryAssignOperandType(lhsTy))
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lhsTy = follow(*ty);
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if (std::optional<TypeId> ty = tryAssignOperandType(rhsTy))
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rhsTy = follow(*ty);
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if (operandIsAssignable(lhsTy) && !operandIsAssignable(rhsTy))
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return comparisonInference(rhsTy);
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if (operandIsAssignable(rhsTy) && !operandIsAssignable(lhsTy))
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return comparisonInference(lhsTy);
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return comparisonInference(builtins->numberType);
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}
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TypeFunctionInferenceResult TypeFunctionReductionGuesser::inferOrAndFunction(const TypeFunctionInstanceType* instance)
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{
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LUAU_ASSERT(instance->typeArguments.size() == 2);
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TypeId lhsTy = follow(instance->typeArguments[0]);
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TypeId rhsTy = follow(instance->typeArguments[1]);
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if (std::optional<TypeId> ty = tryAssignOperandType(lhsTy))
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lhsTy = follow(*ty);
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if (std::optional<TypeId> ty = tryAssignOperandType(rhsTy))
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rhsTy = follow(*ty);
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TypeFunctionInferenceResult defaultAndOrInference{{builtins->unknownType, builtins->unknownType}, builtins->booleanType};
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std::shared_ptr<const NormalizedType> lty = normalize(lhsTy);
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std::shared_ptr<const NormalizedType> rty = normalize(lhsTy);
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bool lhsTruthy = lty ? lty->isTruthy() : false;
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bool rhsTruthy = rty ? rty->isTruthy() : false;
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// If at the end, we still don't have good substitutions, return the default type
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if (instance->function->name == "or")
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{
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if (operandIsAssignable(lhsTy) && operandIsAssignable(rhsTy))
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return defaultAndOrInference;
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if (operandIsAssignable(lhsTy))
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return TypeFunctionInferenceResult{{builtins->unknownType, rhsTy}, rhsTy};
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if (operandIsAssignable(rhsTy))
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return TypeFunctionInferenceResult{{lhsTy, builtins->unknownType}, lhsTy};
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if (lhsTruthy)
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return {{lhsTy, rhsTy}, lhsTy};
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if (rhsTruthy)
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return {{builtins->unknownType, rhsTy}, rhsTy};
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}
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if (instance->function->name == "and")
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{
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if (operandIsAssignable(lhsTy) && operandIsAssignable(rhsTy))
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return defaultAndOrInference;
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if (operandIsAssignable(lhsTy))
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return TypeFunctionInferenceResult{{}, rhsTy};
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if (operandIsAssignable(rhsTy))
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return TypeFunctionInferenceResult{{}, lhsTy};
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if (lhsTruthy)
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return {{lhsTy, rhsTy}, rhsTy};
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else
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return {{lhsTy, rhsTy}, lhsTy};
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}
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return defaultAndOrInference;
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}
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TypeFunctionInferenceResult TypeFunctionReductionGuesser::inferNotFunction(const TypeFunctionInstanceType* instance)
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{
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LUAU_ASSERT(instance->typeArguments.size() == 1);
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TypeId opTy = follow(instance->typeArguments[0]);
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if (std::optional<TypeId> ty = tryAssignOperandType(opTy))
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opTy = follow(*ty);
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return {{opTy}, builtins->booleanType};
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}
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TypeFunctionInferenceResult TypeFunctionReductionGuesser::inferLenFunction(const TypeFunctionInstanceType* instance)
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{
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LUAU_ASSERT(instance->typeArguments.size() == 1);
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TypeId opTy = follow(instance->typeArguments[0]);
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if (std::optional<TypeId> ty = tryAssignOperandType(opTy))
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opTy = follow(*ty);
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return {{opTy}, builtins->numberType};
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}
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TypeFunctionInferenceResult TypeFunctionReductionGuesser::inferUnaryMinusFunction(const TypeFunctionInstanceType* instance)
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{
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LUAU_ASSERT(instance->typeArguments.size() == 1);
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TypeId opTy = follow(instance->typeArguments[0]);
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if (std::optional<TypeId> ty = tryAssignOperandType(opTy))
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opTy = follow(*ty);
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if (isNumber(opTy))
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return {{builtins->numberType}, builtins->numberType};
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return {{builtins->unknownType}, builtins->numberType};
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}
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} // namespace Luau
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